A potion of healing is a potion of red glimmering liquid that can restore hit points when it is drunk.
Creation[]
Tal'Dorei[]
A rare swamp fungus called the queenscap is a reagent used in the brewing of potions of superior healing; as of 812 PD the fungus had been harvested almost to the point of extinction in the K’Tawl Swamp, but the mushrooms were still available around the village of Bronbog.[1]
Issylra[]
Mertin Cyndrial claims that most potions one would see throughout the world in some way, shape, or form originated in Vasselheim, including healing potions.[2]
Wildemount[]
Madam Musk in Asarius produces potions of healing using tumor moss collected nearby.[3]
Marquet[]
According to Advik, an herbalist named Amarash lives near the Heartmoor of the Oderan Wilds and knows a secret family recipe for healing potions. These potions have the same healing properties but a different brackish red color to them.[4]
Properties[]
Drinking a potion of healing restores an amount of hit points that varies with the potion's potency and rarity.
Name | Rarity | HP Regained | Price in gold[note 1] |
---|---|---|---|
Potion of Healing | Common | 2d4+2 | 50 |
Potion of Greater Healing | Uncommon | 4d4+4 | 100 |
Potion of Superior Healing | Rare | 8d4+8 | 500 |
Potion of Supreme Healing | Very Rare | 10d4+20 | 5000 |
It normally takes one action to drink a potion; however, the Critical Role games use a homebrew rule making it possible to drink one as a bonus action, although feeding one to another player still takes an action.[5] The Critical Role: Tal'Dorei Campaign Setting offered this homebrew rule as a suggestion to help speed up combat with larger parties,[6] and introduced "Rapid Quaffing" as an optional feat allowing characters to not only drink potions as a bonus action but also gain advantage on saving throws triggered by ingesting alcohol and dangerous substances.[7]
Uses[]
CritRoleStats has a record of all potions of healing consumed in each campaign:
- Here is the tracker for Campaign One
- Here is the tracker for Campaign Two
- Here is the tracker for Campaign Three through "Red Rural Revelations" (3x84).
Trivia[]

Dice jar representing a potion of healing, by Matthew Mercer and Chris Lockey.[art 2]
- There is a potion, hidden within the Netherdeep, that combines the effects of a Potion of Heroism with a potion of healing (superior).[8]
- During her battle against Bells Hells, Otohan Thull drank an upgraded potion of supreme healing which did 20d4+20 healing.[9][10]
- Matt filled several small bottles with the corresponding amount of red dice to hand to the players to represent the healing potions they carry. When a player wants to use the potion, they roll the dice by emptying the bottle, then return it to the Dungeon Master.[citation needed]
Notes[]
- ↑ The usual cost of a healing potion is the standard price of a magical item of the same rarity but cut in half (e.g. cost of a common magic item is 100 gold/for common potion of healing is 50 gold).
References[]
- ↑ See Tal'Dorei Campaign Setting, p. 73.
- ↑ See "Aramente to Pyrah" (1x22) at 48:38).
- ↑ See "Cornered" (2x53) at 1:32:49.
- ↑ See "The Threat Between the Walls" (3x05) at 53:59.
- ↑ See Matt's tweets.
- ↑ See Tal'Dorei Campaign Setting, p. 117.
- ↑ See Tal'Dorei Campaign Setting, p. 109.
- ↑ See Call of the Netherdeep, p. 157.
- ↑ See "True Heroism" (3x91) at 3:48:26.
- ↑
Matthew Mercer (@matthewmercer) on Twitter: "This was a 20d4+20 version. A special one-time custom gift for bosses who have a legendary history. ;)" (2024-04-12).
Art:
- ↑ Official art of potions of healing, by Shaun Ellis (source). This file is a copyrighted work. Its use in this article is asserted to qualify as fair use of the material under United States copyright law.
- ↑ Dice jar representing a potion of healing, by Matthew Mercer and Chris Lockey (source). This file is a copyrighted work. Its use in this article is asserted to qualify as fair use of the material under United States copyright law.