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Critical Role Wiki
Critical Role Wiki

The Subterranean tunnels of The Labenda Swamp is a network of underwater passages with occasional air pockets that are used by the Merrow in the Labenda Swamp.


Safe House Entrance[]

Inside of the gentleman’s safe house is a hole leading to the tunnels. The hole has chunks of rock, dirt, an interwoven network of roots coming down from the tree and swamp water running down the tunnel.[1] It is about three feet wide in most places and there are claw marks where it has been dug out.[2]

First chamber[]

This chamber is kidney shaped.[3] It has a ten-foot high ceiling and natural gravel and sand floor.[4] There are a few outcropping walls[5] and in the center is a small pool. The pool has brackish and thick water with four discarded humanoid skeletons at the bottom.[6] On the other side of the kidney there is a ten square foot side pool that hides a tunnel that connects the first and the second chambers.

The Tunnel[]

The entrance of the tunnel is 5 by 10 feet and is used to travel between the chambers. The tunnel is 15 feet high with a layer of sediment on the bottom.[7] The tunnel curves below before evening out and going for about 30-40 feet before opening up into a 20-foot pool in the second chamber.[8]

Second Chamber[]


Second Chamber

This chamber is mostly built out of natural rock with edges of stacked stones looking like it once was masonry architecture that has been partially reclaimed by time. In the center, where stalactites and stalagmites meet, are two large central pillars creating a structure. A large portion of the floor is submerged in water, and there are different paths and avenues curving off and vanishing. Leading upward is a set of natural stairs.[9]
The Platform On the platform is an oblong rock formation, boxes, crates, and piles of things gathered around it. The oblong rock formation is about six to ten feet wide at different points. It has a pool of water with mist rising from it, which is loosely drifting off from the surface of the water. There is enough space around the edges of the rock for many objects.[10]

The Small Pool[]

Beside the small entrance pool there are small mounds of various minerals that have long dripped from the ceiling from condensation and various water flows. They have seeped into the interior cavern and built a hard, rocky platform that emerges just outside of where the pool ends.[11]


"Stalker in the Swamp" (2x21)[]

After finding the safehouse of the Gentleman the Mighty Nein and Calianna Mordsson went down the tunnel below, where the party found strange, twisted-looking merfolk (called "merrow") that seemed to have been living in this partially-submerged tunnel system, beneath the swamp. They engaged in battle, killed a number of them. When they sifted through the remnants, of what was dragged out of the safehouse, laying on the ground beside the pool. They found and looted:

  • A bunch of empty partially destroyed crates[12]
  • Torn apart crocodile corpses[13]
  • 250 gold worth of jewelry[14]
  • 185 gold, 210 silver pieces, and 65 copper[15]
  • Four sets of bloody manacles[16]
  • Two vials with a thick oily purple substance[17]
  • A number of broken vials[18]
  • A well-crafted magical marble bowl of gold inlay with a curious design. The edges of the bowl shifted into five equidistant dragon heads, and each dragon has eyes of tiny gemstones. The gems are rubies, emeralds, sapphires, and diamonds. It is used as a communion device.[19] When filled with enough blood and given the proper ritual, it is used to acquire auguries, divination, and communication across the Divine Gate with the Scaled Tyrant.[20]

Here they discovered that Cali's quarry was the bowl that could speak to the Scaled Tyrant (Tiamat). The bowl was sundered to pieces using Yasha’s Magician's Judge. Cali decided to leave through the tunnel, with her quest complete.

After Cali left, Fjord made a brief swimming excursion into one of the far-off tunnels, finding that it led to a second chamber and seemingly a base of operations where more of the merrow lived and more remnants of what was taken from the safehouse.

