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Critical Role Wiki
Critical Role Wiki

A Potion of Water Breathing allows to breathe underwater for 1 hour after drank. Its cloudy green fluid smells like the sea and has a jellyfish-like bubble floating in it.[1]


In Value of Valor of Kraghammer, Scanlan and Grog purchased two potions of water breathing for 500 gold each.[4]

Docked near Glintshore, Anna Ripley with her companions drank potions of water breathing and plunged into the deep waters of the Ozmit Sea to find Whisper within the wreck of The Shrew.[5]

In or shortly after 836 PD, the Allegiance of Allsight provided this type of potion to approved personnel who explored the parts of Cael Morrow where the water had not yet been forced out with magical barriers.[6]

At the annual Festival of Merit in Jigow, each contestant in the final Test of Merit is given a potion of water breathing for the race into the underwater Emerald Grotto to retrieve the Emerald Eye.[7]


  1. 1.0 1.1 See D&D: Dungeon Master's Guide, 5th ed., p. 188.
  2. See "Into the Greyspine Mines" (1x02) at 1:07:25.
  3. See Call of the Netherdeep, pp. 102–103.
  4. See "Into the Greyspine Mines" (1x02) at 1:07:25.
  5. See "The Chase to Glintshore" (1x67) at 2:47:45.
  6. See Call of the Netherdeep, pp. 102–103. See also pp. 122–123 and 128.
  7. See Call of the Netherdeep, p. 29.


  1. Depiction of a Potion of Water Breathing, by CoupleOfKooks from Critical Role: Call of the Netherdeep. Used with permission. This page contains unofficial Fan Content permitted under the Wizards of the Coast Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.