Before you, a glow begins as you rocket towards an unexpected and incredible sight: an endless permeable tapestry, a tangled lattice of burning, divine fire appears before you, writhing and growing as you shoot towards it with incredible speed.

You instinctively wince and curl, a promise of impact triggering your need to defend yourself, the dread as the air begins to heat around you. Then, whoom, you impact and pass through harmlessly, the heat fading.

You glance over your shoulder to see it gone. You just passed through the Divine Gate.
Description of the gate given by Matthew Mercer[1]
The Divine Gate is a barrier that prevents the gods of Exandria, both good and evil, from physically crossing into the Prime Material Plane.

The Gate was made by the Prime Deities after the Calamity to better protect mortals from the influence of the Betrayer Gods. The creation of the Gate marked the event known as the Divergence.

Vox Machina's ability to cross the Gate indicates that it is permeable to mortals, though not to deities.

Structure of the Divine Gate Edit

The Divine Gate resembles a burning tapestry suspended in the blackness of the Astral Sea. It is filled with many portals.[2] It is an esoteric, non-Euclidean structure that is a barrier between the Prime Material Plane and everything else.[3] The Feywild and the Shadowfell border closest to the Prime Material Plane, but there is still a fine veil between them based on the Divine Gate.[4]

The Planes of Existence Edit

Vox Machina was able to visit many of the Planes of Existence without apparently passing through the Gate:

Using Keyleth's Plane Shift spell, Vox Machina encountered and passed through the Gate during their visits to each of the following:

The Astral Sea Edit

This space between the planes is the matrix in which the Gate and the planes are suspended.[2]

Significance Edit

The ascension of Vecna in "The Endless Atheneeum" (1x106) presented a new problem for Exandria. Vecna did not need to cross the Gate to enter Exandria; he simply achieved godhood on the mortal side of it.[8] This marked the first time since the Gate's construction that a deity had had free reign in the mortal world.

Furthermore, when the gods last clashed during the Calamity, they were all fighting on the same plane. During Vecna's ascention, the Prime Deities could not physically join in the fight, as they were still held back by the Gate. So, not only was Vecna a god on the wrong side of the Gate; he was also a god unchecked by any other gods.

References Edit

  1. See "Vox Machina Go to Hell" (1x91) from 1:15:00 through 1:15:55.
  2. See "The Fate-Touched" (1x103) from 3:19:40 through 3:20:51.
  3. See "Explorer's Guide to Wildemount Q&A and Fireside Chat with Matthew Mercer" (Sx53) at 1:03:33.
  4. See "Explorer's Guide to Wildemount Q&A and Fireside Chat with Matthew Mercer" (Sx53) at 1:04:35.
  5. See "Thar Amphala" (1x101) at 2:29:38.
  6. See "The Endless Atheneeum" (1x106) from 3:36:55 through 3:38:30.
  7. See "The Search for Grog" (Sx42) from 1:20:55 through 1:21:30.
  8. See "Unfinished Business" (1x100).[citation needed]  The dead cultist's answer to Pike's question, near the end of the episode.
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