"I have never written anything like this before. The process has been a delightfully challenging and rewarding experience throughout, and I have my talented allies in its creation to thank. I now stand at the end of my journey of putting this unique, personal, and colorful world onto paper from within my head, and I am extremely proud of what we've done… and I sincerely hope you feel the same."
—Matthew Mercer[src]

Critical Role: Tal'Dorei Campaign Setting is a sourcebook written by Matthew Mercer with the help of James Haeck. It was published on October 17, 2017[2] by Green Ronin Publishing and is available in both hardcover and PDF formats.

The guide is presented as a reference for players looking to run their own campaigns in the setting inhabited by Vox Machina.[4] It is also accepted as a canon resource for the purposes of this wiki. The guide covers in detail the history, geography, politics, and other lore of the continent of Tal'Dorei as of one year after the fall of the Chroma Conclave.[5] As such, it contains some information that has never been covered in the main storyline of Critical Role.

Summary[edit | edit source]

Critical Role has taken the roleplaying world by storm and now you can join the adventure! Until now, the wondrous and dangerous lands of Tal'Dorei have been the sole stomping grounds of the show's adventuring company, Vox Machina. But now, you can explore these realms in a tome from the pen of Game Master Matt Mercer himself! Will you find one of the revered Vestiges of Divergence or perhaps discover part of the Chroma Conclave's legacy? Can you help the Ashari in their sacred charge to prevent the elemental vortices from overwhelming the world, or will you find yourself embroiled in the machinations of the Clasp? This setting book takes an in-depth look at the history, people, and places of Tal'Dorei, and includes new backgrounds, magic items, and monsters for the Fifth Edition rules.[2]

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