Pumat Sol is a firbolg shopkeeper of The Invulnerable Vagrant in Zadash. As an NPC, he is played by Matthew Mercer.
Description[]
Appearance[]

Fan art of Pumat Sol, by Kent Davis.[art 2]
Pumat is a seven-foot-tall firbolg with short, brown, bushy, curly hair. His body is covered in very fine greyish-brown fur. His nose resembles that of a cow or a bull.[11]
Matching the green-gold velvet that hung from his shop, Pumat Sol was dressed in long elegant robes of deep green and gold. While working, Pumat Prime also wore thick leather gloves with runes on them, as well as a leather band on his head with a large magnifying tool that extended out in front of him.
Pumat has three duplicates or simulacra, provided by the Cerberus Assembly, who mostly run the shop while he does the enchanting in the back room. Pumat commented that they can't do magic anymore, only getting spells once.[12]
When he breathed onto Fjord, as a means of casting Prestidigitation to dry him off from the rain, his breath was warm with elements of a herbal scent that immediately is overtaken by a general cow-like scent.[13]
Personality[]
When the Mighty Nein adventuring party met him, Pumat Sol's simulacra spoke slowly but were kind, jovial, and professional. He was knowledgeable about the items sold in his shop. However, Prime Pumat Sol was a bit sterner and more business-minded than his duplicates.[14]
Biography[]
Background[]

Fan art of Pumat Sol, by Ana Fedina.[art 3]
Pumat has revealed that he didn't get along with his peers at a young age, and after wandering for some time was picked up by some mages that were with the Cerberus Assembly. Seeing that he had some potential, they took him under their wing where they helped him hone his craft and eventually set up his store in Zadash, sometime in 814 P.D.[15]
"The Gates of Zadash" (2x08)[]
The Mighty Nein were directed to The Invulnerable Vagrant by a local guide to acquire magical items. Upon arrival, Caleb, Nott, Fjord, and Jester met Pumat Sol, who ran the shop. The Pumat Sol staffing the counter told Caleb that his establishment required certain cleanliness and, with a wave of his hand, removed all the filth that covered Caleb and his clothes. Nott, unsure what had just happened, asked Pumat what he did. Pumat simply patted Nott on the head, much to her discomfort. Upon realizing that there was more than one Pumat Sol, Jester invoked Duplicity to act like Pumat, but when he tried to shake hands with the illusory duplicate, his hand went right through it, remarking, "That's an illusion." The three "Pumat Sol"s introduced themselves to the group, and when Caleb asked how there can be more than one of them, the one behind the counter explained that they are magically manifested duplicates created to aid "Pumat Sol Prime" in his work.
Getting onto business, Caleb asked Pumat Sol if they sold arcane inks and paper. When Pumat asked about what kind of inks he required, Caleb showed him the spell scrolls he'd desired to transcribe into his spellbook. "That's some wizard stuff," Pumat commented before noting that the amount required was "paltry" and collecting the required materials for him. Fjord asked Pumat if they stocked any sort of healing potion. Pumat pulled out two large carrying cases of healing potion vials, claiming to have many types. Fjord inquired about greater healing potions but when Pumat told him the cost of one vial (200 gp), Fjord bought one regular potion instead (50 gp). Pumat then asked for his name and shook his hand. He then repeated the greeting with Nott. Nott, scared of the enormous firbolg, timidly shook his hand before requesting two healing potions for herself, hopefully with a discount. Although she got the potions, they remained at full price.

Fan art of Enchanter Pumat Sol changing the color of Jester's Fantastic Haversack while Nott looks on and Caleb counts gold[16], by Carlos Lerma.[art 4]
Jester then asked whether The Invulnerable Vagrant would be interested in buying Fleshrender[17] (the manticore glaive they'd looted from the gnoll pack lord in Alfield). Clearing the counter of all other items, Caleb finally gathered the 150 gp required to pay for his inks and paper, handing them to Pumat in a small sack, at which point Pumat gave him his purchased items. Pumat claimed he would buy the glaive for 300 gp, but upon Jester tying her horn ribbon to the weapon, Pumat Sol increased the offer to 302 gp. Asking for something to carry their equipment in, Pumat brought over a Fantastic Haversack and asked for Fleshrender plus an extra 200 gp. The description of the Fantastic Haversack was consistent with that of Heward's handy haversack.[18] The group, not wanting to part with any more gold, tried to convince Jester to give up her Wand of Smiles, but she convinced them that once she gets the care package from her mother, they'd have plenty of gold. Despite this, Jester tried to bargain for another healing potion, but Pumat refused to include one as this was their first time meeting each other. He did agree to Jester's request to make the bag prettier, by having Pumat Sol Prime turn the bag pink in color. Jester happily paid Pumat.
