Critical Role Wiki

This wiki contains spoilers for the entirety of Critical Role and The Legend of Vox Machina. Proceed at your own risk!

READ MORE

Critical Role Wiki
Advertisement
Critical Role Wiki
This article is about the creature type. If you are looking for non-creature plants, many can be found in Category:Plants and fungi

Plants are a type of creature, usually ambulatory and sometimes carnivorous, based on both plants and fungi.[1] Many have only instinctual intelligence.[2]

Types of plant creatures[]

There may be other kinds of unspecified carnivorous plant life in the Lebenda Swamp,[17] Lotusden Greenwood,[18] Quoraska Jungle,[19] and Rifenmist Jungle.[20] Moreover, the trees of the Rifenmist Jungle are so hostile to invaders that they've held the Iron Authority at bay for many decades, and take swift revenge on those who try to clear or burn parts of the jungle.[21] The trees of the Verdant Expanse likewise guard against intruders.[22] Carnivorous seaweed lives in the heart of the Diver's Grave.[23][24] Note that not all carnivorous plants count as creatures; ghostgrass, for example, is a carnivorous type of seagrass that restrains creatures that try to swim past it, but doesn't act as a creature.[25]

Ambulatory plants wander beneath the canopies of Lyrengorn.[26] More menacingly, the Parchwood Timberlands have some corrupted trees that spawn wandering blights, though it's unclear what kind of blights these are.[27]

Powerful enchantments animate the plants that guard the Palace of Wonder, the headquarters of the League of Miracles.[28]

Related abilities[]

Because most plants need some kind of vital sap to survive, they are subject to hemocraft or "blood magic", but they may have advantage on saving throws against such magic.[29]

The waveriders of the Water Ashari can speak with and understand aquatic plants.[30] Firbolgs can speak intelligibly to plants, and have advantage on Charisma checks to influence plants.[31] Likewise, the Charm of Plant Command grants advantage on such checks when speaking with plants.

Druids of the Circle of the Blighted can augment any plant creatures they summon with additional traits that make them hardier and capable of exploding in a burst of toxic mulch.[32]

History[]

Before the Wildmother faced the Strife Emperor in one of the last divine battles before the Divergence, she prepared by sending animal and plant agents to infiltrate the fortress prison of Rybad-Kol. There, different vermin moved unnoticed, Blessing prisoners and individuals who weren't aligned with the Betrayer Gods (by biting them and leaving a soft green glow behind), while thin roots crept through walls and cracks, slowly weakening the structure.[33] When the Strife Emperor arrived, roots and thorny vines started violently growing, killing all that hadn't been protected by the Prime Deity, and rapidly growing briars brought down walls.[34]

Notable plants[]

  • The Wraithroot Tree - Manny Padilla

    Fan art of Obann wrestling with a wraithroot tree, by Manny Padilla.[art 2]

    A wraithroot tree guarded part of Jourrael's sundered body in the Moldered Grove of the Lotusden Greenwood until Obann retrieved it.
  • Cedargaunt: An ancient treant whose last bloom, the Seed of Life, may have the power to cleanse corruption from other treants
  • Wandering Oak: A treant who first seeded the forest at the intersection of the Emerald Loop and the Hallowed Path in Xhorhas, and entrusted it to the Acorn Sisters, a pair of dryads.[35]
  • In Syngorn, six ancient eucalyptus trees around Beryl Keep, it is rumored, may become powerful treants to defend the city in its time of direst need.[36] The Reverie Walks are a labyrinth of shifting trees and living stones.[37] And Il'Shavfa Manor, now called Artagan's Lodge, is so suffused with fey plant life that it has become a breathing, thinking thing.[38]
  • The Hall of Burning Mushrooms beneath Kraghammer contains a myconoid colony and its monarch who fight off the city's attempts to take control of the mile-wide cavern.[11]

The All-Minds-Burn has fungal[39] and plant-like characteristics,[40] but as of "Mist and Whimsy" (3x71) its type hasn't been confirmed.

