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=== '''Notable Items''' ===
 
=== '''Notable Items''' ===
* Waycenter Blade {{ep ref|ep=129|cite=needed|}}, a gnarly-looking magical{{ep ref|ep=129|cite=needed|more=Caleb detects that the longsword is magical}} curved hooked longsword{{ep ref|ep=9x13|0:20:55|more=He could wield the blade two-handed: "It pulls its blade with both of its hands".}}{{ep ref|ep=9x13|2:30:07|more=Matt confirms it to be a longsword.}} that he kept in a sheath{{Ep ref|ep=9x12|4:02:56|more=In response to seeing spells cast, he unsheathed his sword and attacked the Mighty Nein}}. The blade was especially useful against creatures{{Clarify}}{{ep ref|ep=9x13|3:55:52|more="it is very good against creatures"}}
+
* Waycenter Blade {{ep ref|ep=129|cite=needed|}}, a gnarly-looking magical{{ep ref|ep=9x13|3:55:52|more=Caleb detects that the longsword is magical}} curved hooked longsword{{ep ref|ep=9x13|0:20:55|more=He could wield the blade two-handed: "It pulls its blade with both of its hands".}}{{ep ref|ep=9x13|2:30:07|more=Matt confirms it to be a longsword.}} that he kept in a sheath{{Ep ref|ep=9x12|4:02:56|more=In response to seeing spells cast, he unsheathed his sword and attacked the Mighty Nein}}. The blade was especially useful against creatures{{Clarify}}{{ep ref|ep=9x13|3:55:52|more="it is very good against creatures"}}
 
* The [[Beacon]]{{Ep ref|ep=9x13|0:38:43|}}
 
* The [[Beacon]]{{Ep ref|ep=9x13|0:38:43|}}
 
* A pair of dark, jagged magical black boots{{ep ref|ep=129|cite=needed|}}. Made of a very dark brown-black leather with studs, their tops curled up into two spikes at the tip at each side. The boot made one more alert and, once per day, they allowed the wearer to add 1d8 to their initiative roll.{{ep ref|ep=9x13|3:58:05|}}
 
* A pair of dark, jagged magical black boots{{ep ref|ep=129|cite=needed|}}. Made of a very dark brown-black leather with studs, their tops curled up into two spikes at the tip at each side. The boot made one more alert and, once per day, they allowed the wearer to add 1d8 to their initiative roll.{{ep ref|ep=9x13|3:58:05|}}

Revision as of 16:39, 20 April 2018

Thuron was a dark-elf/drow who infiltrated the Zauber Spire and retrieved a Beacon that had been stolen from Xhorhas. As an NPC, Thuron was played by Matthew Mercer.

Description

Appearance

He[1] had dark blue-purple skin, whitish gray hair that went just past the shoulders when not tied up in a tight bun[2], and prominent white incisors. [3].

He wore jet black, chitinous insect-like leather armor that protruded in large sweeping hooks at the joints and the shoulders. He wore a form-fitting helmet of similar black leather that had onyx studs wrapped around the head. The brow plate of his helmet had backwards facing horns, looking almost demonic.[4]

Personality

Biography

Background

Thuron claims to have lived four lifetimes due the power of the Beacons[5].

"Midnight Espionage" (2x12)

"Lost & Found" (2x13)

He battled the Mighty Nein, but was ultimately knocked unconscious. He was tied up and interrogated with the aid of Molly's Charm person spell (from his Devil's Tongue racial traits)[6]. He was released with his armor and the Beacon, but quickly cornered and killed by the Crownsguard. The Crownsguard paraded his corpse through the city towards the King's Hall, while the Beacon was carried off by a separate group.[7]

Relationships

He seemed to have some familiarity with Ulog, as his eyes and his nostrils flared when Ulog's name was mentioned during the Mighty Nein's interrogation of him.[8]

Character Information

Thuron's name meant "blessed second born" in undercommon.[9]

He spoke broken common[10], and undercommon[11].

