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Critical Role Wiki
Critical Role Wiki

The Quannah Breach is a break in the Dunrock Mountains which separates the Dwendalian Empire from the Greying Wildlands. It is guarded by enforcers of the Uttolot family, who take a toll from any who pass through the gate into Shadycreek Run.[1][2]

The Dunrock Mountains were once a solid mountain range that was torn apart here into two separate but similarly shaped ravines. At the south end of the Breach is a small Dwendalian outpost where Crownsguard warn people from traveling into the Breach towards Shadycreek Run.[3] At its northern edge is a ten-foot-tall wooden gate marking the boundary of the Greying Wildlands. It has a few dozen wooden poles carved into spikes that emerge from the ground, many of which are stained dark and topped with skulls.[4]

The Breach itself is a strange, snaking maze of weirdly carved pathways and wind-sheared, smooth cliffs in the otherwise rough mountains.[5] Within it, the ravines wind and curve like a natural labyrinth. The east ravine is wider, with sheared twisted walls where the wind howls with a haunting, whistling, moaning sound.[6]


  1. See "Converging Fury" (2x27) at 1:13:40.
  2. See Explorer's Guide to Wildemount, p. 50.
  3. See "Converging Fury" (2x27) from 1:05:07 through 1:05:49.
  4. See "Converging Fury" (2x27) at 1:10:53.
  5. See "The Journey Home" (2x30) at 2:06:15.
  6. See "Converging Fury" (2x27) from 1:10:12 through 1:10:53.