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Critical Role Wiki
Critical Role Wiki

Orcus is the Demon Prince of Undeath and the Lord of Necromancy. He is also considered a god of undead, and has a dedicated cult primarily composed of necromancers who do his bidding.


Orcus resides in Thanatos, one of the infinite layers of the Abyss. He has an ever-hungering need to break all life so he can bring it under his power, and in Thanatos he does so.[2] He is wholly evil and enjoys torturing and corrupting mortal souls.[citation needed]

Orcus is a servant of the Betrayer Gods,[3] though Highbearer Vord identifies Orcus as one of the Betrayer Gods himself, sealed behind the Divine Gate.[2] Kima of Vord has also repeatedly referred to Orcus as the "god of undeath",[4][5] as has Matthew Mercer in more than one episode introduction.[6][7] While neither the Tal'Dorei Campaign Setting nor the Explorer's Guide to Wildemount list Orcus as one of the Betrayer Gods,[8][9] that list only covers the eight main Betrayer Gods, and it is known that there are smaller and/or younger deities in Exandria.[10][11]


The two Horns of Orcus, one of which was recovered by Vox Machina, are horns from Orcus' own head. In ancient times, he cut two of his four horns off, enchanted them, and placed them on the head of his "shadow champion", who was eventually defeated. The horns remained, however, and were sealed.[12][13]

The Calamity[]

Black Gate of Bazzoxan by Miloš Radojkić

Fan art of the Umbra Gates leading into the Betrayers' Rise, by Miloš Radojkić.[art 2]

During the Calamity, the Demon Princes of the Abyss had a rare moment of unity, for the purposes of fighting the Prime Deities. The historical seat of their power on the Prime Material Plane was the Betrayers' Rise (then called "the Bazzoxan") in Xhorhas.[14]

Scattered War[]

During the iron rule of Drassig, the hierophant druids of the Dawn Circle were subjected to great cruelty and killed at one of their ritual sites, drawing Orcus's attention. He waited for centuries afterward for a mortal to disturb its deepest sanctum.[15]

Campaign One: Vox Machina[]

K'Varn - KageSatsuki

Fan art of K'Varn, bearing one of the Horns of Orcus, by KageSatsuki.[art 3]

A beholder named K'Varn discovered the hidden vault containing one of the Horns of Orcus and bent all his attention to unlocking it, which he eventually did.[12] K'Varn affixed the Horn to himself and used that power to bring both the mind flayer colony of Yug'Voril and the duergar of the Emberhold under his sway; he compounded the threat by experimenting with the creation of stitched-together abominations. Their combined forces began to threaten Kraghammer before Vox Machina and Lady Kima of Vord slew him. Though the adventurers were unable to destroy the Horn, they ensured that it was sealed once again, this time in the Platinum Sanctuary.[16][17]

After Vax'ildan became the Champion of the Raven Queen, Vex'ahlia learned from a book that Orcus seeks to claim the Raven Queen's throne and that the two gods are fierce enemies due to the Raven Queen's hatred of necromancy and undeath.[18]

During Vax's resurrection ritual in Vesrah, Vex offered a bargain with the Raven Queen herself, saying that if she brought Vax back to life then Vox Machina would hunt down and kill Orcus for her. The Raven Queen seemed to accept, as she made an appearance before the group and told them she would call for them when the time had come,[19] but in fact the Raven Queen didn't take that offer seriously enough to be her main motivation for helping with the ritual.[20] Vex continued her research into Orcus and the Raven Queen during Vox Machina's long break from adventuring after defeating the Chroma Conclave.[21]

The adventure hook Clutch of the Demon Lord in the original Tal'Dorei Campaign Setting sourcebook, set in 812 PD, involves Orcus sending a flood of undead spilling from the Shadebarrow, the site of Drassig's great cruelty to the Dawn Circle druids, requiring the heroes to take on Orcus himself.[3]

Appearances and mentions[]


  • The Devourer demons, due to their nature, have a connection with Orcus, and according to 5th Edition lore he transforms specific demonic servants into devourers as rewards.[22]


  1. See D&D: Mordenkainen's Tome of Foes, 5th ed., p. 153. This may not be canon to Critical Role.
  2. 2.0 2.1 See "Voice of the Tempest" (1x90) at 1:26:11.
  3. 3.0 3.1 See Tal'Dorei Campaign Setting, p. 56.
  4. See "Glass and Bone" (1x08) at 55:49.
  5. See "The Temple Showdown" (1x11) at 4:21:40.
  6. See "The Temple Showdown" (1x11) at 11:22.
  7. See "Escape from the Underdark" (1x13) at 23:30.
  8. See Tal'Dorei Campaign Setting, pp. 19–21.
  9. See Explorer's Guide to Wildemount, pp. 26–30.
  10. The Chronicles of Exandria - The Mighty Nein, p. 182.
  11. The entry for the Arms of the Betrayers says "before the Calamity, eight of the Betrayer Gods" crafted those weapons. That could imply that at that point there were already more than eight Betrayer Gods, or could simply be referring to the fact that a ninth known Betrayer God, Vecna, had not yet achieved godhood. See Explorer's Guide to Wildemount, p. 30.
  12. 12.0 12.1 Lady Kima describes her vision of Orcus, in ancient times, cutting off two of his horns and placing them on the head of his "shadow champion," who was eventually defeated, but the horns remained and were sealed. In a second vision, she sees that K'Varn discovered one of the horns.  See "Glass and Bone" (1x08) at 0:55:41.
  13. Highbearer Vord corroborates Kima's vision: Orcus once had four horns, but cut off and enchanted two of them to bequeath to one of his champions.  See "Voice of the Tempest" (1x90) at 1:26:11.
  14. See "Beneath Bazzoxan" (2x66) at 2:14:41.
  15. See Tal'Dorei Campaign Setting, pp. 55–56.
  16. See Campaign One Arc 1: Kraghammer and Vasselheim.
  17. Monster Analysis: Naga Abomination and Monster Analysis: Abyssal Abomination at CritRoleStats.
  18. See "Those Who Walk Away" (1x45) at 1:29:50.
  19. See "Curious Tides" (1x89) at 0:46:08.
  20. See "Talks Machina Fireside Special: Q&A with the Critical Role Cast" (Sx33) at 0:24:18.
  21. See "One Year Later..." (1x95) at 0:33:19.
  22. See D&D: Volo's Guide to Monsters, 5th ed., p. 138.


  1. DDB Orcus on D&D Beyond. This file is unofficial Fan Content permitted under the Wizards of the Coast Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.
  2. Fan art of the Umbra Gates leading into the Betrayers' Rise, by Miloš Radojkić (source). Used with permission.
  3. Fan art of K'Varn, bearing one of the Horns of Orcus, by KageSatsuki (source). Used with permission.