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Marquis (plural: marquises) is a title borne by an individual who individually leads one of the major cities of the Clovis Concord and runs the merchant guilds of each city. The marquis work together to maintain consistent rule of law between all the cities.[9]

Description[]

Each of the eight independent city-states under the Clovis Concord is ruled by a marquis. Within each city, the marquis is responsible for overseeing shipping and trade, as well as the guilds that manage import and export, and managing the handful of guildmasters that comprise the backbone of local commerce. When a marquis dies or is impeached by other members of the Concord, the remaining members choose a successor.[10]

Each marquis leads a guard force of Zhelezo that police their respective city.[10]

Brokenbank is the only city under the banner of the Clovis Concord that is not led by a marquis; rather, it is de facto led by the Portcaller.[11]

Known marquises[]

Name Type Description
Alamads Haddou NPC Neutral good-aligned male Dwarven marquis of Port Zoon.[2]
Mata Laau-afu NPC Male shaman and marquis of Othe.[3]
Hector Soliva NPC Male marquis of Feolinn.[5]
Maros du Simmas NPC Former marquis of Tussoa. Predecessor of Tusila Latu.[12]
Olesya Lapidus NPC Neutral good-aligned female Human marquis of Port Damali.[2]
Tusila Latu NPC Female marquis of Tussoa, of Ki'Nau heritage. Successor of Maros du Simmas.[4]
Vasan Atrith NPC Lawful good-aligned female Elven marquis of Gwardan.[1]
Zhafe Uludan NPC Lawful neutral-aligned male Human marquis of Nicodranas.[2]

Behind the scenes[]

In the real world, "marquis" is French for "marquess". The real-world definition of a marquis is a nobleman of the rank above an earl or count, but below a duke.[13] Matthew Mercer once listed the marquis rank as an example of pulling titles and terms from the real world to ground his Wildemount setting.[14]

In the Heroic Chronicle of Explorer's Guide to Wildemount, one of the Prophecy Inspirations is "My actions will lead to the death of a marquis of the Clovis Concord. I will know exactly who killed them, but no one in power will believe me."[15]

Appearances[]

Sources[]

References[]

  1. 1.0 1.1 See Explorer's Guide to Wildemount, p. 45 (Ch. 2: Factions and Societies).
  2. 2.0 2.1 2.2 2.3 2.4 2.5 See Explorer's Guide to Wildemount, p. 44 (Ch. 2: Factions and Societies).
  3. 3.0 3.1 See Explorer's Guide to Wildemount, p. 69 (Ch. 3: Wildemount Gazetteer).
  4. 4.0 4.1 See Explorer's Guide to Wildemount, p. 76 (Ch. 3: Wildemount Gazetteer).
  5. 5.0 5.1 See Explorer's Guide to Wildemount, p. 65 (Ch. 3: Wildemount Gazetteer).
  6. See "Homeward Bound" (2x48) at 1:32:54.
  7. See Explorer's Guide to Wildemount, p. 303 (Glossary).
  8. 8.0 8.1 8.2 See Explorer's Guide to Wildemount, p. 43 (Chapter 2: Factions and Societies).
  9. See "Homeward Bound" (2x48) at 1:32:54.
  10. 10.0 10.1 See Explorer's Guide to Wildemount, p. 43 (Chapter 2: Factions and Socities).
  11. See Explorer's Guide to Wildemount, p. 60 (Ch. 3: Wildemount Gazetteer).
  12. See Explorer's Guide to Wildemount, p. 77 (Ch. 3: Wildemount Gazetteer).
  13. Marquis on Wikipedia
  14. See "Explorer's Guide to Wildemount Q&A and Fireside Chat with Matthew Mercer" (Sx53) at 1:28:09.
  15. See Explorer's Guide to Wildemount, p. 199 (Chapter 4: Character Options).

External links[]