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General Warnings

A general warning for Violence, Death, Swearing and Sexual Language applies to all of Campaign Two.

Status

  • Warnings for episodes 1 to 4 and 130 to 141 have been completed. Other episode warnings are missing or incomplete.
  • The collapsible box layout has been applied to episodes 1 to 4 and 134 to 141. Other episodes have details in the reference pop-ups.

Content Warnings

Campaign Two: The Mighty Nein

Chapter 9: A New Beginning

"Curious Beginnings" (2x01)
! UNFINISHED CONTENT WARNINGS !
RECURRING THEMES
  • Alcohol
COMBAT: 02:24:20 to 02:55:30
Fight against undead humanoids. An NPC bystander is attacked and transformed. Descriptions of the transformation, damage dealt and taken throughout the battle. Instance of self harm to player character as per blood hunter class abilities.


OCCURRENCES

Alcohol Consumption
Recurring
Party meets in a tavern, first half of episode features alcohol extensively. The setting is a town known for its brewing industry, there are several discussions involving this and frequent casual drinking. Notts need for alcohol to keep her calm is first mentioned, this is a central character trait that recurs through most of the campaign.
1:17:00
Excessive drinking during brief brewery tour montage. The effects of this on some characters is referred to occasionally for out for the rest of the episode.
Body horror & Undead
02:22:10 to 2:55:28
A person turns into undead creature, attacks people and is attacked. Graphic descriptions of the transformation, damage dealt and taken throughout combat.
Fantasy Racism towards Half-orcs
03:08:12
Town guard talking to NPC reference to half-orc NPC as “your orc”.
Law Enforcement (fictional)
02:58:15 to 03:14:45
Guards arrive on scene of creature attack and are incompetent, authoritarian and aggressive for remainder of episode. Threatens main character with drawn weapon when he believes she is about to transform into an undead creature, makes to attack her but is stopped.
Unintentional Misgendering
00:42:48
Not in character; he/him pronouns of a player(Sam) are misused for his female character(Nott). Happens on numerous occasions through series, less frequent over time.
Self-harm
02:38:40
A main character activates their magic abilities that require blood/damage to be taken. In this instance, briefly draws a sword across themselves. As this is a key aspect of the character's class it happens frequently throughout the series, with various levels of detail when described.


MENTIONS

Fantasy Racism towards Goblins
00:21:46
Mention of goblins not being welcome in the area, of being hated in the town.

EXTRA CONTENTS
Half-time:

Ad for G&S show Sagas of Sundry: Madness
01:34:27 to 01:34:34
Clips of people in a dark room, wearing straitjackets and screaming. There is no audio of screaming, just the voice over of the ad. The camera is shaky and there are flashing effects during these segments.
Ad for G&S show Thrashtopia
01:37:43 to 01:40:12
Flashing text, static effects, grain effect over footage. Themes of post-apocalyptic life, horror elements of whispering voices, death imagery.
Ad for Art Book
01:41:44
Self-flagellation joke. Taking place in a library, a monk character breaks a rule of silence and then lightly hits himself with a bundle of ropes.
"A Show of Scrutiny" (2x02)
! UNFINISHED CONTENT WARNINGS !
RECURRING THEMES
  • Law Enforcement (fictional)

COMBAT:None

OCCURRENCES

Alcohol Consumption
00:55:43 to 00:56:38
A round of drinks is ordered, brief discussion of the available varieties. References to casual drinking through rest of the tavern scene until 1:15:00. A drunken man in the room is mentioned.
01:49:24 to 01:59:25
Later scene in another tavern, ale and whiskey drunk by several characters throughout.
Fantasy Racism towards Goblins
03:16:28 to 03:18:24
Caleb disguised as a guard acts violently against Nott his goblin friend to convince the guards to leave them alone, also calling her names. The guards refer to her as a thing, spit at her, and appear disappointed that they can't help to hurt her as they leave.
Fantasy Racism towards Tieflings
01:59:16 to 02:00:55
Old man refers to Molly as a devil three times, talks in a hostile tone at him.
Harm to Animals
02:48:14 to 02:48:48
An old man is startled by Caleb's cat familiar Frumpkin suddenly appearing and hits him. Takes 1 hp damage but is fine.
Law Enforcement (fictional)
0:11:16 to 0:14:08
Three characters are arrested, pressed to the ground, shackled and taken to the stockade.
00:21:49 to 00:25:30
Beau is caught and arrested, shackled and led to the stockade.
00:26:57 to 00:33:11
At the stockade, questioning by the town lawmaster. The player's character is released, the two npcs are imprisoned.
0:34:58 to 00:46:54
Beau is taken to the stockade, put directly in a cell without audience with lawmaster, who is then called down and convinced to release Beau. Guards escort the characters back to the inn where they have been directed to remain while under investigation.
02:54:20 to 02:57:10
Guards check on the characters under 'house arrest' at the inn. They assertively talk at them very briefly.
03:14:18 to 03:19:08
The party are out at night and run into patrolling guards. Fjord and Caleb Disguise Self as guards and Nott attacks them. The real guards attempt to attack Nott but are deceived into leaving them alone. As they leave one gestures at Jester with his sword.
03:42:50 to 03:44:49
Jester is spotted by a guard, whom she then magically charms and convinces to sit down and not do anything.
Unintentional Misgendering
Continued mix up between he/him player and his she/her character. Referenced in-game when Nott comments on her goblin features perhaps being the cause of Beau using the incorrect pronouns.


DETAILED DESCRIPTIONS

Gore & Undead Creatures
03:25:30
Remains of undead creatures' bodies described, of original human body being "shed" by transformation
Gore & Severe injury
01:18:15 to 01:19:27
A bruise is described as suddenly worsening and fluid coming out; it then disappears, apparently an illusion.


MENTIONS

Police Brutality (fictional)
03:21:34 to 03:22:55
Fjord, disguised as a guard, talks to a real guard who expresses irritation at the situation, wishing blame could be placed and someone executed to get the job over. Guard then outright says they should find someone to pin it on and have them killed
Self-harm
01:25:25
Molly briefly talks about his sword's powers, that they require blood to be activated.

EXTRA CONTENTS
Half-time:

Ad for G&S show Thrashtopia
02:08:03 to 02:11:34
Flickering static effects, horror themes. Main character Whitney goes through a break up scenario with her alternate "bad" self, who sits silently but appears to be threatening and controlling. The scene ends but then bad!Whitney appears, addressing main Whitney but appearing to be yelling directly at the camera/viewer, saying unsettling things including “You are nothing, I know your secrets.” Jagged cuts of the camera and echoing scream effects are a part of this segment.
"The Midnight Chase" (2x03)
! UNFINISHED CONTENT WARNINGS !
RECURRING THEMES
  • None
COMBAT: 0:09:20 to 0:33:41
Fight against undead humanoids. General gore related to zombies described, DM occasionally makes guttural choking and monstrous squealing sounds. Self harm in the form of blood hunter abilities occurs.
COMBAT: 02:43:15 to 03:39:46
02:43:15 to 03:39:46
Fight against fiendish creatures and a child. Warning for harm to children, and blood hunter self harm.

OCCURRENCES

Alcohol Consumption
02:11:10 to 02:11:52
DM acts out a man drinking wine from bottle. After break 02:31:14, DM acts out the man continuing to drink heavily
Harm to Children
02:51:23 to 2:53:28
A young girl is in combat against the party, who are reluctant to hurt her. She is grappled into a choke hold in an attempt to prevent her magic singing.
03:04:16 to 03:05:29
Girl being grappled begins to cry. Joking among cast that they should kill her, that she isn't crying hard enough.
03:04:16 to 03:05:29
Girl is attacked and knocked unconscious.
Law Enforcement (fictional)
01:15:00 to 01:16:35
Guards inform the characters under house arrest that they are being summoned for questioning.
01:33:10 to 01:34:22
Guards inform party there have been more murders, and they are now not required to come in for questioning for the day. Mentions of an NPC being arrested, others being pursued.
01:59:34 to 2:00:38
Additional element of law enforcement misconduct. Fjord disguises himself as an old man and deceives a guard into following him. 02:03:31 through 02:04:28 Fjord pretends to forget what he was going to show the guard, who becomes hostile to what he sees as a senile old man, slaps him across the head, spits in his direction then leaves.
Self Harm
00:20:44
In combat, Molly uses a blood hunter ability inflicting 3 damage to himself.
02:45:49
Starting combat, Taliesin acts out moving two swords behind his head as Molly prepares to activate them by cutting himself. Only one is activated, doing a single hit point of damage.


DISCUSSIONS

Harm to animals
01:35:57
Discussing history of Frumpkin, a fey familiar who is usually in the form of a cat. He is able to be summoned back from another plane when he "dies" and can't be actually killed. Story is told of him being squashed as octopus, that Nott has tried to kill him, having 'eaten' him twice.


MENTIONS

Child Death
02:34:58
Party fans out in a line to search, comment made about tactic of looking for drowned children.
Self-harm
01:54:57
Referring to blood hunter abilities, Nott asks Molly if others in the carnival cut themselves. Molly replies that’s a complicated question, alluding to other kinds of self harm, but answers no.

EXTRA CONTENTS
Half-time:

Ad for G&S show Behind the Sheild
02:15:57 to 02:16:53
Repetition, the word excited is rapidly repeated 7 times. Shortly after it is said another 10-20 times, along with unclear words, squealing and hand waving. This appears to be an exaggerated display of stimming behavior, which some may interpret as mockery or a negative portrayal.
Ad for G&S show Thrashtopia
02:16:33 to 02:18:41
Glitch and static effects. Horror elements, joke about strangulation as Whitney demonstrates tying a tie, pulling it too tight against her will.
"Disparate Pieces" (2x04)
! UNFINISHED CONTENT WARNINGS !
RECURRING THEMES
  • Law Enforcement (fictional)
  • Beheading/ Severed Head of creature

COMBAT: 02:19:56 to 02:29:42
An NPC strikes Beau without warning and then invites her to spar; Beau enthusiastically agrees. Hand-to-hand combat with the teacher pulling their punches, but still easily beating Beau.

