Temporal Shunt is a dunamancy spell created by Matthew Mercer for the Explorer's Guide to Wildemount.
Spell description[]
The triggering creature must succeed on a Wisdom saving throw or vanish, causing its attack to miss or spell to be wasted. At the start of its next turn, the target reappears where it was or in the closest unoccupied space, and does not remember the spell being cast.
At 6th level or higher, the spell targets one additional creature for each slot level above 5th. All targets must be within 30 feet of each other.[1]
Trivia[]
Appearances[]
References[]
- ↑ 1.0 1.1 1.2 See Explorer's Guide to Wildemount, p. 189.
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