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"Talks Machina #10: 'Deadly Echoes'" (TMx10) is the tenth episode of Talks Machina.

Taliesin Jaffe, Matthew Mercer, Marisha Ray, and Travis Willingham discuss "Deadly Echoes" (1x82) with Brian Wayne Foster.

Synopsis[]

  • [Video of Matt singing karaoke in around 2008].
  • Q: Are Laura and Travis ok after Vex tricked Grog into trading Periapt of Wound Closure for a simple pouch that supposedly contained the Deck of Many Things?[1]
  • Q: Despite Grog's low intelligent he often seems well-versed in thinking about warfare. Do you think Grog would consider something like the cards as a potential weapon, rather than a curiosity, if he ever realizes what they do beyond making headache-inducing swords?[2]
  • For Matt: What card would you really want to see drawn from the Deck of Many Things?[3]
  • Q: If Travis could go back and not to draw the Euryale card from the deck, would he?[4]
    • A: Never
  • Q: What made Kiki think it was safe to light the brazier in the hexagonal chamber inside the island of Viscan?[5]
  • For Matt: How tempting was it to have the group have to re-fight the flameskulls after their rest?[6]
  • Q: Would Travis consider a couple levels of monk for Grog?[7]
    • A: Grog was impresses with Groon's monk skills, but is too proud of his weapons to give them up for monk fist fighting style.


GIF of the Week

  • Q: Which do you think is better: DM control or larger piloting of a character who's player is absen?[8]
  • Q: What did Sam tell Marisha/Taliesin before the game to guide them playing Scanlan?[9]
  • Q: What inspired the reverse gravity trap in the island of Viscan?[10]
    • A: Matt figuired out where all the dead indigenous people of the island went, turning them into undead. Made it hard to just fly over the swarm of zombies and the bridge. The trap was triggered by a living presence near the chasm.
  • Q: Does clutching use of Grasping Vine or moments like that help alleviate Keyleth's self-doubt?[11]
    • A: Memory of poor actions lay on people heavier, especially on Keyleth who mostly ignores her good deeds.
  • For Matt: Could Vox Machina have walked on the bottom of the bridge in the reverse gravity area?[12]
    • A: They could
  • Q: How much of Percy's fixation on the inverted fountain in the island of Viscan was playing the character?[13]
  • Q: How often do Taliesin's theories about Matt's ideas turn out to be true?[14]
    • A: In the game previous to campaign one, Taliesin, playing wizard, managed to figuered out his group was in the cavern shaped like a skuull by looking on the outlines of the map (Marisha and Travis, who witnessed this moment in person, reply affirmatively).
  • What was the trigger for the glyph in the staircase chamber and what was its effect?[15]
    • A: Strong presence of an alien magic energy in it's proximity, releasing a high level burst of dipel magic.


Fan Art of the Week

  • Lord Have Mercer segment.[16]
  • Q: How Matt keeps his cool when criticised by his players? Has he ever been forced to punish his players?[17]
    • A: At the very beginning of the campaign previous to campaign one, the group had a player and his wife. She was trying to immerse him in the DnD, but each session her husband was too drunk, knocking stuff on the table and shouting stuff out during other players turns in attempt to be funny. It got to the point where Matt fabricated cavern collapse, killed their characters, and told them to leave the campaign.
  • Q: How we'll prepared do you feel fighting Raishan, compared to the last time?[18]
  • Q: Does Percy has inventions on the backburner?[19]
  • Q: If VM would deal with Raishan, will Keyleth plan to visit the water Ashari? Alternatively, if there are any other cataclysmic threats, will she put off her Aramente for the sake of the party and Exandria?[20]
  • Q: Has Grog always been a man of fair trade or is this a more recent pattern of behaviour?[21]
  • Q: Should the battle take place in the next episode, this would be the first time we see Allura in combat. How exited Matt is?[22]
  • Q: How Matt reacted on Scanlan's suude addiction?[23]
  • Q: Differences between suude and Oloore root?[24]
  • Q: What is something that helped you guys through your tougherst times?[25]

Talks Machina After Dark[]

