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Critical Role Wiki
Critical Role Wiki

Will-o'-wisps are a type of spectral undead creature.


The will-o'-wisps encountered by the Mighty Nein in Siff Duthar's abandoned research facility had a fading dull yellow-green glow[1] and were surrounded by sparks.[2] The wisps on Rumblecusp rose out of the pools scattered about the landscape in the Shaded Tangle were strange little eerie blue flame lights.[3]


  • Damage Resistances: acid, cold,[4] necrotic, thunder, and nonmagical physical weapon damage.
  • Incorporeal Movement: Will-o’-wisps can fly through other creatures and objects.[5][6]
  • Attack:
    • Shock: Will-o’-wisps can attack targets with surrounding lightning.[7]


Campaign Two Arc 1: Come Together[]

"Ghosts, Dinosaurs, and Stuff" (2x102)[]

Will-o'-wisps - BlackSalander

Fan art of the Mighty Nein encountering will-o'-wisps and a bodak, by BlackSalander.[art 2]


  1. See "Where The River Goes" (2x15) at 0:54:25.
  2. See "A Favor in Kind" (2x16) at 0:24:10.
  3. See "Ghosts, Dinosaurs, and Stuff" (2x102) at 0:17:24.
  4. See "A Favor in Kind" (2x16) at 0:23:40.
  5. See "A Favor in Kind" (2x16) at 0:38:47.
  6. See "A Favor in Kind" (2x16) at 0:46:35.
  7. See "A Favor in Kind" (2x16) at 0:23:25.


  1. DDB Will-o'-Wisp on D&D Beyond. This page contains unofficial Fan Content permitted under the Wizards of the Coast Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.
  2. Fan art of the Mighty Nein encountering will-o'-wisps and a bodak, by BlackSalander (source). Used with permission.