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The Material Plane, or sometimes Prime Material Plane, is the plane of existence in which the world of Exandria exists, and in which the bulk of Critical Role's story takes place.

Relationship to Other Planes Edit

AbyssEdit

Main article: Abyss.

The Abyss is the home of Yeenoghu.[1]

  • In D&D: Dungeon Master's Guide, the Abyss is one of the Outer Planes. It "has a seemingly endless number of layers" and is associated with the chaotic evil alignment.[2] However, that cosmology may not be canonical for Critical Role.

Astral PlaneEdit

Main article: Astral Plane.

The Astral Plane, or Astral Sea, contains gateways to other planes and is home to the githyanki.[3]

  • According to Lady Allura, when a Bag of Holding is destroyed, its contents are jettisoned into the Astral Sea.[4]
  • When Scanlan Shorthalt scried through his magical poo, his consciousness transcended the Material Plane, traveled across the Astral Sea, and arrived at his scrying destination on the Material Plane.[5]

The Elemental PlanesEdit

The Elemental Planes intersect with the Material Plane. The druidic Ashari guard most of the portals at the connecting points.[6]

Ethereal PlaneEdit

Main article: Ethereal Plane.

The Ethereal Plane overlaps the Material Plane, but they're out of phase with each other.[8]

Far RealmEdit

Main article: Far Realm.

The Far Realm is another dimension that connects to the Material Plane.[9]

  • Clarota told Vox Machina that, should they try to enter through the rift to the Far Realm that they found while in the Underdark, their minds would break.[10]

FeywildEdit

Main article: Feywild.

The Feywild, or Plane of Faerie, overlaps the Material Plane. There are many points of crossing, but Vox Machina only knows of one in the Frostweald.[11]

ShadowfellEdit

Main article: Shadowfell.

The Shadowfell, like the Feywild, overlaps the Material Plane. The only known portals are the three magic siphons that were set up throughout Exandria[12], though it is unclear if these are still active[presumed].

References Edit

  1. See "The Howling Mines" (2x06).[citation needed]  Bryce Feelid explains the origin of gnolls and Yeenoghu
  2. See D&D: Dungeon Master's Guide, 5th ed., p. 58.
  3. See "Shopping and Shipping" (1x14) from 0:52:25 through 0:52:32.
  4. See "Shopping and Shipping" (1x14) from 0:51:53 through 0:52:25.
  5. See "The Rematch" (1x23) at 2:59:00.
  6. See "Aramente to Pyrah" (1x22) from 1:17:27 through 1:18:05.
  7. Critical Role: Tal'Dorei Campaign Setting, p. 10.
  8. See "Dark Dealings" (1x112).[citation needed]  Vex's experience of the Ethereal Plane is disconnected from that of the characters who remain on the Material Plane.
  9. See "K'Varn Revealed" (1x10) at 01:54:36.
  10. See "K'Varn Revealed" (1x10) from 1:54:36 through 1:55:11.
  11. See "Hope" (1x56) at 3:47:23.
  12. See "Race to the Tower" (1x102).[citation needed]  Vex notices that there are three siphons around the city of Thar Amphala.

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