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== '''Description''' ==
 
== '''Description''' ==
 
=== '''Appearance''' ===
 
=== '''Appearance''' ===
He had dark blue-purple skin, white hair{{cite}}, and prominent white incisors.
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He had dark blue-purple skin, whitish gray hair that went just past the shoulders when not tied up in a tight bun{{Ep ref|ep=9x13|0:41:10|The party gets a better look at him with his helmet and armor off.}}, and prominent white incisors.
 
{{Ep ref|ep=9x13|0:30:05|His face became party visible when a blow to the head caused his helmet to slip a bit}}.
 
{{Ep ref|ep=9x13|0:30:05|His face became party visible when a blow to the head caused his helmet to slip a bit}}.
   

Revision as of 01:55, 13 April 2018

Thuron was a dark-elf/drow who infiltrated the Zauber Spire and retrieved a Beacon that had been stolen from Xhorhas. As an NPC, Thuron was played by Matthew Mercer.

Description

Appearance

He had dark blue-purple skin, whitish gray hair that went just past the shoulders when not tied up in a tight bun[1], and prominent white incisors. [2].

He wore jet black, chitinous insect-like leather armor that protruded in large sweeping hooks at the joints and the shoulders. He wore a form-fitting helmet of similar black leather that had onyx studs wrapped around the head. The brow plate of his helmet had backwards facing horns, looking almost demonic.[3]

Personality

Biography

Background

"Midnight Espionage" (2x12)

"Lost & Found" (2x13)

Battled the Mighty Nein, but was ultimetly knocked unconcious, he was tied and interogated with the aid of Molly's ___ spell, He was releaded with his armor and the Beacon, he was shortly cornered and killed by crownsguard, to have his corpse paraded through the city towards the Kings Hall(?), while the Beacon was being carried of by some of the guards Jester attempted to stop them, Caleb disguised as a crownsguard got hold of the Beacon and seperated himself from the other guards while Nott used silent image to trick the guards that the Beacon was some ways away.[citation needed]

Relationships

Character Information

He spoke broken common[4], and undercommon[5].

He was right handed.[6]

Abilities

Unless otherwise noted, the following abilities are assumed from the standard Dungeons & Dragons materials:

Drow Abilities

  • Superior Darkvision - he was able to see through areas of magical darkness he'd created.[7]
  • Sunlight Sensitivity
  • Drow Weapon Training
  • Drow Magic
    • Dancing Lights cantrip
    • Faerie Fire spell
    • Darkness [8] - Unlike normal, magical light wasn't able to illuminate a space consumed by this darkness, additionally such sources of light were extinguished when they entered the space[9].

Other Abilities

Magic Brand

As part of one of his sword attacks, Thuron could magically mark one of his enemies by burning a glowing symbol over their flesh. Although the effect had a burning singe it did not actually burn into the skin.[10]

Shadowy Echo

The first time he stuck someone with his sword or he took damage[11], in a round, he could create a shadowy echo of himself. As a flash of grayish energy scattered from such an impact, the energy would congeal into a semi-corporeal somewhat translucent clone made of dark grayish shadow energy[12].

Such echoes were able to make a single separate each turn equal in strength to Thuron, though dissipated when they successfully struck their target[13] or when they took damage.[14]

Transpose Echo

Thuron could use his reaction to switch places with a shadowy echo.[15]

Notable Items

  • A gnarly-looking magical[citation needed] hooked longsword[16] that he kept in a sheath[17].
  • The Beacon
  • A pair of dark, jagged black boots[18]
  • Three daggers[19]
  • A money pouch filled with 12 gold and 116 platinum pieces in the mintage of the Dwendalian Empire[20]

Quotations

Trivia

References

  1. See 9x13 from 0:41:10 through The party gets a better look at him with his helmet and armor off..
  2. See 9x13 from 0:30:05 through His face became party visible when a blow to the head caused his helmet to slip a bit.
  3. See 9x12 at 4:01:11.  Thuron's initial appearance when the Mighty Nein encountered him escaping from the chaos of the attack on the Zauber Spire.
  4. See "Lost & Found" (2x13).[citation needed]  Thuron speaks in common.
  5. See 9x12 at 4:02:31.  Thuron speaks undercommon
  6. See 9x13 at 0:13:18.  He held his balde in his right hand and cast Darkness with the left.
  7. See 9x13 from 0:18:01 through They made an opportunity attack against Fjord as he ran through the magical darkness..
  8. See 9x13 from 0:13:08 through They cast darkness..
  9. See 9x13 from 0:15:16 through As Caleb sent two of his Dancing light globules into the darkness they blinked out and Caleb sensed that they were no longer in existence..
  10. See 9x13 from 0:22:24 through Beau has a magical rune carved over her chest.
  11. See 9x13 from 0:28:38 through A Shadowy Echo created from taking damage.
  12. See 9x13 from 0:21:38 through Shadowy Echo created.
  13. See 9x13 from 0:31:38 through The shadowy echo Attacks and Disapears.
  14. See 9x13 from 0:25:33 through Shadowy Echo hit and disapears.
  15. See 9x13 from 0:34:30 through Thuron evaded Molly's critical strike by transposing with his echo.
  16. See 9x13 from 0:20:55 through He could wield the blade two-handed: "It pulls its blade with both of its hands"..
  17. See 9x12 from 4:02:56 through In response to seeing spells cast, he unsheathed his sword and attacked the Mighty Nein.
  18. See 9x12 from 0:37:26 through While unconscious the party strips Thuron of his items..
  19. See 9x12 from 0:37:26 through While unconscious the party strips Thuron of his items..
  20. See 9x12 from 0:37:26 through While unconscious the party strips Thuron of his items..

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