With their business concluded, Fjord bought another healing potion for 50 gp, and as the Mighty Nein left The Invulnerable Vagrant, Pumat Sol claimed he is always happy to "sell, buy, trade, and generally help anybody who has money."
"Lost & Found" (2x13)[]
When the Mighty Nein visited the Invulnerable Vagrant in search of a lead box in which they could store and keep safe magic item away from divining magic, Pumat Sol was seen knitting and reading The Daring Trials and Tribulations of Sir Taryon Darrington.[19] This excursion was the first time Beau had been to the establishment.[20]
"Fleeting Memories" (2x14)[]
The Mighty Nein caught that Pumat Prime is a little surlier than the other ones. He seems like he's a little more down-to-business than his simulacra.
"Commerce & Chaos" (2x31)[]
Pumat and Caduceus met for the first time.
Campaign Two Arc 4: Swords and Angels[]
The Mighty Nein were shopping at his store when The Inevitable End attacked Caduceus.[21] Pumat aided in the fight against Jourrael. The next day, he cast Scrying on Yasha and saw her and the rest of the Angel of Irons cult in the streets of Rexxentrum. Pumat joined the Mighty Nein as they teleported there to confront them.[22] Pumat took part in the battle in the Chantry of the Dawn, staying behind to fight demons and cultists as the party headed downward to stop Obann's ritual.[23] Following their victory against Obann the Punished, the party returns upstairs to find Pumat gravely wounded but alive, thanks to the timely arrival of aid from The Cobalt Soul and Righteous Brand.[24]
Campaign Two Arc 5: Family Ties[]
The Mighty Nein, along with Yeza and Luc, went to visit Pumat Sol in Zadash. Pumat introduced himself to Luc, Yeza, and Veth respectively. Veth explained that she was actually Nott the goblin and had her form changed into a halfling. Caduceus left his armor to be enchanted,[25] and Veth commissioned a new flask.[26] When the party realized they needed to head north sooner than anticipated, Vess DeRogna stepped in and put pressure on Pumat to rush the job so that they could leave, causing Pumat much stress.[27]
The Re-Slayer's Take[]
For some time Pumat made occasional visits to Vasselheim, staying in the house he shared with his cousin, Timpani Guff, to whom he sent some money each month, since the enchanter had had a successful business as of late.[28] Around 839 PD Pumat hadn't been in the house for a decade,[29] but Timpani and his new team, the Re-Slayer's Take, were staying there.[30] At the beginning of next month Pumat sent the druid some money in an envelope with an extradimensional space, along with a letter in which he asked about a screwdriver he wasn't able to find.[31]
Campaign Three: Bells Hells[]

Fan art of the existential Pumat simulacra, by Elaine Tipping.[art 5]
Bells Hells visited Pumat's shop while in Zadash on their way to Eiselcross. Although Pumat Prime ("the Progenitor") was out of the city getting materials, his simulacra were happy to assist the group with their purchases. One of the Pumats confirmed that they, like the simulacrum of Ludinus Da'leth that the party had encountered earlier, were fashioned from snow and if destroyed or disenchanted, would return to snow, although they didn't like to think about this often since it sent them into an existential spiral. Eventually, by putting together virtually all of their cash and valuables (including some Ruidian glass items that left the Pumats really impressed), the party was able to purchase a Robe of the Midnight Rune, Zephyr Armor, Harp of Valor, Potion of Invulnerability and multiple healing potions.[32]
Relationships[]
Headmaster Oremid Hass []
Oremid Hass was apparently the main person who helped Pumat Sol hone his craft by taking him under his wing. The Archmage of Cultivation within the Cerberus Assembly, Headmaster Oremid Hass runs the Hall of Erudition. Pumat Sol described him as a "real nice beacon of tutelage", and though he was a bit rough around the edges and seemed tough, he was in fact a real softie. Mentioning that Oremid was especially a softie when it came to small critters, Pumat Sol caught himself and seemingly regretting having said so, having a flash of fear in his eyes.[33]
Cerberus Assembly[]
The Invulnerable Vagrant is an annex of the Cerberus Assembly. Pumat Sol in his capacity of a shop owner had worked for them for some time, in enchanting objects, and other tasks. In return, the assembly provided him with certain favors and were the ones who created his three simulacra.[34] Vess DeRogna confirmed she had worked with him on a couple of occasions and that he did quite a bit of work for the Assembly.[35]
Character Information[]
Notable Items[]
Former items[]
- Screwdriver (+1 to Tinker's Tools checks) forgotten in the house in Vasselheim, currently owned by Frog[37]
Abilities[]
For a price, some time, and some help from his duplicates, Pumat Sol was able to translocate a simple enchantment from one item onto a similar piece of equipment. He cautioned, however, that there were limitations based on the strength of the enchantment and how recently it had been applied to the equipment involved. The process required some components to both harness, extract, and maintain the enchantment when it was transferred to the new piece of equipment.
