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Critical Role Wiki
Critical Role Wiki

The Parchwood Timberlands is a dense pine forest surrounding Whitestone and the Alabaster Sierras.


The Parchwood covers the valley beneath the Alabaster Sierras, split by the rushing Mooren River Run. The foliage of the forest is thick, and many pathways that traverse it are overgrown. The forest is often buffeted by cold wind and snow and covered in thick fog.[2]

Locals tell stories of many dangerous inhabitants of this forest, from specters of lost travelers to wandering blights and centaurs, and even rumors of a pack of werewolves.[2]


The valley where the Parchwood Timberland now stands was created by the forces unleashed in a cataclysmic battle between Pelor and Tharizdun during the Calamity.[3]

Following the fall of the Briarwoods in Whitestone in late 810 PD, some of the zombie giants raised by Delilah Briarwood still wandered the Parchwood, now without masters.[2]

Shortly afterward, the Parchwood came under the protection of Galdric the wolf[4][5] and then the new Grand Mistress of the Grey Hunt, Vex'ahlia de Rolo.[6][7][8]

Laudna's dying memories were of the lush forests of the Parchwood that surrounded the edges of her family home.[9]


  1. See Tal'Dorei Campaign Setting, p. 46.
  2. 2.0 2.1 2.2 See Tal'Dorei Campaign Setting, p. 47.
  3. See Tal'Dorei Campaign Setting, p. 49.
  4. See "Those Who Walk Away" (1x45) from 1:56:06 through 2:05:30.
  5. See Tal'Dorei Campaign Setting, p. 51.
  6. See "Heredity and Hats" (1x60) at 54:40.
  7. See "Jugs and Rods" (1x94) from 2:37:01 through 2:39:09.
  8. See Tal'Dorei Campaign Setting, p. 32.
  9. See "What Dreams May Come" (3x34) at 0:14:20.