"Lost Treasures" (2x22)[]

On the suggestion of Fjord, the Mighty Nein all rested up before going down further into the caves. The group decided to follow Fjord through with Nott staying behind. On the other side of the tunnel, they engaged more merrows, and found a strange altar room where they had gathered everything they had stolen from the safe house. They slaughtered the Shallow Priest and his protectors. In this chamber they found:

  • Scattered bits of gold, silver, copper and fine silverware lost amongst the steps, some covered in dirt or mud[21]
  • A cache of weapons bound in clusters with leather straps around them. Part of this cache are:[22]
    • Four well-made longswords,
    • Four well-made short swords,
    • Two battle-axes
    • Two halberds
  • A locked dark wood case, about four feet across and a foot wide[23]
    • When the latch was opened a blade fired out. Inside was a beautiful jewel-inlaid curved gold-colored blade called Summer's Dance[24] that seemed to bend with movement before flicking back into place. It was well-balanced, and lighter than expected.[25]
  • A foot-and-a-half by a foot-and-a-half flat locked iron box with a simple iron lock[26], containing a beautifully-smithed sword handle and hilt made from silver with an acorn-sized emerald set on each side of the hilt in the center. The blade extended for an inch before breaking off at a jagged angle.[27]

In the oblong rock formation at the bottom lay a smooth polished stone that looked like a cat's eye. It had a yellowish color to it and striations that refracted light around it. At one end was a pointed oval line carved in about three inches across.[28]

The party found 100 to 120 of metallic objects around the oblong rock formation, symbols of deities that are outlawed by the Empire. They were of different shapes, configurations, and designs. A number of them were scattered about, some in disrepair, with actual pieces of dried barley and other grains around it. There were symbols and worship idols from:[29]

The party took what was necessary and what was of interest from that pile and made their way back out, closed the pathway the merrow had to the safe house, and completed the Gentleman's job.


  1. See "Stalker in the Swamp" (2x21) at 2:47:48.
  2. See "Lost Treasures" (2x22) at 0:13:50.
  3. See "Stalker in the Swamp" (2x21) at 2:51:10.
  4. See "Stalker in the Swamp" (2x21) at 2:41:32.
  5. See "Stalker in the Swamp" (2x21) at 2:53:28.
  6. See "Stalker in the Swamp" (2x21) at 3:50:14.
  7. See "Stalker in the Swamp" (2x21) at 3:42:01.
  8. See "Stalker in the Swamp" (2x21) from 3:56:15 through 3:58:03.
  9. See "Lost Treasures" (2x22) from 0:48:17 through 0:49:12.
  10. See "Lost Treasures" (2x22) at 2:31:22.
  11. See "Lost Treasures" (2x22) at 0:50:09.
  12. See "Stalker in the Swamp" (2x21) at 3:44:58.
  13. See "Stalker in the Swamp" (2x21) at 3:45:06.
  14. See "Stalker in the Swamp" (2x21) from 3:45:47 through 3:46:03.
  15. See "Stalker in the Swamp" (2x21) at 3:45:32.
  16. See "Stalker in the Swamp" (2x21) from 3:46:09 through 3:46:42.
  17. See "Stalker in the Swamp" (2x21) at 3:46:42.
  18. See "Stalker in the Swamp" (2x21) at 3:46:42.
  19. See "Stalker in the Swamp" (2x21) at 3:47:05.
  20. See "Stalker in the Swamp" (2x21) at 3:54:40.
  21. See "Lost Treasures" (2x22) at 2:31:51.
  22. See "Lost Treasures" (2x22) at 2:32:43.
  23. See "Lost Treasures" (2x22) at 2:33:01.
  24. See "Lost Treasures" (2x22) at 2:55:24.  Caleb identifies the sword.
  25. See "Lost Treasures" (2x22) at 2:43:54.
  26. See "Lost Treasures" (2x22) at 2:33:16.
  27. See "Lost Treasures" (2x22) at 2:51:10.
  28. See "Lost Treasures" (2x22) at 2:47:39.
  29. See "Lost Treasures" (2x22) at 2:33:44.
  30. See "Lost Treasures" (2x22) at 2:40:00.  Jester finds two symbols of The Traveler.