Upon request, thinking that the water theme of the Mariner's Armor would be an overkill in his design and theme, Fjord requested that Pumat Sol translocate the enchantment from the Mariner's Armor to Fjord's standard piecemeal leather armor. For this Pumat Sol charged 80gp and an hour[38] of work.[39]
Pocket Cozy Pouch[]
Nott, looking to acquire a magical pouch variation of those found on the Handy Haversack, asked Pumat Sol if he could make one for her. Consulting with Pumat Prime, she was told that such an enchantment could potentially work, though the process of research and development would take around two weeks and would cost, including the cost of the sponsored research, around 200-250 gold pieces.[40]
Flask of Perpetual Booze[]
Nott, on her third visit to the Invulnerable Vagrant, inquired if it was possible to make a flask in her possession never run out of alcohol. Confident that it was something they could enchant, Pumat estimated that such research and work would take around a week and cost around 250 gp. Paying upfront, Nott handed over the money and her platinum flask to be enchanted and engraved with a nice flourish design.[41]
Other abilities[]
- Changing the color of an enchanted item.
- Cleaning services where they could imbue an item with special scents; black ice, lavender or new leather.[42]
- Truesight[43]
Firbolg Abilities[]

Pumat Sol in Crit Recap Animated.[art 6]
Unless otherwise noted, the following abilities are assumed from the standard Dungeons and Dragons materials.
Wizard Abilities[]
- Arcane Recovery
- Arcane Tradition (Enchantment)
- Enchantment Savant
- Hypnotic Gaze
- Instinctive Charm
- Split Enchantment[45]
- Ritual Casting
- Spellcasting (Intelligence-based ability)
Wizard Spells[]
Spell level | Spell | Notes |
---|---|---|
0 (cantrip) | Prestidigitation[46] | |
0 (cantrip) | Shocking Grasp[47] | |
2nd | Enlarge/Reduce[48] | |
2nd | Acid Arrow[49] | |
2nd | Blindness/Deafness[50] | |
4th | Greater Invisibility[51] | |
4th | Polymorph[52] | |
5th | Dominate Person[53] | |
5th | Scrying[54] | |
6th | Tenser's Transformation[55] | |
7th | Whirlwind[56] |
Appearances and mentions[]
- Campaign Two
- "The Gates of Zadash" (2x08) (first appearance)
- "Steam and Conversation" (2x09), mentioned only
- "Waste and Webs" (2x10), mentioned only
- "Zemnian Nights" (2x11)
- "Lost & Found" (2x13)
- "Fleeting Memories" (2x14)
- "A Favor in Kind" (2x16)
- "Whispers of War" (2x18)
- "The Gentleman's Path" (2x19)
- "Found & Lost" (2x26), mentioned only
- "Converging Fury" (2x27), mentioned only
- "Within the Nest" (2x28), mentioned only
- "The Journey Home" (2x30), mentioned only
- "Commerce & Chaos" (2x31)
- "Dangerous Liaisons" (2x37), mentioned only
- "Titles and Tattoos" (2x84)
- "The Threads Converge" (2x85)
- "The Cathedral" (2x86)
- "Punishment and Politics" (2x87)
- "Dinner with the Devil" (2x110), mentioned only
- "New Homes and Old Friends" (2x111)
- "The Chase Begins" (2x112)
- "The Calm Before the Storm" (2x130)
- The Re-Slayer's Take
- "The Voiceless Village" (RTx04), mentioned only, unnamed
- "The Cat's Cathedral" (RT2x01), mentioned only
- "The Masked Man" (RT2x02), mentioned only
- "The Befuddled Bravehearts" (RT2x05), mentioned only
- "The Restless Retreat" (RT2x09), mentioned only, unnamed
- "The Fading Frosts" (RT2x17), mentioned only
- "The Broken Beacon" (RT2x19), mentioned only
- Campaign Three
- "Gathering of Needs" (3x95)
Quotations[]
- "Keep it up, me." –Pumat Prime[57]
- "Respectfully..."