Trivia[]

Vax and the Raven Queen by Jenny Dolfen

Fan art of Vax's Druidcraft, by Jenny Dolfen.[art 3]

  • When Vax'ildan left with the Matron of Ravens at the end of Campaign One he did so by casting Druidcraft and summoning many snowdrops. Decades later, that flower is still heavily connected with the Champion of Ravens, and are used to honor him in Whitestone.[41]
    • In our world, snowdrops symbolize hope and consolation, as well as new beginnings, since they bloom just before winter ends. This is, in a way, very symbolic in Exandria as well, since Liam O'Brien created a hopeful gesture for his character's loved ones as he left with the goddess of winter.

References[]

  1. See D&D: Monster Manual, 5th ed., p. 6.
  2. See Tal'Dorei Campaign Setting Reborn, p. 151.
  3. See Tal'Dorei Campaign Setting, p. 53.
  4. See Explorer's Guide to Wildemount, p. 130.
  5. See "Temple of the False Serpent" (2x39) at 2:08:16.
  6. Sickly-looking, undead versions of awakened trees roam the jungle near the Ruin on Rumblecusp. Although in some respects these resemble wraithroot trees, Caduceus determined these trees were undead.  See "The Ruined Sliver" (2x104) from 1:49:46 through 1:52:51.
  7. See Tal'Dorei Campaign Setting Reborn, p. 259.
  8. See "Somewhere Out There" (3x59) at 2:55:18.
  9. See "K'Varn Revealed" (1x10) from 2:48:48 through 2:50:42.
  10. See Tal'Dorei Campaign Setting Reborn, p. 68.
  11. 11.0 11.1 11.2 See Tal'Dorei Campaign Setting Reborn, p. 100.
  12. See Tal'Dorei Campaign Setting, p. 42.
  13. See Explorer's Guide to Wildemount, p. 109.
  14. See Tal'Dorei Campaign Setting Reborn, p. 67.
  15. See "Somewhere Out There" (3x59) at 2:24:25.  See also the description at 2:25:32.
  16. See Explorer's Guide to Wildemount, p. 68. See also p. 253.
  17. See Explorer's Guide to Wildemount, p. 90.
  18. See Explorer's Guide to Wildemount, p. 140.
  19. See Explorer's Guide to Wildemount, p. 75.
  20. See Tal'Dorei Campaign Setting Reborn, p. 118.
  21. See Tal'Dorei Campaign Setting, p. 78.
  22. See Tal'Dorei Campaign Setting, p. 81.
  23. See Explorer's Guide to Wildemount, p. 64.
  24. The seaweed is damaged by Spirit Guardians, which only affects creatures.  See "The Diver's Grave" (2x44) at 3:50:24.
  25. See Call of the Netherdeep, p. 31.
  26. See Tal'Dorei Campaign Setting Reborn, p. 102.
  27. See Tal'Dorei Campaign Setting Reborn, p. 73.
  28. See Tal'Dorei Campaign Setting Reborn, p. 104.
  29. See Tal'Dorei Campaign Setting Reborn, p. 165.
  30. See Tal'Dorei Campaign Setting Reborn, p. 230.
  31. See Explorer's Guide to Wildemount, p. 170.
  32. See Tal'Dorei Campaign Setting Reborn, p. 172.
  33. See "Give and Take" (E4x01) at 1:36:55.
  34. See "Give and Take" (E4x01) at 3:12:14.  See also at 3:34:38.
  35. See Call of the Netherdeep, p. 45.
  36. See Tal'Dorei Campaign Setting Reborn, p. 124.
  37. See Tal'Dorei Campaign Setting, p. 84.
  38. See Tal'Dorei Campaign Setting Reborn, p. 126.
  39. See "Embattled in Bassuras" (3x70) at 4:18:44.
  40. It produces a Brood Pit. "It wants to be seeded."  See "Embattled in Bassuras" (3x70) at 4:15:21.
  41. See Tal'Dorei Campaign Setting Reborn, p. 78.

Art:

  1. Official art of a wraithroot tree, by Elisa Serio (source). This file is a copyrighted work. Its use in this article is asserted to qualify as fair use of the material under United States copyright law.
  2. Fan art of Obann wrestling with a wraithroot tree, by Manny Padilla (source). Used with permission.
  3. Fan art of Vax's Druidcraft, by Jenny Dolfen (source). Used with permission.
Advertisement