  • Q: Once all the members of the Chroma Conclave are deceased, would you post a picture of all the busts you received of them from critters with VM underneath them?[26]
  • Q: Any tips of learning new accents?[27]
  • Q: What event was the most impactful for Grog?[28]
  • Q: The trade between Allura and Grog for an empty jug was interrupted by Percy. What would she give for it?[29]
  • Q: Marisha once said that you thought about giving Keyleth a point in barbarian. What do you think could push her over the edge to revisit this idea?[30]
    • A: Scarred by the horrors of the world, Keyleth wanted to choose the path of anger and destruction but resisted this urge with support from VM.
  • Q: If Pery run into a goblin engineer who claimed that his grandfather invented black powder, would he be more amused, aghast, or curious?[31]
  • Q: If any of the characters had ended up in the reverse gravity pit, would there been a way to get them back?
  • Q: Do you think Raishan heard all the commotion you made on your approach?[32]
  • Q: Who will take a level in the architect, so you can finally learn a way to get behind doors?[33]
    • A: Sadly, architect is not a real class.
  • Q: Will Keyleth persistently try to get HDYWTDT on Raishan for revenge sake?[34]
  • Q: Is Tarvis Willingrod is Travis' porn name?[35]
  • Q: If Grog would stumble upon a Headband of Intellect, will he turn evil?[36]
  • Taliesin sings Pure Imaginaton.[37]

Quotations[]

References[]

  1. See "Talks Machina #10: 'Deadly Echoes'" (TMx10) at 11:16.
  2. See "Talks Machina #10: 'Deadly Echoes'" (TMx10) at 12:54.
  3. See "Talks Machina #10: 'Deadly Echoes'" (TMx10) at 14:29.
  4. See "Talks Machina #10: 'Deadly Echoes'" (TMx10) at 16:58.
  5. See "Talks Machina #10: 'Deadly Echoes'" (TMx10) at 19:25.
  6. See "Talks Machina #10: 'Deadly Echoes'" (TMx10) at 22:15.
  7. See "Talks Machina #10: 'Deadly Echoes'" (TMx10) at 22:54.
  8. See "Talks Machina #10: 'Deadly Echoes'" (TMx10) at 25:20.
  9. See "Talks Machina #10: 'Deadly Echoes'" (TMx10) at 26:35.
  10. See "Talks Machina #10: 'Deadly Echoes'" (TMx10) at 28:02.
  11. See "Talks Machina #10: 'Deadly Echoes'" (TMx10) at 30:44.
  12. See "Talks Machina #10: 'Deadly Echoes'" (TMx10) at 32:06.
  13. See "Talks Machina #10: 'Deadly Echoes'" (TMx10) at 34:35.
  14. See "Talks Machina #10: 'Deadly Echoes'" (TMx10) at 35:12.
  15. See "Talks Machina #10: 'Deadly Echoes'" (TMx10) at 37:33.
  16. See "Talks Machina #10: 'Deadly Echoes'" (TMx10) at 41:33.
  17. See "Talks Machina #10: 'Deadly Echoes'" (TMx10) at 43:10.
  18. See "Talks Machina #10: 'Deadly Echoes'" (TMx10) at 45:48.
  19. See "Talks Machina #10: 'Deadly Echoes'" (TMx10) at 48:21.
  20. See "Talks Machina #10: 'Deadly Echoes'" (TMx10) at 49:14.
  21. See "Talks Machina #10: 'Deadly Echoes'" (TMx10) at 51:56.
  22. See "Talks Machina #10: 'Deadly Echoes'" (TMx10) at 53:02.
  23. See "Talks Machina #10: 'Deadly Echoes'" (TMx10) at 55:13.
  24. See "Talks Machina #10: 'Deadly Echoes'" (TMx10) at 1:00:32.
  25. See "Talks Machina #10: 'Deadly Echoes'" (TMx10) at 1:03:42.
  26. See "Talks Machina #10: 'Deadly Echoes'" (TMx10) at 1:11:08.
  27. See "Talks Machina #10: 'Deadly Echoes'" (TMx10) at 1:11:54.
  28. See "Talks Machina #10: 'Deadly Echoes'" (TMx10) at 1:14:50.
  29. See "Talks Machina #10: 'Deadly Echoes'" (TMx10) at 1:16:57.
  30. See "Talks Machina #10: 'Deadly Echoes'" (TMx10) at 1:18:02.
  31. See "Talks Machina #10: 'Deadly Echoes'" (TMx10) at 1:20:42.
  32. See "Talks Machina #10: 'Deadly Echoes'" (TMx10) at 1:23:27.
  33. See "Talks Machina #10: 'Deadly Echoes'" (TMx10) at 1:24:49.
  34. See "Talks Machina #10: 'Deadly Echoes'" (TMx10) at 1:26:12.
  35. See "Talks Machina #10: 'Deadly Echoes'" (TMx10) at 1:27:40.
  36. See "Talks Machina #10: 'Deadly Echoes'" (TMx10) at 1:29:26.
  37. See "Talks Machina #10: 'Deadly Echoes'" (TMx10) at 1:30:04.

Art:

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