- Pumat 2: "Can you–"Pumat 3: "Already on it."[58]
- "Should any of us be disenchanted or destroyed, we would probably return to snow, but that's not a thing we like to think about often because it sends us into an existential spiral, and that's a real dark place to go for beings that were created and crafted from nothing and will return to the nothing."[59]
Trivia[]

Matt as Pumat Sol at GenCon 2018.
- Matthew Mercer cosplayed Pumat at Gen Con 2018, and again for a Twitch subscription ad that sometimes plays during episode breaks.
- Given he is related to Timpani Guff, at least part of his family is from the Crispvale Thicket. According to Pike, Timpani and Pumat share an accent, which might suggest both firbolgs came from the same region.[60]
- According to Timpani, Pumat has several cousins (with the druid himself not being even a first cousin) to whom he sends money each month.[61]
- When Pumat was introduced, Liam O'Brien jokingly promised not to seduce him, in reference to his previous character Vax'ildan's relationship with shopkeeper Shaun Gilmore.[62]
- Marisha also said, in another reference to Gilmore, "500 hours later and we're fighting gods with him".[63] Though not a god and not 500 hours, the Mighty Nein and Pumat fought The Inevitable End about 300 hours after meeting Pumat,[64] and he joined them for the climactic battle in the Chantry of the Dawn against Obann, the Laughing Hand, and Jourrael.[65]
- In Angel's Report, Episode 14 of The Chain, Matthew Colville makes an homage to Pumat Sol with his NPC shopkeeper Sumat Pol.
- Pumat was the subject of the first episode of Narrative Telephone, Pumat's Stroll.
- Laura Bailey once had a dream where Pumat Sol betrayed and attacked them.[66]
- By 839 PD, he and Pike Trickfoot had become friends.[67]
- Matt said he would have a lot of fun playing as Pumat on a longer narrative period.[68]
References[]
- ↑ Matthew Mercer confirmed the spelling of "Pumat Sol" on Twitter (source).
- ↑ See "The Gates of Zadash" (2x08) at 3:14:48.
- ↑ See "The Gates of Zadash" (2x08) at 3:11:32.
- ↑ See "The Gates of Zadash" (2x08) at 3:08:07.
- ↑ See "The Cat's Cathedral" (RT2x01).
- ↑ See .
- ↑ See "The Cathedral" (2x86) at 2:43:11. In order to cast 7th-level spells, Pumat must be at least level 13
- ↑ See D&D: Player's Handbook (2014), 5th ed., p. 115.
- ↑ See "The Cathedral" (2x86). Cardinal Respa succeeded against his DC with a 19 total
- ↑ See "Lost & Found" (2x13) at 3:32:54.
- ↑ See "The Gates of Zadash" (2x08) at 3:10:44.
- ↑ See "The Threads Converge" (2x85) at 3:44:30.
- ↑ See "Zemnian Nights" (2x11) at 0:32:40. Pumat Sol breath smell
- ↑ See "Fleeting Memories" (2x14) at 2:31:15. Pumat Prime appeared to be more surly, and more down to business than his simulacrums.
- ↑ See "Lost & Found" (2x13) at 3:44:30. Pumat Sol reveals some general details of his past
- ↑ See "The Gates of Zadash" (2x08) at 3:26:55.
- ↑ See "The Gates of Zadash" (2x08) at 3:21:06. Laura Bailey read the name of the glaive aloud, which was Fleshrender
- ↑ The Fantastic Haversack's description was consistent with that of Heward's handy haversack. See D&D: Dungeon Master's Guide (2014), 5th ed., p. 154, available online at D&D Beyond.
- ↑ See "Lost & Found" (2x13) from 3:32:20 through 3:49:30. Pumat Sol is seen reading The Daring Trials and Tribulations of Sir Taryon Darrington
- ↑ See "Lost & Found" (2x13) at 3:33:08. Beau visits the Invulnerable Vagrant for the first time
- ↑ See "Titles and Tattoos" (2x84) at 3:56:21.
- ↑ See "The Threads Converge" (2x85) at 3:52:59.
- ↑ See "The Cathedral" (2x86) at 2:42:58.
- ↑ See "Punishment and Politics" (2x87) at 1:31:53.
- ↑ See "New Homes and Old Friends" (2x111) at 1:50:45.
- ↑ See "New Homes and Old Friends" (2x111) from 1:56:55 through 1:59:04.
- ↑ See "The Chase Begins" (2x112) at 1:17:52. Also see from 1:57:48 through 2:01:58.
- ↑ See "The Masked Man" (RT2x02).
- ↑ See "The Broken Beacon" (RT2x19). Timpani explains it's been ten years since Pumat came to Issylra in person for things he left behind, such as his screwdriver.
- ↑ See "The Voiceless Village" (RTx04).
- ↑ See "The Cat's Cathedral" (RT2x01).
- ↑ See "Gathering of Needs" (3x95) from 1:22:38 through 2:05:16.
- ↑ See "Lost & Found" (2x13) at 3:45:47.
- ↑ See "Zemnian Nights" (2x11) at 0:41:53.
- ↑ See "The Chase Begins" (2x112) at 1:17:31.
- ↑ See "The Threads Converge" (2x85) at 1:37:22.
- ↑ See "The Voiceless Village" (RTx04).
- ↑ See "Zemnian Nights" (2x11) at 0:44:58.
- ↑ See "Zemnian Nights" (2x11) at 0:36:38. Translocating the enchantment from Fjord's Mariner's armor to his Piecemeal leather armor
- ↑ See "Zemnian Nights" (2x11) at 0:39:44.
- ↑ See "Lost & Found" (2x13) at 3:38:03. Nott inquires about enchanting her flask so that it would never run out of alcohol
- ↑ See "Zemnian Nights" (2x11) at 0:45:12.
- ↑ See "The Calm Before the Storm" (2x130) at 0:58:03.
- ↑ 44.0 44.1 44.2 44.3 44.4 44.5 See D&D: Volo's Guide to Monsters, 5th ed., p. 107, available online at D&D Beyond.
- ↑ See "The Threads Converge" (2x85) at 0:21:35.
- ↑ See "Zemnian Nights" (2x11) at 0:32:40. Prestidigitation cantrip used to dry off Fjord.
- ↑ See "Lost & Found" (2x13) at 3:47:20. When Caleb inquired about purchasing this spell as a spell scroll, Pumat Sol demonstrated that he himself knew this spell on Beau.
- ↑ See "The Threads Converge" (2x85) at 0:33:45.
- ↑ See "The Threads Converge" (2x85) at 1:01:55.
- ↑ See "The Threads Converge" (2x85) at 1:03:06.
- ↑ See "The Threads Converge" (2x85) at 0:21:30.
- ↑ See "The Threads Converge" (2x85) at 4:17:58. Pumat replies that he "didn't prepare that one" when asked if he could Polymorph.
- ↑ See "The Threads Converge" (2x85) at 1:19:36.
- ↑ See "The Threads Converge" (2x85) at 3:45:09.
- ↑ See "The Cathedral" (2x86) at 2:20:51.
- ↑ See "The Cathedral" (2x86) at 2:43:11.
- ↑ See "The Gates of Zadash" (2x08) at 3:28:02.
- ↑ See "The Gates of Zadash" (2x08) at 3:18:06.
- ↑ See "Gathering of Needs" (3x95) at 1:28:12.
- ↑ See "The Broken Beacon" (RT2x19).
- ↑ See "The Fading Frosts" (RT2x17).
- ↑ See "The Gates of Zadash" (2x08) at 3:16:33.
- ↑ See "The Gates of Zadash" (2x08) at 3:16:33.
- ↑ See "The Threads Converge" (2x85) at 0:11:07.
- ↑ See "The Threads Converge" (2x85) at 3:52:59.
- ↑ See "Lost & Found" (2x13) at 3:31:25.
- ↑ See "The Broken Beacon" (RT2x19).
- ↑ See Fireside Chat LIVE with Matthew Mercer on Beacon at 37:50 (subscription required).
Art:
- ↑ Fan art of Pumat Sol, by Megzilla87 (source). Used with permission.
- ↑ Fan art of Pumat Sol, by Kent Davis (source). Used with permission.
- ↑ Fan art of Pumat Sol, by Ana Fedina (source). Used with permission.
- ↑ Fan art of Enchanter Pumat Sol changing the color of Jester's Fantastic Haversack while Nott looks on and Caleb counts gold[16], by Carlos Lerma (source). Used with permission.
- ↑ Fan art of the existential Pumat simulacra, by Elaine Tipping (source). Used with permission.
- ↑ Pumat Sol in Crit Recap Animated.From https://youtu.be/qmaW5Egjpmg .
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