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This wiki contains spoilers for all stories of Critical Role. This includes the story for unaired episodes of The Legend of Vox Machina, as it's based on the first campaign of Critical Role from 2015-2017.

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Home to those who cannot find home elsewhere.
– 
A pawnbroker in Bassuras[2]
[!h]

The Hellcatch Valley is a badlands region of harsh, dusty canyons near the center of Marquet.

Description

Because of its location, the Hellcatch acts as a hub between the mountain ranges, connecting the Rumedam Desert and Panagrip Sands to the northeast, Aeshanadoor to the southeast, the Taloned Highlands to the southwest, and the Oderan Wilds to the northwest within the Serpentwind Peaks.[3] Running all along the northern borders of the Valley are the Aggrad Mountains.[4]

The Hellcatch Valley was heavily impacted by the Calamity. There is a 300-foot drop from the lush jungles of the Oderan Wilds where the land simply fell, wiping out the vegetation in the formerly fertile valley and creating a desolate, pockmarked and ravine-carved landscape surrounded by broken mountains. It is covered in multitudes of nearly mile-wide sinkholes and unexpectedly collapsing and refilling tunnels.[5]

The weather within the valley, with frequent high winds and dust storms, can be problematic for skyship travel, and the air trade routes therefore go around it rather than straight through.[6] However, for ground travelers there are roads and bridges across the ravines.[7]

Despite its desolate appearance, the Hellcatch is home to many animals and birds.[8]

Society

Although the Bassur Republic centered in Gujjar-Serai nominally governs the entire area, the Hellcatch Valley is inhabited by multiple roving groups of scavengers known as "Crawler gangs" or "Crawlers", who live outside the centralized law. The various gangs, and independent cities and villages of the Hellcatch Valley compete with each other for territory and dominance[9], sometimes violently. The gangs ride massive constructs known as crawlers, with wide wheels covered in scaled spikes,[10] to travel rapidly across the dust-encrusted plains.[11].

The Hellcatch Valley is home to Paragon's Call, a group of mercenaries well known for their involvement in the conflict between the Stratos Throne and the Court of the Lambent Path.[12]

Locations

  • Bassuras
  • Dead Man's Crater
  • The Drowned City
  • Gujjar-Serai (the Green City), seat of the Bassur Republic
  • Kanak Gulf
  • King's Fall, seat of the Order of the Red Raja
  • Loonpur
  • Nadigarh
  • Rajarma
  • The Rift, a 300 foot cliffside marking the borders between the Valley and the Oderan Wilds.[13]
  • Troll Ferry

Flora and fauna

References

  1. See "Promise and Potential" (3x22) at 2:11:53.  So named because of the many sinkholes that can suddenly open up.
  2. See "A Taste of Tal'Dorei" (3x25) at 2:18:17.
  3. See "The Draw of Destiny" (3x01) at 0:13:13.
  4. See "To The Skies" (3x23) at 1:59:28.
  5. See "To The Skies" (3x23) at 1:47:32.
  6. See "To The Skies" (3x23) at 1:59:52.
  7. See "To The Skies" (3x23) at 3:56:23.
  8. See "To The Skies" (3x23) at 3:56:10.
  9. See "The Draw of Destiny" (3x01) at 0:13:13.
  10. See "The Hellcatch Valley" (3x24) at 1:08:58.
  11. See "To The Skies" (3x23) at 1:50:39.
  12. See "A Woodworker's Quandary" (3x08) at 2:23:55.
  13. See "To The Skies" (3x23) at 1:47:46.
  14. See "Hidden Truths" (3x26) at 2:28:59.
  15. See "Hidden Truths" (3x26) at 3:04:02.
  16. See "The Deathwish Run" (3x28) at 2:43:56.

Art:

  1. Official map of the Hellcatch Valley, by Deven Rue from "Promise and Potential" (3x22). This file is a copyrighted work. Its use in this article is asserted to qualify as fair use of the material under United States copyright law.
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