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The Mace of Disruption is a bludgeoning weapon used by Pike Trickfoot that is particularly powerful against fiends and undead.
Properties[]
When a fiend or an undead creature is hit with this weapon, that creature takes 2d6 radiant damage. Additionally, if a creature has 25 hit points or less after taking the damage, it must succeed on a DC 15 Wisdom saving throw. If it fails, the creature is destroyed. If it succeeds, the creature is frightened until the end of the character's turn. The mace can also sheds bright light in a 20-foot radius and dim light for an additional 20 feet.[1]
History[]
References[]
Art:
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Mace of Disruption on D&D Beyond. This file is unofficial Fan Content permitted under the Wizards of the Coast Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.