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For the hunter on Rumblecusp, see Terra.

Terrah[3] is the home of the Earth Ashari, located in a bowl-like valley in the center of the Cliffkeep Mountains north of Kraghammer. The area experiences constant seismic activity, causing the ground to shake and shudder frequently, and sometimes causing the earth to spike upwards where two plates collide.[4]

History[]

Early in 810 PD, Keyleth visited Terrah to begin her Aramenté while Greyskull Keep was under construction.[5]

In Fessuran, 843 PD, a danger threatened the rift to the Elemental Plane of Earth beneath Terrah, and the other Ashari (including Keyleth) had traveled there to help.[6] Keyleth later used a Message Bloom to tell Orym that the Dark Heart Behemoth beneath the town had been dealt with and returned to its controlled state, although the Ashari had lost good warriors in the battle. However, Vureeo, the head of the Cult of the Dark Heart, had vanished shouting, "The Vanguard will prevail and the world will finally be free!"[7]

Society[]

The Earth Ashari are very secretive about the location of Terrah and warned Vox Machina not to tell anyone where they were.[8] They disrespect and mistrust residents of Kraghammer for their reckless mining, which caused countless deaths during the most recent eruption of the Terrah Rift and led to the collapse of an entire mountain.[9][2]

The Earth Ashari trade with Emon, exchanging precious and semi-precious stones from their rift for essential goods and, occasionally, protection from the creatures of the mountains.[1]

As with other Ashari, "Kaitiakè" is a traditional greeting among the Earth Ashari tribe.[10][11]

Demographics[]

Terrah is a village of 673 people in 812 PD, made up of humans (64%), dwarves (21%), and other races (15%).[12] Considering that genasi on Tal'Dorei are most common among the Ashari,[13] this presumably includes earth genasi. By 836 PD, the population had grown to 838, with the majority still being humans (61%) and dwarves (19%), but now with a significant amount of gnomes (5%).[1]

Notable people[]

Trivia[]

  • The rift to the Elemental Plane of Earth is considered a fane, a place of power.[9]
  • There are legends in Terrah about how two their best warriors, the stoneguards, defended the town for ten days and ten nights against the elemental armies that were attacking Exandria.[14] If there is some truth in those stories, it might suggest that the settlement that would become Terrah was present when the Gau Drashari still existed.

References[]

  1. 1.0 1.1 1.2 See Tal'Dorei Campaign Setting Reborn, p. 106.
  2. 2.0 2.1 See Tal'Dorei Campaign Setting Reborn, p. 49.
  3. Name of the Earth Ashari's home provided by Marisha Ray on Twitter.
  4. See "Daring Days" (1x86) at 3:07:32.
  5. See "Talks Machina: Campaign Wrap-up" (Sx31) from 9:14 through 11:10.
  6. See "An Exit Most Fraught" (3x48) at 2:27:48.
  7. See "The Aurora Grows" (3x49) at 4:31:25.
  8. See "Daring Days" (1x86) at 3:17:11.
  9. 9.0 9.1 9.2 See Tal'Dorei Campaign Setting, p. 31.
  10. See "Daring Days" (1x86) at 3:06:17.
  11. Marisha Ray explained the meaning of "Kaitiakè" on Twitter.
  12. See Tal'Dorei Campaign Setting, p. 70.
  13. See Tal'Dorei Campaign Setting, p. 28.
  14. See Tal'Dorei Campaign Setting Reborn, p. 228.

Art:

  1. Official art of Terrah, by Kent Davis (source). Used with permission.
  2. Official map of Terrah, showing proximity to Wittebak, by Andy Law from Critical Role: Tal'Dorei Campaign Setting. This file is a copyrighted work. Its use in this article is asserted to qualify as fair use of the material under United States copyright law.
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