He was right handed.[12]

Abilities

Unless otherwise noted, the following abilities are assumed from the standard Dungeons & Dragons materials:

Drow Abilities

  • Superior Darkvision - he was able to see through areas of magical darkness he'd created.[13]
  • Sunlight Sensitivity
  • Drow Weapon Training
  • Drow Magic
    • Dancing Lights cantrip
    • Faerie Fire spell
    • Darkness [14]

Other Abilities

Magic Brand

As part of one of his sword attacks, Thuron could magically mark one of his enemies by burning a glowing symbol over their flesh. Although the effect had a burning singe it did not actually burn into the skin.[15]

Shadowy Echo

The first time he stuck someone with his sword or he took damage[16], in a round, he could create a shadowy echo of himself. As a flash of grayish energy scattered from such an impact, the energy would congeal into a semi-corporeal somewhat translucent clone made of dark grayish shadow energy[17].

Such echoes were able to make a single separate attack each turn equal in strength to Thuron, though dissipated when they successfully struck their target[18] or when they took damage.[19]

Transpose Echo

Thuron could use his reaction to switch places with a shadowy echo.[20]

Notable Items

  • Waycenter Blade [21], a gnarly-looking magical[22] curved hooked longsword[23][24] that he kept in a sheath[25]. The blade was especially useful against creatures[clarify][26]
  • The Beacon[27]
  • A pair of dark, jagged magical black boots[28]. Made of a very dark brown-black leather with studs, their tops curled up into two spikes at the tip at each side. The boot made one more alert and, once per day, they allowed the wearer to add 1d8 to their initiative roll.[29]
  • Three daggers[30][31]
  • A money pouch filled with 12 gold and 116 platinum pieces in the mintage of the Dwendalian Empire[32]

Quotations

Trivia

References

  1. See 9x13 from 0:41:45 through male.
  2. See 9x13 at 0:41:10.  The party gets a better look at him with his helmet and armor off.
  3. See 9x13 at 0:30:05.  His face became partly visible when a blow to the head caused his helmet to slip a bit
  4. See 9x12 at 4:01:11.  Thuron's initial appearance when the Mighty Nein encountered him escaping from the chaos of the attack on the Zauber Spire.
  5. See 9x13 at 0:52:01.  "I have lived four lifetimes. As long as the Beacons remain, me and my people will live more."
  6. See 9x13 at 0:48:29.  Devils Tongue used to calm Thuron down and to get some answers
  7. See "Lost & Found" (2x13).[citation needed]
  8. See 9x13 at 1:16:04.
  9. See 9x13 from 1:02:50 through 1:03:54.  The Drow thief's name.
  10. See "Lost & Found" (2x13) at 0:48:18.  Thuron speaks in common.
  11. See 9x12 at 4:02:31.  Thuron speaks undercommon
  12. See 9x13 at 0:13:18.  He held his blade in his right hand and cast Darkness with the left.
  13. See 9x13 at 0:18:01.  He made an opportunity attack against Fjord as Fjord ran through the magical darkness.
  14. See 9x13 at 0:13:08.  He casts Darkness.
  15. See 9x13 at 0:22:24.  Beau has a magical rune carved over her chest
  16. See 9x13 at 0:28:38.  A Shadowy Echo created from taking damage
  17. See 9x13 at 0:21:38.  Shadowy Echo created
  18. See 9x13 at 0:31:38.  The shadowy echo attacks and disappears
  19. See 9x13 at 0:25:33.  Shadowy Echo hit and disappears
  20. See 9x13 at 0:34:30.  Thuron evaded Molly's critical strike by transposing with his echo
  21. See "Fleeting Memories" (2x14).[citation needed]
  22. See 9x13 at 3:55:52.  Caleb detects that the longsword is magical
  23. See 9x13 at 0:20:55.  He could wield the blade two-handed: "It pulls its blade with both of its hands".
  24. See 9x13 at 2:30:07.  Matt confirms it to be a longsword.
  25. See 9x12 at 4:02:56.  In response to seeing spells cast, he unsheathed his sword and attacked the Mighty Nein
  26. See 9x13 at 3:55:52.  "it is very good against creatures"
  27. See 9x13 at 0:38:43.
  28. See "Fleeting Memories" (2x14).[citation needed]
  29. See 9x13 at 3:58:05.
  30. See 9x13 at 0:37:22.
  31. See 9x13 at 4:02:00.
  32. See 9x13 at 0:37:22.

Art: