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Molaesmyr was the ancient home of the northern elves of Wildemount, now destroyed and abandoned.

Its symbol, as displayed in tapestries found in its ruins, shows a white tree (the same that now appears in the symbol of Uthodurn) that corkscrews upwards, its branches reaching out, its roots doing the same in the direction of a subterranean white sun.[6]

Molaesmyr Crest by Micaerys

Fan art of the crest of Molaesmyr, by Micaerys.[art 3]

Description[]

The ruins of Molaesmyr are located in the northern Savalirwood near the Boreal Omen River.[7] From a distance, multiple needle-like towers are visible, leaning in different directions as though the ground were collapsing beneath them.[8] The ruins themselves lie below a dense forest canopy that blocks out most sunlight, and the rubble and collapsing towers are covered in thorny vines and toxic fungi. The area is shrouded in perpetual fog, and many of the trees closest to the center of the former city are diseased.[9] On the ground, the cracks that emit the miasma of the Savalirwood[10] are particularly numerous.[11] Some of the corrupted trees and vines in the ruins are adorned with the corpses of the elven families that were trapped before having the chance of escaping.[12] Moreover, a specific kind of tree with a reddish coloration seems to have been created from the bodies of some of the inhabitants of the city, and they still display fragments of their bones or deformed versions of their faces; these trees seem to be sentient to some degree, reacting when people are around.[13]

While the elves who survived the fall of the city have long since fled, strange fey creatures live amid the ruins, along with the mutated creatures of the surrounding Savalirwood and even some monstrous former elves, transformed[9] by the strange, purple and gray shadow that spelled the fall of the city.[4]

In more recent years, Uthodurn has sent expeditions to discover a way to fight the corruption, as well as to search for relics of Molaesmyr. Mercenaries and looters from Shadycreek Run have also ventured to the ruins, in an attempt to profit from the treasure or elven secrets they may find.[9]

History[]

Molaesmyr by Lap Pun Cheung

Fan art of the ruins of Molaesmyr, by Lap Pun Cheung.[art 4]

Molaesmyr was once a powerful elven nation, at one point the most prominent elven society on Wildemount. It was founded after the "100-year fire" that followed the Divergence,[14] an arcane forest fire that slowly burned the trees of the Greying Wildlands for decades, leaving only one section of the woods intact, thanks to the blessings of the Arch Heart and the Wildmother protecting the wood elves that had stayed in the forest.[4] Those survivors, along with the kin that eventually returned from the Fey Realm,[15] created a new city within the Veluthil Forest, upon "a powerful natural magic font, a deep-set well of power" which its inhabitants did not entirely understand. Explorations beneath the city were uncovering an increasingly deep series of caverns from which the power seemed to originate;[16] there was a crystal well of chaotic and expanding magical potential, and while some saw it as a divine blessing of the Arch Heart, others thought it might have been an arcane creation that fell from an old floating city.[17] By 443 PD the city of Molaesmyr had been already completed.[18]

Flying creature by Clara

Fan art of a flying creature in Molaesmyr, by Clara.[art 5]

However, in 585 PD,[4] Ludinus Da'leth, who for a long time had been interested in the strange presence in Ruidus, had plans to secretly redirect the energy from the crystal well under the city[19] to communicate with and potentially free the entity in the red moon during its flare in the Apogee Solstice.[20][21] Those factors, combined with their interaction with Aeorian technology that had been brought to the city,[22] led to a cataclysm that began beneath Molaesmyr, and an unexpected corruption spread throughout it and the surrounding forest, now known as the Savalirwood, like a toxic shadow that killed or transformed whatever it touched.[23] The elves scattered in two directions: some fled westward to Bysaes Tyl in the Empire and eventually throughout the rest of Western Wynandir; the others, including Imathan Talviel, went northward and were given refuge in Uthodurn, which had previously been founded by the dwarves.[24]

Dwueth'var, the Star Razor, was sundered in a terrible battle deep within the ruins of Molaesmyr.[25]

The corruption of the Savalirwood that encroached on the Blooming Grove originated from the ruins of Molaesmyr.[26][27] While they were exploring the ruins of Aeor, the Mighty Nein noticed that the corruption of trees found there was very similar to that of the Savalirwood, although Caduceus was reluctant to investigate further.[28]

Immediately after the apogee solstice of 843 PD, the members of Bells Hells who were transported to Wildemount decided to travel to the city's ruins within the Savalirwood, after learning about Ludinus' past there.[29] They battled ghosts and a Hatemonger, and narrowly escaped the Wolf-King.[30] Within the city, they discovered the ruined Gildhollow Tower, the former home of Ludinus Da'leth, and his notes on the crystal well and theories concerning the potential harnessing of its power.[31]

Caes Mosor - Adurna0

Fan art of Caes Mosor, by Adurna0.[art 6]

Points of interest[]

Caes Mosor was the central tower of Molaesmyr, and it is thought that the source of the corruption came from the labyrinth below that tower.[9] As of 831 PD hags could be found there,[32] and between 835 and 836 PD a coven of green hags (Auntie Rottongue, Nanny Filthtouch, and Granny Pustreat) had settled in the underground labyrinth beneath the tower, where their minions brought children from Shadycreek Run to use them in their dark rituals.[33] By 843 PD a strange winged creature had nested in the tower as well.[34]

The mage Ludinus Da'leth worked in the Gildhollow Tower in the northwestern part of the city, isolated from the rest of his community.[35]

Notable people[]

Name Type Description
Imathan Talviel NPC King of the elves that fled Molaesmyr when the corruption began.[36][37]
Ludinus Da'leth NPC Arcanist and lower council member who survived the fall. Now Archmage of Domestic Protections in the Cerberus Assembly[38]
Aramond Tuestrel NPC Grand-Conservator at the time of the city's destruction.[39] He saw the crystal well under the city as a gift from the Arch Heart[40]
Ezradan NPC He believed that the crystal well under the city was something of arcane nature that fell from one of the ancient floating cities[41]
Umudara NPC A forest spirit and guardian of the city when it fell[42]

Trivia[]

  • The system of government of Molaesmyr before its fall is unclear. Although one of the survivors is now king of the elves in Uthodurn, it is unclear whether he also held that position before corruption struck his home. The fact that he was a priest of Corellon and that the clergy of the Emerald Cross were influential in this elven city suggests that aspects of religion were relevant in the government,[43][44] although it is not confirmed that it was a theocracy.
  • Ludinus Da'leth is a survivor of the fall of Molaesmyr.[45]
  • Reani agreed to be available as support for an Uthodurnian expedition to Molaesmyr in exchange for granting the Mighty Nein access to the Vellum Steeple teleportation circle.[46]

References[]

  1. Molaesmyr was founded sometime after the 100-year fire caused by the Calamity.  See "Hope Within History" (3x55) at 0:52:51.
  2. After the fires burned out, "the elves began to build a new home" there. The forest expanded for "centuries" before the destruction of 585 PD. See Explorer's Guide to Wildemount, p. 18.
  3. During a campaign set in 843 PD, Matt talks about the origins of Molaesmyr, saying it was founded "roughly four, five hundred years ago".
  4. 4.0 4.1 4.2 4.3 See Explorer's Guide to Wildemount, p. 18.
  5. See "The Calm Before the Storm" (2x130) at 3:13:54.  In 836, Molaesmyr had been destroyed "a few hundred years ago".
  6. See "The Sorrow of Molaesmyr" (3x57) at 1:48:13.
  7. Map of the Greying Wildlands, by Deven Rue.
  8. See "By Goat or By Boat" (3x56) at 3:45:41.
  9. 9.0 9.1 9.2 9.3 See Explorer's Guide to Wildemount, p. 115.
  10. See "By Goat or By Boat" (3x56) from 3:31:45 through 3:34:42.
  11. See "The Sorrow of Molaesmyr" (3x57) at 0:18:36.
  12. See "By Goat or By Boat" (3x56) at 4:08:26.
  13. See "The Sorrow of Molaesmyr" (3x57) at 0:28:09.
  14. See "Hope Within History" (3x55) at 0:52:51.
  15. See Explorer's Guide to Wildemount, p. 162.
  16. See "Hope Within History" (3x55) at 0:52:20.
  17. See "Escape From The Past" (3x58) at 2:31:32.
  18. Matt talks about the origins of Molaesmyr.
  19. See "Escape From The Past" (3x58) at 2:32:19.
  20. See "Hope Within History" (3x55) at 0:56:04.
  21. See "Reconciliation" (3x102) at 0:40:16.
  22. See "Critical Role Campaign 2 Wrap Up" (Sx56) from 2:52:03 through 2:54:49.
  23. See "Hope Within History" (3x55) at 0:53:20.
  24. See "Clay and Dust" (2x72) at 2:01:34.
  25. See "Causatum" (2x70) at 1:26:21.
  26. See "Homeward Bound" (2x48) at 1:54:31.
  27. See "The Calm Before the Storm" (2x130) at 3:13:14.
  28. See "Malice and Mystery Below" (2x119) from 3:07:30 through 3:09:08.
  29. See "Hope Within History" (3x55) at 2:58:26.
  30. See "The Sorrow of Molaesmyr" (3x57).
  31. See "Escape From The Past" (3x58) at 2:32:32.
  32. Critical Role: The Mighty Nein - The Nine Eyes of Lucien, p. 103.
  33. See Explorer's Guide to Wildemount, pp. 115–116.
  34. See "The Sorrow of Molaesmyr" (3x57) at 2:18:32.
  35. See "Hope Within History" (3x55) at 0:50:46.
  36. See "Hope Within History" (3x55) at 0:52:20.
  37. See Explorer's Guide to Wildemount, p. 48. When Imathan arrived to Uthodurn he was considered a throneless king, but he isn't explicitly called the king of Molaesmyr, so it is unclear if he was the ruler of the city when it fell, or if he simply became the leader of some of its survivors.
  38. See "Whispers of War" (2x18) at 3:40:00.
  39. See "Hope Within History" (3x55) at 0:53:20.
  40. See "Escape From The Past" (3x58) at 2:31:32.
  41. See "Escape From The Past" (3x58) at 2:31:47.
  42. See "Hope Within History" (3x55) at 0:36:56.
  43. See "Hope Within History" (3x55) at 0:51:13.
  44. See "Escape From The Past" (3x58) from 2:29:36 through 2:43:45.
  45. See Explorer's Guide to Wildemount, p. 42.
  46. See "Manifold Morals" (2x74) at 3:16:43.

Art:

  1. Fan art of the ruins of Molaesmyr, by R.E. (source). Used with permission.
  2. Official map of the ruins of Molaesmyr, by Deven Rue from Explorer's Guide to Wildemount. This page contains unofficial Fan Content permitted under the Wizards of the Coast Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.
  3. Fan art of the crest of Molaesmyr, by Micaerys. Work contributed to the Critical Role Wiki by the artist.
  4. Fan art of the ruins of Molaesmyr, by Lap Pun Cheung (source). Used with permission.
  5. Fan art of a flying creature in Molaesmyr, by Clara (source). Used with permission.
  6. Fan art of Caes Mosor, by Adurna0 (source). Used with permission.