OCCURRENCES

Beheading
00:13:02
Head of a large fiendish creature is removed. Difficulty cutting through it is briefly described. Head is carried around and is referenced often during the episode.}}
Consumption of Alcohol
00:25:20
NPC bribed with wine last episode returns. He finishes the entire bottle in response to the unsettling things happening.
01:33:15 to 01:53:52
Casual drinking during tavern scene, drinking remarked on as part of recovery from stressful ordeal.
Fantasy Racism towards Goblins
00:48:20
Guards recognize Nott as a goblin, refer to her as a creature and immediately arrest her. She is treated more harshly than Beau and Jester who are arrested at the same time.
01:12:46 to 01:18:57
The lawmaster has a physical negative reaction upon seeing Nott; she tells of friends who were killed by goblins. Nott is directed to argue for her life, to convince the lawmaster she shouldn’t be executed. After Nott condemns the violent actions of goblins, the lawmaster appears dismissive, releasing her with the rest of the party.
Law Enforcement & Court Hearing
The episode's first half involves many interactions with town guards and the lawmaster, who are authoritative and occasionally hostile towards the party. Several arrests of characters and a court hearing take place.
00:43:34 to 00:48:48
Characters sneaking back into the inn where they are supposed to be under house arrest are spotted by guards, arrested and taken to the stockade.
00:51:28 to 01:22:06
Extensive series of scenes. Caleb enters the stockade; the arrested party members arrive. All present travel to another location with guards and lawmaster, where Molly is also arrested. Back to stockade, Fjord is escorted in, the previously arrested NPCs and Yasha are brought up from the cells and the hearing takes place. There is no jury, only the lawmaster who acts irritated and hostile as they plea their case. Party is cleared, NPC is sentenced to a fine to be paid off as service to the town, and escorted out under guard.
Temporary Paralysis
02:28:36
Beau is struck in combat and stunned for 6 seconds; the effect felt on her body is described. She is unable to even speak as her sparring partner circles and talks at her. The effect ends and Beau states "that was awesome", wanting to learn how to use it. Stunning strike later becomes a standard of Beaus combat technique, having frequent use through the series.
Drugs
03:15:04 to 03:23:24
Party enters a natural remedies store full of various herbs and mushrooms, Molly makes enquiries about whether anything more "exciting" is available. The fictional drug "skein" is revealed and purchased.
Threat of Police Brutality
01:08:08
Fjord asks the guards to escort him to the stockade. One threatens they will attack him if he tries to leave their side.
Traumatized Child
00:16:31 to 00:36:11
Toya, a 12-year-old girl, is very distressed by what she has just experienced. Throughout several scenes Matt acts out and/or describes her as crying, screaming, shaking, sobbing, talking in a wavering scratchy voice.
Unintentional Misgendering
01:15:56
Taliesin refers to Nott as he, immediately corrected.
01:57:18
Assumption of gender. Beau meets a cloaked figure at 1:23:25, refers to them as "he" repeatedly until the person speaks and bluntly corrects that they are a woman. Beau apologizes.


DETAILED DESCRIPTIONS

Severed Head
00:58:41
Detailed description of a toad monster's head.
Broken Bone (joke)
02:35:22
Beau has a sprained wrist; believes it might be broken. As she is given medical attention others joke as if it were a severe injury, mentions of blood and open fracture.


MENTIONS

Abduction
02:14:36
Beau mentions not agreeing to join the Cobalt Soul, that it was her father's influence that forced her there.
Abuse
'02:21:22
Beau takes 1 hp damage from a tap to the head during a training fight; she complains that her father used to do something similar. Mentioned again at 2:23:05, as the emotions brought up by it influence her to make two critical strikes against her teacher.
Fantasy Racism towards Half-orcs
01:43:56
Half-orc NPC refers to Fjord as brother, warns him that it gets "tougher" for people like them further north.
Harm to Children
00:34:36 to 00:36:00
12-year-old Toya acts afraid of Beau, who then apologizes for choking her in the previous battle. Mentioned briefly again at 01:30:46
Imprisonment
01:47:46
Vague discussion of Nott and Caleb's time in prison, that they were mistreated and likely would have died. No details are given.


SOUND EFFECTS

Vomiting
00:15:58
Liam mentions Caleb retching at the sight of something gross (00:15:04), then later becomes nervous at people staring at him and acts out briefly vomiting, making the sound.


EXTRA CONTENTS
Half-time:

Ad for G&S show Thrashtopia
02:01:07 to 02:03:52
Glitch effects, constant faint flickering from a grain effect over video. Themes of post-apocalyptic life, horror elements of hallucinations; of an alternate self, of a severed hand prop turning into a can of “meat”, mention of sexual themes.
02:04:53 to 02:06:29
Second ad for Thrashtopia, same visual effects over video. Horror elements and implied self harm as woman acts out shaving her leg with a large prop blade. She then seems to become possessed by something influencing her to hurt herself, video cuts as she swings the prop at her leg.

"The Open Road" (2x05)
! UNFINISHED CONTENT WARNINGS !

Recurring Themes

Occurrences

  • Combat: 00:00:00 to 00:00:00

Detailed Descriptions

Discussions

Mentions

Visual Appearances

Sound Effects

Extra Contents

  • Pre-Show:
  • Half-time break:
"The Howling Mines" (2x06)
! UNFINISHED CONTENT WARNINGS !

Recurring Themes

Occurrences

  • Combat: 00:00:00 to 00:00:00
  • Alcohol[2][3]
  • Harm to Animals[4]

Detailed Descriptions

Discussions

Mentions

Visual Appearances

Sound Effects

Extra Contents

  • Pre-Show:
  • Half-time break:
"Hush" (2x07)
! UNFINISHED CONTENT WARNINGS !

Recurring Themes

Occurrences

  • Combat: 00:00:00 to 00:00:00
  • Harm to children[5]

Detailed Descriptions

Discussions

Mentions

Visual Appearances

Sound Effects

Extra Contents

  • Pre-Show:
  • Half-time break:
"The Gates of Zadash" (2x08)
! UNFINISHED CONTENT WARNINGS !

Recurring Themes

Occurrences

  • Combat: 00:00:00 to 00:00:00

Detailed Descriptions

Discussions

Mentions

Visual Appearances

Sound Effects

Extra Contents

  • Pre-Show:
  • Half-time break:
"Steam and Conversation" (2x09)
! UNFINISHED CONTENT WARNINGS !

Recurring Themes

Occurrences

  • Combat: 00:00:00 to 00:00:00
  • Harm to Animals[6]

Detailed Descriptions

Discussions

Mentions

Visual Appearances

Sound Effects

Extra Contents

  • Pre-Show:
  • Half-time break:
"Waste and Webs" (2x10)
! UNFINISHED CONTENT WARNINGS !

Recurring Themes

  • Spiders

Occurrences

  • Combat: 00:00:00 to 00:00:00

Detailed Descriptions

Discussions

Mentions

Visual Appearances

  • Spider mini on battle map

Sound Effects

Extra Contents

  • Pre-Show:
  • Half-time break:
"Zemnian Nights" (2x11)
! UNFINISHED CONTENT WARNINGS !

Recurring Themes

Occurrences

  • Combat: 00:00:00 to 00:00:00

Detailed Descriptions

Discussions

Mentions

Visual Appearances

Sound Effects

Extra Contents

  • Pre-Show:
  • Half-time break:
"Midnight Espionage" (2x12)
! UNFINISHED CONTENT WARNINGS !

Recurring Themes

Occurrences

  • Combat: 00:00:00 to 00:00:00

Detailed Descriptions

Discussions

Mentions

Visual Appearances

Sound Effects

Extra Contents

  • Pre-Show:
  • Half-time break:

Chapter 10: A Gentleman's Agreement

Episode Warnings
"Lost & Found" (2x13)
"Fleeting Memories" (2x14)
"Where The River Goes" (2x15)
"A Favor in Kind" (2x16)
"Harvest Close" (2x17)
"Whispers of War" (2x18) Reference to Parent Death, Reference to Child Abuse[7][8]
"The Gentleman's Path" (2x19)
"Labenda Awaits" (2x20) Harm to children[9]
"Stalker in the Swamp" (2x21)
"Lost Treasures" (2x22)
"Have Bird, Will Travel" (2x23)
"The Hour of Honor" (2x24)
"Divergent Paths" (2x25) Abduction[10], Slavery

Chapter 11: Iron and the Coast

Episode Warnings
"Found & Lost" (2x26) Harm to children [11], Major Character Death[12], Slavery, Death of an LGBT character
"Converging Fury" (2x27) Death of Child[13], Slavery
"Within the Nest" (2x28) Slavery, Harm to children [14]
"The Stalking Nightmare" (2x29) Animal Death[15], Slavery
"The Journey Home" (2x30)
"Commerce & Chaos" (2x31)
"Beyond the Boundaries" (2x32)
"The Ruby and the Sapphire" (2x33)
"Encroaching Waters" (2x34)
"Dockside Diplomacy" (2x35) Mutilation[16], Suicide mention[17]

Chapter 12: Followers of the False Serpent

Episode Warnings
"O Captain, Who's Captain?" (2x36)
"Dangerous Liaisons" (2x37)
"Welcome to the Jungle" (2x38) Animal Death[18]
"Temple of the False Serpent" (2x39)
"Dubious Pursuits" (2x40) Near drowning[19]
"A Pirate's Life for Me" (2x41)
"A Hole In the Plan" (2x42)
"In Hot Water" (2x43) Gore[20]
"The Diver's Grave" (2x44)
"The Stowaway" (2x45)
"A Storm of Memories" (2x46) Alcoholism[21]
"The Second Seal" (2x47)

Chapter 13: Shades of Grey

Episode Warnings
"Homeward Bound" (2x48)
"A Game of Names" (2x49) Reference to Child Abuse, Reference to Torture,[22] Reference to Death by Drowning.
"The Endless Burrows" (2x50) Major Character Death[23]
"Xhorhas" (2x51)
"Feral Business" (2x52)
"Cornered" (2x53)
"Well Beneath" (2x54)
"Duplicity" (2x55) Major Character Death[24], Mind Control
"The Favor" (2x56) Slavery[25]
"In Love and War" (2x57)

Chapter 14: Orphanmaker's Deal

Episode Warnings
"Wood and Steel" (2x58)
"Perspective" (2x59)
"A Turtle By Any Other Name" (2x60)
"Agreements" (2x61)
"Domestic Respite" (2x62)
"Intervention" (2x63)
"A Dangerous Chase" (2x64)
"Chases and Trees" (2x65)
"Beneath Bazzoxan" (2x66) Alcoholism
"Beyond the Eyes of Angels" (2x67) Spiders[26]
"Reflections" (2x68)
"The King's Cage" (2x69) Mind Control[27]

Chapter 15: Against the Chains

Episode Warnings
"Causatum" (2x70) Reference to Child Abuse[28]
"Family Gathering" (2x71)
"Clay and Dust" (2x72) Self-harm, Suicide Threat[29]
"Uthodurn" (2x73)
"Manifold Morals" (2x74)
"Rime and Reason" (2x75)
"Refjorged" (2x76)
"A Tangled Web" (2x77) Reference to Child Abuse[30], Gore [31]
"Between the Lines" (2x78)
"Through the Trees" (2x79)
"The Folding Halls" (2x80)
"From Door to Door" (2x81)
"The Beat of the Permaheart" (2x82)
"Dark Bargains" (2x83) Major Character Death[32], Death by Spell
"Titles and Tattoos" (2x84)
"The Threads Converge" (2x85)
"The Cathedral" (2x86)
"Punishment and Politics" (2x87) Gaslighting

Chapter 16: Reunions and Reconciliation

"Unwanted Reunions" (2x88)
! UNFINISHED CONTENT WARNINGS !

Recurring Themes

Occurrences

  • Combat: 00:00:00 to 00:00:00

Detailed Descriptions

Discussions

  • Mental Institution[33]

Mentions

Visual Appearances

Sound Effects

Extra Contents

  • Pre-Show:
  • Half-time break:
"Lingering Wounds" (2x89)
! UNFINISHED CONTENT WARNINGS !

Recurring Themes

Occurrences

  • Combat: 00:00:00 to 00:00:00

Detailed Descriptions

Discussions

  • Trauma, Child Abuse & Manipulation[34]

Mentions

Visual Appearances

Sound Effects

Extra Contents

  • Pre-Show:
  • Half-time break:
"Bathhouses and Bastions" (2x90)
! UNFINISHED CONTENT WARNINGS !

Recurring Themes

Occurrences

  • Combat: 00:00:00 to 00:00:00

Detailed Descriptions

Discussions

Mentions

Visual Appearances

Sound Effects

Extra Contents

  • Pre-Show:
  • Half-time break:
"Stone to Clay" (2x91)
! UNFINISHED CONTENT WARNINGS !

Recurring Themes

Occurrences

  • Combat: 00:00:00 to 00:00:00

Detailed Descriptions

Discussions

Mentions

Visual Appearances

Sound Effects

Extra Contents

  • Pre-Show:
  • Half-time break:
"Home is Where the Heart Is" (2x92)
! UNFINISHED CONTENT WARNINGS !

Recurring Themes

  • Contact with Abuser & Parental Conflict

Occurrences

  • Combat: 00:00:00 to 00:00:00
  • Contact with Abuser Parent & Gaslighting[35]

Detailed Descriptions

Discussions

Mentions

Visual Appearances

Sound Effects

Extra Contents

  • Pre-Show:
  • Half-time break:
"Misery Loves Company" (2x93)
! UNFINISHED CONTENT WARNINGS !

Recurring Themes

Occurrences

  • Combat: 00:00:00 to 00:00:00
  • Memory Modification[37]

Detailed Descriptions

Discussions

Mentions

Visual Appearances

Sound Effects

Extra Contents

  • Pre-Show:
  • Half-time break:
"With Great Power..." (2x94)
! UNFINISHED CONTENT WARNINGS !

Recurring Themes

Occurrences

  • Combat: 00:00:00 to 00:00:00

Detailed Descriptions

Discussions

Mentions

Visual Appearances

Sound Effects

Extra Contents

  • Pre-Show:
  • Half-time break:
"Blessing in Disguise" (2x95)
! UNFINISHED CONTENT WARNINGS !

Recurring Themes

Occurrences

  • Combat: 00:00:00 to 00:00:00

Detailed Descriptions

Discussions

Mentions

Visual Appearances

Sound Effects

Extra Contents

  • Pre-Show:
  • Half-time break:
"Family Shatters" (2x96)
! UNFINISHED CONTENT WARNINGS !

Recurring Themes

Occurrences

  • Combat: 00:00:00 to 00:00:00

Detailed Descriptions

Discussions

Mentions

Visual Appearances

Sound Effects

Extra Contents

  • Pre-Show:
  • Half-time break:
"The Fancy and the Fooled" (2x97)
! UNFINISHED CONTENT WARNINGS !

Recurring Themes

Occurrences

  • Combat: 00:00:00 to 00:00:00

Detailed Descriptions

Discussions

Mentions

Visual Appearances

Sound Effects

Extra Contents

  • Pre-Show:
  • Half-time break:
"Dark Waters" (2x98)
! UNFINISHED CONTENT WARNINGS !

Recurring Themes

  • Revenge

Occurrences

  • Combat: 03:06:05 to 05:00:40
  • Major Character Death[39][40]

Detailed Descriptions

Discussions

  • Political Corruption & Child Abuse[41]

Mentions

Visual Appearances

Sound Effects

Extra Contents

  • Pre-Show:
  • Half-time break:
"High Seas, High Stakes" (2x99)
! UNFINISHED CONTENT WARNINGS !

Recurring Themes

Occurrences

  • Combat: 00:00:00 to 00:00:00

Detailed Descriptions

Discussions

Mentions

Visual Appearances

Sound Effects

Extra Contents

  • Pre-Show:
  • Half-time break:

Chapter 17: Rumblecusp

"Hunted at Sea" (2x100)
! UNFINISHED CONTENT WARNINGS !

Recurring Themes

Occurrences

  • Combat: 00:00:00 to 00:00:00

Detailed Descriptions

Discussions

Mentions

Visual Appearances

Sound Effects

Extra Contents

  • Pre-Show:
  • Half-time break:
"Mysteries, Memories, and Music" (2x101)
! UNFINISHED CONTENT WARNINGS !

Recurring Themes

Occurrences

  • Combat: 00:00:00 to 00:00:00

Detailed Descriptions

Discussions

Mentions

Visual Appearances

Sound Effects

Extra Contents

  • Pre-Show:
  • Half-time break:
"Ghosts, Dinosaurs, and Stuff" (2x102)
! UNFINISHED CONTENT WARNINGS !

Recurring Themes

Occurrences

  • Combat: 00:00:00 to 00:00:00

Detailed Descriptions

Discussions

Mentions

Visual Appearances

Sound Effects

Extra Contents

  • Pre-Show:
  • Half-time break:
"Maritime Mysteries" (2x103)
! UNFINISHED CONTENT WARNINGS !

Recurring Themes

Occurrences

  • Combat: 00:00:00 to 00:00:00

Detailed Descriptions

Discussions

Mentions

Visual Appearances

Sound Effects

Extra Contents

  • Pre-Show:
  • Half-time break:
"The Ruined Sliver" (2x104)
! UNFINISHED CONTENT WARNINGS !

Recurring Themes

Occurrences

  • Combat: 00:00:00 to 00:00:00

Detailed Descriptions

Discussions

Mentions

Visual Appearances

Sound Effects

Extra Contents

  • Pre-Show:
  • Half-time break:
"Rumble at Rumblecusp" (2x105)
! UNFINISHED CONTENT WARNINGS !

Recurring Themes

Occurrences

  • Combat: 00:00:00 to 00:00:00

Detailed Descriptions

Discussions

Mentions

Visual Appearances

Sound Effects

Extra Contents

  • Pre-Show:
  • Half-time break:
"A Fog Lifted" (2x106)
! UNFINISHED CONTENT WARNINGS !

Recurring Themes

Occurrences

  • Combat: 00:00:00 to 00:00:00
  • Animal Death[42]

Detailed Descriptions

Discussions

Mentions

Visual Appearances

Sound Effects

Extra Contents

  • Pre-Show:
  • Half-time break:
"Devoutness and Dicks" (2x107)
! UNFINISHED CONTENT WARNINGS !

Recurring Themes

Occurrences

  • Combat: 00:00:00 to 00:00:00

Detailed Descriptions

Discussions

Mentions

Visual Appearances

Sound Effects

Extra Contents

  • Pre-Show:
  • Half-time break:
"Traveler Con" (2x108)
! UNFINISHED CONTENT WARNINGS !

Recurring Themes

Occurrences

  • Combat: 00:00:00 to 00:00:00

Detailed Descriptions

Discussions

Mentions

Visual Appearances

Sound Effects

Extra Contents

  • Pre-Show:
  • Half-time break:

Chapter 18: Eyes of Eiselcross

"Frigid Propositions" (2x109)
! UNFINISHED CONTENT WARNINGS !

Recurring Themes

Occurrences

  • Combat: 00:00:00 to 00:00:00

Detailed Descriptions

Discussions

Mentions

  • Reference to Child Abuse[43]

Visual Appearances

Sound Effects

Extra Contents

  • Pre-Show:
  • Half-time break:
"Dinner with the Devil" (2x110)
! UNFINISHED CONTENT WARNINGS !

Recurring Themes

  • Contact with Abuser

Occurrences

  • Combat: 00:00:00 to 00:00:00
  • Contact with Abuser & Gaslighting

Detailed Descriptions

Discussions

Mentions

Visual Appearances

Sound Effects

Extra Contents

  • Pre-Show:
  • Half-time break:
"New Homes and Old Friends" (2x111)
! UNFINISHED CONTENT WARNINGS !

Recurring Themes

Occurrences

  • Combat: 00:00:00 to 00:00:00

Detailed Descriptions

Discussions

Mentions

Visual Appearances

Sound Effects

Extra Contents

  • Pre-Show:
  • Half-time break:
"The Chase Begins" (2x112)
! UNFINISHED CONTENT WARNINGS !

Recurring Themes

Occurrences

  • Combat: 00:00:00 to 00:00:00

Detailed Descriptions

Discussions

Mentions

Visual Appearances

Sound Effects

Extra Contents

  • Pre-Show:
  • Half-time break:
"A Heart Grown Cold" (2x113)
! UNFINISHED CONTENT WARNINGS !

Recurring Themes

Occurrences

  • Combat: 00:00:00 to 00:00:00

Detailed Descriptions

Discussions

Mentions

Visual Appearances

Sound Effects

Extra Contents

  • Pre-Show:
  • Half-time break:
"An Open Window" (2x114)
! UNFINISHED CONTENT WARNINGS !

Recurring Themes

Occurrences

  • Combat: 00:00:00 to 00:00:00

Detailed Descriptions

Discussions

Mentions

Visual Appearances

Sound Effects

Extra Contents

  • Pre-Show:
  • Half-time break:
"The Chase Begins" (2x112)
! UNFINISHED CONTENT WARNINGS !

Recurring Themes

Occurrences

  • Combat: 00:00:00 to 00:00:00

Detailed Descriptions

Discussions

Mentions

Visual Appearances

Sound Effects

Extra Contents

  • Pre-Show:
  • Half-time break:
"Under Timeless Ice" (2x116)
! UNFINISHED CONTENT WARNINGS !

Recurring Themes

Occurrences

  • Combat: 00:00:00 to 00:00:00
  • Beheading[47]
  • Spider[48]

Detailed Descriptions

Discussions

Mentions

Visual Appearances

Sound Effects

Extra Contents

  • Pre-Show:
  • Half-time break:
"The Tortoise and The Dare" (2x117)
! UNFINISHED CONTENT WARNINGS !

Recurring Themes

Occurrences

  • Combat: 00:00:00 to 00:00:00
  • Spiders[49]

Detailed Descriptions

Discussions

Mentions

Visual Appearances

Sound Effects

Extra Contents

  • Pre-Show:
  • Half-time break:
"Solace Between the Secrets" (2x118)
! UNFINISHED CONTENT WARNINGS !

Recurring Themes

Occurrences

  • Combat: 00:00:00 to 00:00:00

Detailed Descriptions

Discussions

Mentions

Visual Appearances

Sound Effects

Extra Contents

  • Pre-Show:
  • Half-time break:
"Malice and Mystery Below" (2x119)
! UNFINISHED CONTENT WARNINGS !

Recurring Themes

Occurrences

  • Combat: 00:00:00 to 00:00:00

Detailed Descriptions

Discussions

Mentions

Visual Appearances

Sound Effects

Extra Contents

  • Pre-Show:
  • Half-time break:
"Contentious Company" (2x120)
! UNFINISHED CONTENT WARNINGS !

Recurring Themes

Occurrences

  • Combat: 00:00:00 to 00:00:00

Detailed Descriptions

Discussions

Mentions

Visual Appearances

Sound Effects

Extra Contents

  • Pre-Show:
  • Half-time break:
"Ice and Fire" (2x121)
! UNFINISHED CONTENT WARNINGS !

Recurring Themes

Occurrences

  • Combat: 00:00:00 to 00:00:00

Detailed Descriptions

Discussions

Mentions

Visual Appearances

Sound Effects

Extra Contents

  • Pre-Show:
  • Half-time break:
"Nothing Ventured, Nothing Gained" (2x122)
! UNFINISHED CONTENT WARNINGS !

Recurring Themes

Occurrences

  • Combat: 00:00:00 to 00:00:00

Detailed Descriptions

Discussions

Mentions

Visual Appearances

Sound Effects

Extra Contents

  • Pre-Show:
  • Half-time break:
"Fair-weather Faith" (2x123)
! UNFINISHED CONTENT WARNINGS !

Recurring Themes

Occurrences

  • Combat: 00:00:00 to 00:00:00

Detailed Descriptions

Discussions

Mentions

Visual Appearances

Sound Effects

Extra Contents

  • Pre-Show:
  • Half-time break:
"A Walk to Warmer Welcomes" (2x124)
! UNFINISHED CONTENT WARNINGS !

Recurring Themes

Occurrences

  • Combat: 00:00:00 to 00:00:00

Detailed Descriptions

Discussions

Mentions

Visual Appearances

Sound Effects

Extra Contents

  • Pre-Show:
  • Half-time break:

Chapter 19: The Final Chapter

"The Neverending Day" (2x125)
! UNFINISHED CONTENT WARNINGS !

Recurring Themes

Occurrences

  • Combat: 00:00:00 to 00:00:00

Detailed Descriptions

Discussions

Mentions

Visual Appearances

Sound Effects

Extra Contents

  • Pre-Show:
  • Half-time break:
"Worth Fighting For" (2x126)
! UNFINISHED CONTENT WARNINGS !

Recurring Themes

Occurrences

  • Combat: 00:00:00 to 00:00:00

Detailed Descriptions

Discussions

Mentions

Visual Appearances

Sound Effects

Extra Contents

  • Pre-Show:
  • Half-time break:
"Sarsaparilla, Licorice, and Red Hot" (2x127)
! UNFINISHED CONTENT WARNINGS !

Recurring Themes

Occurrences

  • Combat: 02:08:42 to 02:49:43

Detailed Descriptions

Discussions

  • Reference to Child Abuse
  • Reference to Torture

Mentions

Visual Appearances

Sound Effects

Extra Contents

  • Pre-Show:
  • Half-time break:
"Cat and Mouse" (2x128)
! UNFINISHED CONTENT WARNINGS !

Recurring Themes

  • Contact with Abuser

Occurrences

Detailed Descriptions

Discussions

  • Physical Child Abuse[55]
  • Alcohol & Implied Alcoholism[56]

Mentions

Visual Appearances

Sound Effects

Extra Contents

  • Pre-Show:
  • Half-time break:
"Between a Ball and a Hot Place" (2x129)
! UNFINISHED CONTENT WARNINGS !

Recurring Themes

Occurrences

  • Combat: 1:24:40 to 2:17:27
  • Child / Major Character Death[57]
  • Attempted Memory Modification

Detailed Descriptions

Discussions

Mentions

Visual Appearances

Sound Effects

Extra Contents

  • Pre-show:
  • Half-time break:
"The Calm Before the Storm" (2x130)
RECURRING THEMES
  • Death & Sacrifice

COMBAT: None
OCCURRENCES

Attempted Body Modification
3:23:31 to 3:31:16
Beau meditates on the Nine Eyes. Lucien speaks to her in her head. At the end of the conversation, he appears to be attempting to force a third red eye on her body. He is unsuccessful.
Bar scene
Ongoing
Most of the episode takes place in a tavern. Several characters consume alcohol at various moments.
Contact with Abuser
1:37:28 to 1:38:21
Trent messages Caleb via the Sending spell, Caleb dismisses him.
Horror & Screaming
1:42:50 to 1:45:12
Jester messages someone in the Astral Sea, and only hears dozens of screams in response. From 2:06:58 she talks about what she heard, imitating the screams in a comical way. Talk of the mind being trapped in a place separate from the body.
Family Argument
02:30:2 to 2:49:00
The Clay family argues about Caduceus going into danger. Caduceus flees the conversation and needs to calm down.
Sinking Underwater
2:49:28 to 2:54:31
Caduceus sinks into a pool in the Blooming Grove to Commune with the Wildmother. He exits the pool unharmed.


DETAILED DESCRIPTIONS

Eye Horror
2:58:44 to 3:00:32
Caduceus describes a terrifying vision where parts of his surroundings had eyes


DISCUSSIONS

Absent Parents
2:13:22 to 2:15:06
Veth and Caduceus talk about parents and children, in regards to the inevitability of parents leaving and children being hurt by the world. Mention that Veth's parents must have "messed you up" in relation to her feelings about her own happiness.
Loss/Death of Companion Animal
3:43:59 to 3:48:45
Caleb talks to Frumpkin and tells him that he is going to let him go soon. He mentions the original Frumpkin, who is dead.
Cannibalism (joke)
0:16:44 to 0:18:01
A child asks if eating chicken fingers is like eating a finger, and the joke gone on a for some time. A creepy halfling who brings them food chimes in.
Death & Sacrifice
1:20:05 to 1:26:51
Jester talks with her mother about the chance that they may die in the upcoming battles.
2:30:20 to 2:36:061
The Clay family talk about the possibility of death.
Destroyed City & Civilization
3:12:55 to 3:14:59
Discussion of the destruction of the city Molaesmyr through unknown means.
Killing a Party Member (joke, including SFX)
3:20:53
Fjord/Travis jokes that Caleb and Beau are going to kill Caduceus, the rest of the group joins in. Marisha makes some stabbing sounds, Taliesin jokes that they should do it with acid.
Self-harm (substance use)
2:58:11 to 3:01:18
Caduceus reveals that he had been eating (potentially poisonous) flower petals as a hallucinogen to connect to the Wildmother during his years alone in the Blooming Grove and cope to with his situation.
Sex (implied)
01:32:58
Jester offers to watch Luc while Veth and Yeza spend time together, implying they could have sex. The following scene involves a lot of innuendo.


MENTIONS

Bugs
1:37:28
Yasha goes shopping for food and bugs are included in what shes brings back.
3:16:28
Caleb compares the party to ants, using an evocative metaphor
Child Death
0:13:14
Mention of Luc's death in episode 129.
2:12:17 to 2:17:22
Veth and Caduceus talk about Luc and refer to the incident he had in episode 129.
Dismemberment (joke)
2:20:28
Players imagine a teleport going wrong and act out their bodies tearing apart in comical fashion.
Drugs & Drug Use
1:26:57 to 1:28:10
Veth mentions that the Gentleman may want Yeza to produce chemicals for drugging people
0:32:34
Jester finds a snuff box of suude in the Gentleman's desk. Travis mimes snorting something.
2:58:11 to 3:01:18
Caduceus reveals that he had been eating flower petals as a hallucinogen to connect to the Wildmother during his time alone at the Blooming Grove.
3:51:51 to 3:55:41
Yasha eats a flower, hoping to reach enter a state that would allow communication with her god
Pregnancy & Death of a Pregnant Person (joke)
1:36:39
The players joke that rolling a nat 20 means Veth is now pregnant. Travis jokingly mimes Veth cowering, pleading with an enemy not to kill her because she is pregnant.
Reference to Past Trauma
1:08:05 to 1:11:03
Yasha is reminded of her time being mind-controlled by Obann.
2:30:20 to 2:49:00
Caduceus makes a reference to his breakdown earlier. Jester and Veth make a quick joke about it.


VISUAL APPEARANCES : NONE
SOUND EFFECTS

Pained Screaming
01:42:50 TO 1:45:12
Jester sends a message to someone in the Astral Sea, and hears dozens of screams in response.Later at 2:06:58 she talks about the screams heard and imitates them in a comical way


EXTRA CONTENTS Pre-Show:

Sam's NordVPN Ad: Flashing Lights, Character death
0:02:31 to 0:07:13
The ad contains frequent glitching, flashing effects throughout. BlackWillow69 (Sam) sacrifices himself and turns into a cube.

Half-time:

Grim Hollow Ad: Abduction, Child death, Horror & Loss of limb (including SFX)
1:45:32 to 1:48:02
Visual animatic showing horror themes mentioned, including disturbing audio.

"Into the Eye" (2x131)
RECURRING THEMES
  • Child Abuse & Working with Abuser
  • Death & Sacrifice
COMBAT: 0:17:05 to 1:01:38
Yasha has a dream where she is challenged to fight storm spirits.


OCCURRENCES

Major Character Death (Temporary)
0:51:45 to 1:10:030
During a dream, Yasha falls below 0 HP, but stays animated due to "Rage Beyond Death", even after being declared dead. She then wakes up from the dream unharmed.


DETAILED DESCRIPTIONS

Dislocation
2:49:25
Joke about character having his arms dislocated being picked up by another character in eagle form. Travis and Matt mimic it and make sounds and a cry of pain.


DISCUSSIONS

Death & Sacrifice
1:59:33
Veth asks Caduceus’ mother to deliver a letter to Luc and Yeza if they don't come back.
3:10:23 to 3:19:29
The group talks about needing to make it out of the coming battle, being scared they'll die, but needing to make whatever sacrifice it takes.
Killing Party Members
3:17:34 to 3:19:08
Beau expresses fear the eyes will control her and asks the group to take her out if she turns against them. Caleb asks Fjord the same thing.
Psychological Child Abuse
1:40:24 to 1:51:14
Discussion about asking Trent Ikithon to help them fight the Tombtakers. Beau asks if working with his former abuser may be too difficult for Caleb, but he painfully agrees that it might be necessary.
3:15:49 to 3:16:30
Caleb discusses that if he dies, he wants the party to kill Ikithon and stop what he's been doing to children.
3:35:29 to 3:46:36
Caleb proposes the possibility of working with Ikithon to Essek, despite how painful the idea is to him but tries to justify it. Essek refuses, and convinces them not to.
3:56:58 to 3:58:36
Astrid brings attention to the fact that nobody before Caleb has escaped from Ikithon and revealed their trauma to the world, specifically the King, making Caleb a threat to his former abuser.


MENTIONS

Bugs
1:19:38
Unspecified insects and crickets exist in a jungle at night. Brief sound effect.
Child death
1:36:16
Veth mentions her son died (and was resurrected) a day ago, and she's not feeling good.


VISUAL APPEARANCES

Flashing Lights
0:14:47 to 1:08:40
Dim flashing light for lightning in addition to a reflective battle map with intense shadows.


SOUND EFFECTS

Cricket noise
1:19:38
Unspecified insects and crickets exist in a jungle at night. Brief sound effect.


EXTRA CONTENTS
Pre-Show: None
Half-time:

Twitch Ad: Flashing lights, Maggots, Horror
2:05:16
Sam Riegels "I'm a fan" Twitch commercial parodying the Rami Malek Mandarin Oriental commercial. Horror jump cuts with unsettling or creepy imagery, and often red color filters. Threatening eye contact, eye closeup, car exploding, bare tree in fog, robot in field of skulls, maggots crawling, Brian making unsettling faces in slow-mo, alcohol spilling, creepy house burning, demon, falling visual, eye closeup, creepy dolls, threat to wear the viewer's skin as a mask.

"Aeor" (2x132)
RECURRING THEMES
  • NONE
COMBAT: 0:52:41 to 1:35:30
The party fight undead giants.


OCCURRENCES

Groping
01:36:40
As a prank, Veth uses mage hand to grope Fjord while he is with Jester. Thinking it is Jester he is at first surprised, then alarmed upon realising it is a floating spectral hand, but doesn't appear upset by Veths actions.
Spiders
2:29:14 to 3:16:46
Caleb and Jester polymorph into giant spiders
Freezing & Paralysis
1:09:47 to 1:35:18
Jester is temporarily paralyzed and frozen by an ice spell.


DETAILED DESCRIPTIONS

Beheading
1:26:21
An undead giant is killed by beheading.
Dislocation (graphic)
1:26:21
An enemy's arm is dislocated as they fall.
Eye Injury
1:01:23
An arrow damages a creature's eye.
Gore
0:53:48
Description of the undead giants appearance.
1:04:34
Description of Beau punching into an undead giant.
1:26:21
Yasha kills an undead frost giant with graphic damage.


MENTIONS

Alcohol
Multiple
Several references to a real world brand of beer. First making impressions of delivering alcohol to someone(0:32:07 and 0:41:39), then later as people speak oddly or make questionable desicions they joke to have been drinking (1:08:19 and 2:51:47).
Harm to Animals (joke)
1:12:31
Joke about Sprinkle not being able to die and not wanting to live.
1:39:02
Joke that Sprinkle should have died, was injured, and wants to die.


VISUAL APPEARANCES

  • NONE
SOUND EFFECTS
Retching
1:07:08
A player makes a retching sound saying the undead are rank.
1:46:27
A player makes a retching sound after pretending to do a commercial read.

EXTRA CONTENTS

  • NONE
"Hunter and Hunted" (2x133)
RECURRING THEMES
  • Ambush
COMBAT: 0:12:36 to 0:52:44
The party fights large, multi legged lizard-like creatures.
COMBAT: 4:00:37 to 4:12:15
The party springs an ambush on the people pursuing them. After the combat period ends several downed, unconscious enemies are killed.


OCCURRENCES

Ambush
Ongoing
During the entire episode of exploring Aeor, frequent comments are made about where and how to set up an ambush for the partys pursuers. At 2:37:10 the set up begins, at 3:48:40 their enemies are caught off guard as the trap is activated.
LGBT Character Death
04:13:22
Non binary character Otis Brunkel is killed.
Sacrifice of Allies (implied)
03:44:55
Lower ranking allies are sacrificed. Order is given, aftermath is not described.


DETAILED DESCRIPTIONS

Destroyed Civilization & Human Remains
01:29:33
The party come across a number of corpses, victims from the fall of Aeor.
01:33:33
More skeletal bodies are found.
01:54:38 to 02:01:27
A large group of bodies in a public area, the aftermath of a major disaster. The DM describes the age and emotions of the dead.
Excessive Violence and Beheading
4:10:40
Attack on an unconscious humanoid enemy which kills them, described in some detail. At 04:13:22 two others unconscious people are killed, implied beheading.


DISCUSSIONS

Harm to Animals
2:44:26 to 2:46:13
Plans are made to have cat Frumpkin as a lookout in the range of something deadly, sacrificing him. 3:38:50 Caleb informs Frumpkin of the plan, saying that he will "go home for a bit", as a familiar he should return to his original plane.
Unwanted Name
2:56:44
Jester refers to Veth as "Nott", a name she no longer uses, and immediately corrects herself, appearing distressed and apologizing. Veth says it's fine.


MENTIONS

Animal Death (implied)
4:47:24
Frumpkin is caught in a psychic blast, the effect described only as losing connection with him. It is expected that he will safely return to his home plane, later confirmed when he is resummoned.
Bugs
03:23:04
Bugs for Yasha are included in a meal.
Collapsing tunnel
4:16:10 to 4:18:35
A tunnel is collapsing underground. The party briefly debate risking going through it, but instead wait for the movement to stop and no one is harmed.


VISUAL APPEARANCES

  • NONE

Sound Effects

  • NONE

EXTRA CONTENTS

  • NONE
"The Streets of the Forgotten" (2x134)
RECURRING THEMES
  • Innuendos & Sexual Themes
COMBAT: 2:49:22 to 3:45:21
Fight against mutated, animal-like creatures.

OCCURRENCES

Beheading
0:16:28
Fjord and Yasha cut off the heads of the dead Tombtakers so they can interrogate them later. Travis and Ashley briefly mime the action as a swing and chop sound effect is made.
Harm to Animals (implied, including SFX)
2:54:40
Creatures in combat are described as dog-like; they make yelping sounds as they are attacked.
Horror in a Dream
4:07:43
Lucien taunts Beau and Caleb as they sleep. Repetition and echoing of words. Screams and static described


DETAILED DESCRIPTIONS

Blood
0:25:50 to 0:40:21
The party follow a trail of blood left by the wounded Cree and Lucien for some time. Mentioned repeatedly throughout episode
2:30:52
A new blood trail is found. Veth tastes the blood.
3:00:02
Caduceus is bitten by a creature and there is a description of blood spray.
Body Horror
2:44:09
A creature's strange blue and red body looks like it doesn't have skin; it also has a tail ending with a huge eyeball.
Eye Horror
3:44:50
A creature has its tail/eye stalk severed as a fatal blow, bleeding out mentioned. At 3:46:54 Jester pokes and then kicks it away.
3:54:05
Caleb states his eyes are bleeding. He has not suffered any damage specific to them, no detail is described; it is instead a way for Liam to convey how low on HP he is.
Human Remains
0:41:41
Ancient, mummified human remains are present on the streets of Aeor.
1:22:00 to 1:31:20
At 0:17:44 Caduceus mentions the public gathering space filled with human remains found in the previous episode. From 1:22:00 to 1:31:20 there is an extended scene in this location, where dozens of human remains are found. One is described in detail, and they cast Speak with Dead. The body is partially destroyed after the spell ends.
Loss of Limb - Tail
3:44:5
A creature has its tail/eye stalk severed as a fatal blow; bleeding out is mentioned.
Severe injury
1:09:00
Two of the party come across large beasts that have died from combat injuries; the corpses and the damages inflicted upon them are described in detail. At 1:17:28 there is brief discussion about the state of the creatures.
3:18:15
A gravity spell is cast on a creature; the temporary, damaging stretching effect is described.
Severed Head
0:54:11 to 0:58:1
At 0:52:11 there is talk about casting Speak with Dead on the severed heads of the Tombtakers. From 0:54:11 to 0:58:1 there is a scene where Speak with Dead is used on the recently killed Tyffial; the head's state is described in detail.
Sudden Hair Loss
3:47:20 to 3:51:50
Due to Aeor's magic, all Fjord's hair rapidly falls out. Reactions vary from genuine to comedically exaggerated distress, there is some mockery of the surprising change to his appearance.


DISCUSSIONS

Falling Tower
0:37:35
A tower-like structure is described as heavily damaged, leaning at an angle close to falling into a sink hole.
Sexual Themes & Innuendos (jokes)
1:13:55 to 1:15:00. Recurring
At 1:13:55 Beau and Veth joke about the sex lives of the strange beasts they find, continuing after Matt says they have no sex organs. The joke becomes recurrent for the remainder of the episode. 1:18:53 Beau and Veth tell the others about the beasts. 1:20:19 More talk of the monsters' sex lives, including mention of orgies.


MENTIONS

Alcohol (joke)
1:15:10
Joke about being with a drunk person at a party. Travis and Marisha jokingly mimic being intoxicated.
Death of Allies
0:21:35
A message is received from Dagen that some rangers were lost when directed to attack the Tombtakers.
Monstrous Mutation (implied)
3:20:22
The monsters are hinted to maybe having humanoid origins. Matt references a mutant bear/human creature from the movie Annihilation (2018).
Voyeurism (joke)
0:45:15
When Jester peers into an ancient abandoned building, Sam jokes that she sees a locker room where people are changing. Tone of joke is to mock voyeurs not victims.

VISUAL APPEARANCES: None

SOUND EFFECTS

Yelping
2:54:40
Creatures that are described as dog-like, yelp as they are attacked.
Monster Noises
1:13:17
Beau and Veth hear growling noises in the dark and flee. Later at 3:20:22 in combat Matt describes and mimics the twisted, somewhat human scream of a creature, comparing it to a scene from Annihilation (2018).
Repetition and Static
4:08:58
A dream sequence ends with the final words echoing and repeating, before fading into a static sound.


EXTRA CONTENTS
Pre-Show:

Sam's Ad: Visual effects, memorial (joke), cannibalism (joke)
0:02:09 to 0:05:46
Flashing Lights. Visual warping effects with pulsing multicolored lights, followed by a flash of green light and an echo effect over Travis' movements.
0:00:19 to 0:04:21
Memorial (joke). The cast holds a humorous memorial for BlackWillow69 as part of a NordVPN ad.
0:01:55 to 0:04:21
Cannibalism (implied, joke) Travis is eating actual cake, which he has cut from the cube that used to be BlackWillow69
Animated opening: Eye Horror
0:12:19 to 0:12:22
Change to animated opening: in the final group shot the monsters and dragon have been replaced by Cognouza and the red eyes of the Somnovum appear in the sky.
"The Genesis Ward" (2x135)
RECURRING THEMES
  • Aftermath of a Disaster
  • Human Remains
COMBAT: 2:59:57 to 3:38:24
The party fight two monstrous Aeorian creatures, warnings for descriptions involving body horror, attempted mutilation and gore. Additionally, one creature has some kind of mind control ability, but it is repeatedly resisted and the effect never occurs.


OCCURRENCES

Horror & Unwanted Body Modification
0:17:13 to 0:20:33
Beau and Caleb awake to find more eye markings on their bodies


DETAILED DESCRIPTIONS

Aftermath of Explosion
0:33:08 to 0:34:17
Description of cityscape, of buildings destroyed and twisted by massive explosion many years in the past.
0:48:24 to 0:49:48
A character pieces together information from the scene of the explosion, and the DM narrates as they imagine what happened as the event took place; description of the effect on the area and the people close to the blast spoken in present tense.
Aftermath of Fire including bodies
0:59:30 to 1:00:53
Small library or records room adjacent to explosion, burned interior and ancient bodies.
1:18:10 to 1:18:41
Another floor similarly incinerated, more skeletal, burned bodies.
Attempted Mutilation
3:11:10 to 3:12:13
Creature attempts to attack a character; Matt describes the severe damage it was intending to cause.
Body Horror - of creatures
2:58:56
Creature with many mouths, snake head. Repeatedly referred to in combat
3:25:10
Second creature appears. Armored fleshy creature, long barbed tongue. Repeatedly referred to occasionally for remainder of combat
Device with Sharp Blades
1:49:42 to 1:49:55
A small chamber ringed in blades and instruments, appearing like it would do a great deal of harm to anyone who sat in it. Intended for repairing mechanical things.
Gore
3:36:41 to 3:37:12
Description of Fjord's killing blow on a creature.
Human Remains
2:29:19 to 2:30:41
Room containing ancient corpses; they are better preserved than others in the city and cause of death can be determined to be suffocation rather than the explosion.
2:34:42 to 2:30:41
Speak with Dead is cast on an ancient corpse; its state of decay is described in more detail as it speaks.
Horror & Monsters (including SFX)
2:55:51 to 2:59:25
Party re-enters a room to find containment tubes now empty; tension builds as creature sounds echo while they try to find a way across the dark room.


DISCUSSIONS

Exploding body & radiation (joke)
2:44:51 to 2:45:49
A character enters an unknown device and it activates, lighting up his skeleton like an x-ray, or cartoonish depiction of radiation. It fades harmlessly, but the table jokes that he has exploded, and then later grown a tail.
Magical Hair Loss (including jokes)
0:20:43 to 0:22:40
A character who is bother by losing his hair to a magical effect uses an illusion spell to make it appear as if it has returned. Another character antagonizes him about it and works to counter the illusory cover.


MENTIONS

Beheading
3:35:07
Mention of removing an ancient corpse's head, to ask it questions via Speak with Dead at a later time.
Explosions & Character Death
2:39:46 to 2:42:5
Veth experiments with a new magic crossbow; there is joking about it exploding and mention of the events concerning Caduceus's temporary death.
Forced Movement
2:52:17 to 2:52:30
A character briefly pushes another's head without explicit consent to direct their attention at something - not treated as a violation.
Removal of Ribs
3:31:00 to 3:31:20
A creature is described as trying to bite out a characters ribs; jokes are made about not having any, about having them surgically removed to alter appearance of waistline. Reference made to real life instance of this.
Sexual Innuendo
0:23:24 to 0:23:38
The DM asks a player what smell would make them happy, another player interjects with a sexual remark that makes the table laugh and cringe, but is also commented on as inappropriate.
Suffocation
2:29:19 to 2:31:09
Ancient corpses are determined to have suffocated by the state of the bodies and the nature of the room they are found in.


VISUAL APPEARANCES

Shot Glasses on Battlemap
2:59:44 to 3:40:00
Used to represent large glass tubes on a laboratory map, brief reference to a drinking song.


SOUND EFFECTS

Gagging
0:17:36 to 0:17:42
A character mimes throwing something at another's throat, brief gagging and choking sound.
0:18:52 to 0:19:01
A character points out that Beau now has eye markings on opposite sides of her neck; she makes a choking sounds as she worries about it affecting Beaus breathing.
3:09:48 to 3:10:04
Two players are appalled by Sam's parody of the song Crash Into Me (Dave Matthews 1996) and make vomiting and gagging sounds.
3:40:44 to 3:40:48
As the characters descend through the air via Featherfall, a character forcefully spins another around and a joke is made about them becoming dizzy and vomiting in a comical spiral, sound briefly made.
Monster Sounds
2:56:06 to 3:37:12
Creature sounds including heavy breathing, chittering and snarling. Occurs throughout combat.


EXTRA CONTENTS
Pre-Show:

Sam's Ad: Police, Car Chase & Vehicle Accident (including SFX)
0:01:00 to 0:02:57
A sponsor skit centers on a truck speeding to deliver merchandise, it involves a brief chase with police cars, dangerous driving and a pedestrian (alien prop) is stuck in a hit and run. Sound effects of police sirens and screeching tires are included.

Half-time:

Grim Hollow Ad: Stylized Monsters, Blood & Horror
1:53:48 to 1:55:18
Animated art of monsters, with horror elements and blood visuals.

"Hell or High Water" (2x136)
RECURRING THEMES
  • Magical Bombs & Landmines
  • Monsters
COMBAT: 02:42:35 to 03:33:00
The party battle a water elemental.

OCCURRENCES

Heights & Freefalling
0:09:38 to 0:13:01
The party jump out into a deep pit, controlling their descent with Feather Fall and Fly spells. They pass 6 floors and land safely on the shelf of a lower floor. The chasm behind them continues deeper.
Manipulative Speech
2:32:10 to 2:37:45
Lucien recounts his version of recent events; in this he includes ways he thinks the party have wronged him, ignores and minimizes the harm he's dealt, and frames himself as being reasonable and generous (can be interpreted as gaslighting).
Magical Bombs & Landmines
1:20:25 to 1:23:46
The party sets off an intuit charge (a magical landmine which targets the mind rather than body). There is some description of the painful effect felt.
1:29:14 to 1:41:57
The party is trapped in a hallway with proximity charges blocking their path. They manage to disarm them safely.
1:43:30 to 1:44:05
Veth stealths into a room and sees intuit charges set immediately next to where she has entered, but they do not go off. The party later enters the room with the charges still set all around them.
Prolonged Time Underwater
2:24:04 to 2:51:08
Members of the party submerge themselves in waist-deep water to hide. They can all breathe underwater.
Restrained Movement
1:23:39 to 1:28:16
A character is stunned and cannot move while in a dangerous situation. He is transported to safety and can move again after a short time


DETAILED DESCRIPTIONS

Human Remains & Missing Limbs
0:29:26 to 0:30:17
Description of ancient bodies degraded by being in contact with water.
1:15:05 to 1:15:17
Ancient remains that are missing limbs are briefly described. At 1:18:30 more decayed humanoid remains are described.
Intense Mental Pain
1:23:20 to 1:23:56
Vivid description of the psychic damage taken by the entire party due to an intuit charge. One person is knocked unconscious from the pain, but is healed immediately.
Living City & Horror
2:41:38 to 2:41:51
Brief description of the living city seen from a distance including moving buildings and an eye appearing.
03:34:48 to 03:35:49
Another description of the city involving the movement of buildings, tentacles and disembodied voices.
Monster & Body Horror
01:40:24
An unspecified creature, only seen from across a dark room, is briefly described.
2:42:40
A monster made of water with multiple tentacles is described.


DISCUSSIONS

Disaster & Horror
2:35:20 to 2:37:29
Lucien recounts what happened to the Cognouza Ward in detail, describing multiple minds merging into one.
Harm to Animals
0:19:04 to 0:21:18
The group discuss Sprinkle, including the many times he nearly died or got hurt in the past. They wonder if Sprinkle possibly did die, then got magically brought back.
Red Eye Tattoos
0:16:34 to 0:26:54
The group discusses the effects that the eye markings are having on Beau and Caleb.


MENTIONS

Death in Explosion(joke)
01:43:30 to 01:44:06
The group jokes about being killed by explosions, referencing a graphic explosion scene in a movie.
Pedestrian Death (joke)
(missing time)
Sam makes an offhand joke about getting hit by a car.
Poisoning Death (joke)
(missing time)
An offhand joke about dying from lead poisoning.
Vomit (including SFX, joke)
3:36:53 to 3:37:02
Matt jokes about a creature's vomit being used as a healing potion, miming handing a glass of it to Taliesin, who mimes taking and drinking it.


VISUAL APPEARANCES:None

SOUND EFFECTS
0:31:58
Dog Bark
1:20:25
Explosion
Recurring
Growling & Monster Noises. Repeatedly through episode; 00:59:38, 01:09:21, 01:26:22, 01:30:03, 01:35:45
3:36:53
Retching


EXTRA CONTENTS
Half-time:

Sam's Twitch Ad: Flashing lights, Maggots, Horror
2:09:19 to 2:10:32
Sam Riegel's "I'm a fan" Twitch commercial parodying the Rami Malek Mandarin Oriental commercial. Horror jump cuts with unsettling or creepy imagery, and often red color filters. Threatening eye contact, eye closeup, car exploding, bare tree in fog, robot in field of skulls, maggots crawling, Brian making unsettling faces in slow-mo, alcohol spilling, creepy house burning, demon, falling visual, eye closeup, creepy dolls, threat to wear the viewer's skin as a mask.

"Welcome to Cognouza" (2x137)
RECURRING THEMES
  • Graphic Body Horror (including SFX)
  • Fleshy and Sentient Objects & Architecture
  • Corrupted & Mind Controlled People

COMBAT: 1:45:00 to 2:26:00

OCCURRENCES

Abnormal Hivemind Crowd, Including a Minor
Starting at 0:51:56
Citizens of Cognouza wander in a trance-like state and give off a frightening presence. They are implied to be merged with the rest of the city. They appear often in the episode with varying degrees of details.
Animal Harm
0:38:48
The sheep form of Caleb is knocked out by hitting it with a stick.
Puppeted Corpses & Monstrous Transformation (including SFX)
1:16:31 to 2:26:00
Citizens transform into mangled abominations that seem to be controlled by something else.
Incinerated Bodies
2:04:40 to 2:25:41
Multiple people incinerated, some with brief descriptions of screeching and turning to ash. Five Cognouza citizens that have been transformed into creatures are killed in combat. One other that is still humanoid is killed afterwards at 2:43:38.
Mind Control
2:12:19 to 2:14:22
A character attacks a teammate due to a magical mind control effect.
Tentacles
1:59:53 to 2:02:45
The group is attacked by a horror abomination with tentacles.


DETAILED DESCRIPTIONS

Eye Horror
1:04:29
An Aeorian's eye swells and turns red.
1:09:38
Another person's eye swells and turns red.
1:13:30 to 1:19:27
A giant red eye emerges from an old woman's mangled jaw.
2:23:56 to 2:24:17
A tree is described as being made of flesh and having eyes.
2:42:37 to 2:43:47
Person is found sitting in the center of a room, staring down. When spoken to they slowly react, looking up and then screaming.
Flesh Horror (including SFX)
1:03:21
Part of an archway is described as fleshy.
1:12:48
The citizens' skin is described as being constantly in contact with a surface of the city as if they are one.
1:16:31 to 1:19:53
Multiple citizens are transformed into mangled abominations and gain unnatural teeth, eyes and tentacles.
1:59:53 to 2:02:45
A tree is described as being made of flesh and having eyes.
2:28:04 to 2:28:16
An inanimate object reacts to being touched like it's alive, being a part of the living city.
2:38:21 to 2:38:40
A staircase feels like soft flesh when stepped on. Surrounding walls are fleshy and have veins.
2:42:13 to 2:42:35
Building with elements of flesh and described as looking like teeth poking out of gums. Soft stairs.
2:45:15 to 2:46:20
Inside a building there is a semi-stone flesh wall where a hand appears to be pressing through from the other side. Stairs lead up to the ceiling, where a teeth-ringed hole opens in place of a door to the roof.
2:49:42 to 2:51:31
Flesh-like surfaces present a sort of fold that characters attempt to open by sliding a finger inside. It opens into a fleshy teeth-ringed hole. Jokes are made about entering the digestive/waste system of a body.
3:01:03 to 3:03:12
Underground tunnel described in detail of gradually turning into flesh, muscle, veins, skin. As someone approaches, members of the party reluctantly hide in folds in the flesh walls.
Mouth & Teeth Horror (including SFX)
1:03:21
Part of an archway has teeth growing out of it.
1:13:30
A giant red eye emerges from an old woman's mangled jaw.
1:16:31 to 1:19:53
Multiple citizens are transformed into mangled abominations and gain unnatural teeth, eyes and tentacles.
1:49:38
During combat, creatures gain more teeth & scream with unnatural mouths.
1:55:19
A creature laughs with its multiple mouths.
1:59:53
A creature bites a character with many mouths and the effect is described.
2:39:54 to 2:41:41
A carpet is described as having a tongue-like texture and dampness. A character touches it and finds it is damp, to their digust. Saliva is dripping nearby; they collect a vial and smell it.
Fleshy and Sentient Objects & Architecture
Starting at 1:03:21
Recurring regularly throughout episode. Examples include: part of an archway being fleshy and growing teeth, stairs feeling like soft living tissue, a carpet having a texture similar to a tongue, etc.
Gore
1:13:30 to 1:19:27
A giant red eye emerges from an old woman's mangled jaw and skull.
1:52:30
A brutal attack on a creature leads to unnatural effects.
Liquefied Body (including SFX)
Multiple instances
As some citizens are destroyed, their bodies turn to liquid and disappear into the ground. Occurs at 1:11:18, 1:55:19 and 2:16:40.
Screams
1:50:24
Screams affecting the mind are described.


DISCUSSIONS

Teeth as Objects
2:16:13 to 2:16:31
The cast comment on some dice being as tiny as teeth which continues into joking that they are real teeth.


MENTIONS

Body Horror (joke)
0:59:42
The cast jokes that Matt may scream and have a second head grow out of his mouth.
Broken Bones (including SFX)
1:16:31
A humanoid creature's legs are described as appearing to break, as its legs merge with a surface to move across it.
Harm to Animals (joke)
2:39:00 and 02:56:18
Jokes about Sprinkle’s sanity and him wanting to die.


VISUAL APPEARANCES

Violent Body Spasms
1:19:27
Matt imitates the bodies of citizens shaking violently, similarly to a seizure.


SOUND EFFECTS

Breaking Bones
1:16:31
A sound effect of breaking bones is made as a creature's legs merge with a surface to slide across it.
Flesh & Suction Sounds
Multiple instances over the entire episode.
Pained & Distorted Speech
1:05:13 to 1:11:26
A person who seems terrified and speaks erratically talks with Caleb through telepathy.
Repetition
0:36:36
A creepy voice welcomes the group over and over.
2:43:19
"Screaming and screaming" repeated 8 times as Matt describes a person screaming.
2:54:56
Matt narrates writing found on the walls, "junction" rapidly said 6 times in succession, shortly followed by "help" said 13 times.
Saliva & Water Dripping
2:40:46
Dripping sound of a thick, viscous liquid. Described as like saliva coming from the ceiling.
Screaming
0:58:33
Matt voices a person screaming suddenly.
2:43:05
Matt voices a person screaming suddenly.
Thunder
2:06:5
Sound effect when a character casts Lightning Bolt, not particularly realistic.


EXTRA CONTENTS
Pre-Show:

Photos of Snot, Choking, Alcohol & Implied Vomit (joke)
0:01:18 to 0:04:28
Sam's bit for Skillshare involves a series of pictures of him at his home. They feature a booger poking out of his nostril, several pictures of him fighting/being choked by a tripod, messily drinking a cocktail, and placing his head in a toilet bowl.
Vomit Discussion
0:03:13 to 0:04:28
A portion of Sam's ad implying vomiting is mentioned several other times throughout the beginning of the episode, prior to the game start.

Half-time:

Grim Hollow Ad: Stylized Monsters, Blood & Horror
1:26:03 to 1:27:40
Animated art of monsters, with horror elements and blood visuals.
"Where There Is a Will..." (2x138)
RECURRING THEMES
  • Graphic Body Horror (including SFX)
  • Fleshy and Sentient Architecture
COMBAT: 0:14:10 to 1:12:35
The party fights a humanoid character, who undergoes a transformation into a more monsterous shape. The location of the battle is Cognouza, with many refreences to the flesh horror elements.


OCCURRENCES

Appearance of Red Eyes Tattoo
1:15:59
Unwanted symbols/tattoos of red eyes appear on several characters' bodies.
3:01:36
Another red eye tattoo appears on a character's body.
Body Horror, Monstrous Transformation, Puppeted Remains (including SFX)
00:47:40
A dead body is transformed into a mangled abomination of flesh and bone. Throughout combat there are numerous grotesque and unsettling actions, like sudden growth or rearrangement of body parts, and the appearance of the creatures head which remains mostly normal.
Death by Impalement (including SFX)
0:46:17
A character is impaled on a sword.
Flesh Horror & Tentacles
0:14:18
Characters hide in the "skin folds" of the wall.
0:29:36
Tendrils of flesh grapple characters multiple times during combat.
Magical Bombs & Explosion
3:22:56
Detonation of multiple intuit charges.


DETAILED DESCRIPTIONS

Fleshy and Sentient Architecture
Full Episode

Recurring regularly throughout the entire episode. Several surfaces are described as being made of flesh and have eyes, teeth, and bones growing out of them.

Eye Horror
3:04:14
Red Eyes appear in the walls, following the group.
Faceless Person
2:50:00
A character's face is missing, leaving an empty hole. It is a projection of their self.
Flesh Horror & Tentacles (including SFX)
0:14:52
Description of an area on the ground resembling a large open wound, part of it moving. This area is mentioned often during the combat sequence.
0:28:42
Flesh and tendrils on the ceiling reach out to absorb an object.


DISCUSSIONS

Death
1:37:45 to 1:42:25
Characters discuss a risky magical experiment and contemplate their possible death.
Mind Control & Monstrous Transformation
3:02:33
Characters react to red eyes appearing on their body and wonder if they will become possessed or transform into creatures.


MENTIONS

Animal Harm (joke)
1:39:30
The playes joke about Sprinkle dying.
Genitalia (joke)
0:14:21 and 0:17:54
The players compare elements of the fleshy environment to male and female genitalia.
Incarceration & Nudity (joke)
3:02:03
As a character takes of their shirt to inspect their skin, a player jokes about being stripped naked in prison.
Liquefied Body (including SFX)
1:08:36
A dead creature's remains are absorbed into the ground.
Pregnancy (joke)
2:12:28
A character jokes that she is pregnant with another character’s child.
Severe Finger Damage (including miming)
0:15:18
An undead creatures fingers move unnaturally as it attacks.
Ticks (joke)
1:12:16
A cast member jokes about removing ticks from their body & mimes it.


VISUAL APPEARANCES

Flesh & Bone Horror (fake)
0:48:15 to 1:08:49
A mini on the battlemap ressembles a pile of flesh and bones.
Violent Body Spasms
0:47:17
Matt imitates the bodies of a character shaking violently, similarly to a seizure.


SOUND EFFECTS

Choking & Cough
0:46:33 to 0:46:42
A character chokes on their blood after being impaled.


EXTRA CONTENTS

  • Pre-Show:
Nord VPN Ad: Flashing lights
0:00:16 to 0:04:20
The entire NordVPN ad features flashing lights & flickering effects.
  • Half-time:
Demeo Ad: Flashing Lights
1:45:02 to 1:47:15
Beginning of ad during a live action segment a person walks down into a basement where the light flickers and lightning from outside flashes in the room. In the virtual reality segments there is some flashing of spells cast.
"Rebirth" (2x139)
RECURRING THEMES
  • Eye Horror
  • Mind Control
  • Multiple Personalities & Unwanted Name


COMBAT: 1:12:35 to 3:42:00

OCCURRENCES

Eye Horror
0:54:09 - recurring
Several giant magical eyes extend from a creature. During the entirety of combat they attack the party just by looking at them.
Explosion & Fire
1:14:48
A spell causes an explosion targeted at characters.
Loss of Sight
2:42:25
A character becomes blind temporarily due to a magical effect.
Mind Control & Imposed Emotions and Movement
1:49:12
A charm effect in combat leads a character to attack their friends temporarily.
2:35:57
A charm effects in combat leading characters to feel specific emotions.
3:08:43
A charm effect in combat leads a character to attack their friends temporarily.
3:29:21
A charm effects in combat leads a character to see an illusion of someone who isn't there, and they are forcefully pulled towards them.
Multiple Personalities Fighting for Control
1:00:20 - recurring
Two personalities within one mind fight each other to control a body.
Red Eyes Appearance
1:13:54 - recurring
Red eye markings appear on characters’ bodies.
Severe Finger Injury (implied)
1:52:48
A character attempts to break someone’s thumb. They are unsuccessful, but the thumb then moves unnaturally.
Unwanted Name
1:11:19
A player uses the old name for another's character, immediately self corrected.
1:00:20 - recurring
The group addresses Lucien as "Molly" on purpose multiple times throughout the episode, making him progressively more annoyed and angry.


DETAILED DESCRIPTIONS

Body Horror & Monstrous Transformation (including SFX)
0:53:36
A person emerges from an egg-like sac as if reborn, transformed into an abnormal form.
3:45:32 to 3:47:14
Description of fleshy architecture fused with a character's body.
Flesh Horror & Wounds
0:25:03 to 0:26:16
Matt describes the aftermath of an explosion in a chamber made of flesh.
Food & Eating
0:26:57 to 0:39:49
The group shares a meal and discusses various dishes. The meal is described until 0:31:30, then mentioned in passing a few times until the end of the scene.
Fleshy & Sentient Architecture
3:41:00
The floor is described as flesh-like, and opens up to let a character enter it.
Screaming
1:01:03
Description of thousands of people screaming together.
Weapon Wound
3:01:56
A character pulls out crossbow bolts from their body.


DISCUSSIONS

Death & Sacrifice
0:40:01 to 0:47:03
The group ponders over having their potential last meal and say nice things to each other in case they die soon.


MENTIONS

Blood
2:42:15
A character draws their own blood and flicks it into someone else's eyes.
3:04:51
A character bleeds from their eyes, nose and mouth as a result of psychic damage.
Burned Skin
3:12:10
An attack burns an area of skin off with radiant damage.
Bugs
(missing time)
A feast includes edible bugs for Yasha.
COVID Pandemic
(missing time)
Cast members remark that the pandemic may be nearly over & urge people to vaccinate.
Drug Use
(missing time)
A character mentions doing drugs in the past.
Fleshy & Sentient Architecture
(missing time)
The characters hide in a tunnel that appear to be made of flesh.
2:52:34
An element of floor is described as moving flesh.
3:41:00
The ground appears to be fleshy and opens up to let a character pass.
Loss of Eye Stalk
(missing time)
A character suggests cutting an eye stalk off a creature.
Pee (joke)
(missing time)
The cast jokes about peeing on people from above.


VISUAL APPEARANCES

Eye Horror & Tentacles (fake)
1:06:05
A mini on the battlemap shows a character with eye stalks coming out of their back. Zoomed on at the time above, then present until end of combat at 3:42:00.


SOUND EFFECTS

Choking
1:33:35
Farting
0:24:23
Retching
2:38:22 to 2:38:26
Yelling
2:50:40
Lucien reacts in anger. His volume is not very high.


EXTRA CONTENTS

  • Pre-Show:
Sam's ad: Burn from Hot Liquid (implied, joke)
0:02:10
Sam jokes about a crew member getting his crotch burned with coffee and acts out the pain.
  • Half-time Ads: NONE
"Long May He Reign" (2x140)
RECURRING THEMES
  • Eye Horror & Mind Control
  • Unwanted Name
  • Major Character Death & Near Death
COMBAT 0:22:05 to 3:25:30
Lucien in his Cognouza Incarnate form is fought. Many instances of flesh horror standard for Cognouza.


OCCURRENCES

Falling Tower (including SFX)
01:42:30
A tower on the battlefield in knocked down while someone is standing on it, they are then trapped underneath it.
Fleshy Tendrils & Ground
0:31:20
A flesh tendril grabs someone's ankle.
0:39:00
The ground is described as wriggling.
1:48:16
The fleshy ground attempts to suck in everyone standing on it. Occurs again at 3:09:20
Impalement
1:02:38
A character is stabbed multiple times in succession.
2:21:00
A character is killed after being impaled.
3:17:52
A character is killed after being impaled.
Major Character Death & Near Death
1:54:04
A character is knocked unconscious. They are healed some time later.
2:21:00
A character dies by impalement. Revived shortly after.
2:45:52
Another character is knocked unconscious. They are healed shortly after.
3:17:52
A character dies by impalement. Revived after the break.
4:15:26
A resurrection ritual is attempted and fails, but a second ability allows it to succeed a few minutes later.
Mind Control, Illusions & Imposed Emotions
0:32:05
A character feels like they are in a different place and sees the corpse of a deceased loved one, which blames them for their death.
0:42:26
A character is overcome with grief due to a magical effect.
0:57:16
A character is overcome with grief due to a magical effect.
1:19:20
A character sees an illusion of their family.
1:45:15
A character feels like they are in a different place and sees their family dying, as well as the world becoming covered in eyes.
3:15:34
A character is mind-controlled and must protect their enemy from their allies.
Restrained Movement & Grappling
0:29:40
A character is pinned down by a heavy object thrown at them.
1:43:50
A character is trapped under the rubble of a collapsed building.
02:59:19
A magical effect attempts to force multiple people to move against their will, but fails.
Red Eyes Tattoos
0:43:33
A new red eye appears on someone, even when they resist an effect. Realisation that some are unavoidable, that if the battle drags on long enough they will be covered in eyes, with unclear consequences.
1:18:10
A new red eye appears on someone.
1:20:12
A new red eye appears on someone.
Unwanted Name
The group intentionally addresses someone by a former name several times for the purpose of reaching out to that aspect of their personality, causing them to become upset and angry. Instances at 0:36:58, 0:44:19, 01:25:16, 1:27:12, 2:00:05, 3:06:41. The players also refer to the character in front of them by the name of the other 1:52:52, 2:00:03, 2:11:22.
1:22:23
A character furiously insists that they are not another person as the party reperedly provoke him by using a former name they knew him by.


DETAILED DESCRIPTIONS

Body Horror, Mouth Horror & Monstrous Transformation
0:18:15
A character's body is merged with a living city, and they have spiked wings made of flesh and bone.
2:38:25
A characters face twists as they smile, into a more monstrous appearance with longer teeth and stretched to the sides
2:58:04
A magical attack causes the bony extensions on a character to crack.
Death of Family & Loved Ones (fake)
0:32:05
A character sees an illusion of the corpse of a deceased loved one, who blames them for their death. Blames them again at 0:34:24
1:05:00
The character attacks the vision of their deceased loved one.
1:45:15
A character sees an illusion of their family dying.
Mutilation & Self-Harm
2:38:36
A character claws at their own face and draws blood.
3:24:59
A character fighting for control of their body pulls at their own wounded chest, tearing the body in half.
3:56:00
Characters cut a corpse from a larger entity of flesh, unsure of how connected they are. The corpse is able to be seperated.


DISCUSSIONS

Death & Burial
4:07:59
The group grieves a friend and discusses their future burial.


MENTIONS

Blood
0:34:32
An illusion of a dead person bleeds from the ears and eyes.
1:02:40
A character is covered in blood.
3:17:55
A dying person bleeds from their mouth.
Child Death (joke)
4:43:23
Travis makes an offhand joke about sacrificing his son.
Eye Horror
0:10:00
Mention of eye stalks growing out of a character's back.
0:21:00
The cast remarks that the battlemap is covered in eyes.
0:39:00
Eye stalks grow out of the ground.
1:06:00
Mention of eyes and teeth in unusual places.
1:10:00
An eye stalk takes damage.
2:17:06
A giant snake bites an eye stalk.
2:31:00
An eye stalk explodes (including SFX).
Genitalia
1:27:17
A pillar is temporarily transformed into a giant penis and attacks a character.
4:39:04
The same pillar is permanently transformed into a giant penis statue.
Psychological Abuse
4:06:10
Caleb briefly thinks back on his training and indoctrination.
Skin Horror
1:54:15
A character's skin takes necrotic damage.
4:21:53
The flesh from the city is described as dying.
Snakes
2:17:06
A giant snake is summoned to attack a creature, then vanishes.


VISUAL APPEARANCES

Body Horror (fake)
0:19:14
A mini on the battlemap looks like a pile of malformed flesh. Not very realistic.
Eye Horror (fake)
0:21:35
The battlemap is covered in small eye stickers.


SOUND EFFECTS

Choking
3:17:57
A character chokes on their own blood.
Loud Reactions & Yells
2:41:10
The DM screen falls onto the battlemap during a tense moment. It is near the DMs microphone making the sound quite loud, and the entire cast yells in surprise.
2:54:08
The cast reacts loudly to a good dice roll.
Repetition
2:00:40
Echoing words repeated 6 times.
Slurping Noises
2:30:58
Sound of an eye exploding.
2:56:34
Blood splattering sounds.


EXTRA CONTENTS

  • Pre-Show:
Sams ad: Police, Helicopter SFX, Barking SFX
0:02:51 to 0:03:20
Sam's sponsor ad involves an audio recording of the FBI coming after him, with a voice over heard through a megaphone, a helicopter, and the barking of dogs released to chase him.
  • Half-time:
ESO Game trailer: Cult, Death
2:25:45 to
A CGI advertisement for Elder Scrolls Online: Blackwood. A person has been kidnapped and is dragged into a circle of cultists who are performing a ritual. She is rescued by her party and combat begins.
"Fond Farewells" (2x141)
RECURRING THEMES
  • Trauma Response & Presence of Abuser
  • Grieving & Funerals

COMBAT: 2:00:00 to 3:22:15
OCCURRENCES

Alcohol
1:21:20
A character is drinking wine early in the morning.
1:39:55
A character drinking alcohol in a tavern. Someone else points at them and jokingly says they are getting drunk.
4:10:35
A character asks for alcohol to deal with their emotions but doesn't find any. They are given Veth's magical flask at 4:15:15.
4:59:35 to 5:02:05
The group goes out to drink, then meets with someone who offers them more alcohol.
Bomb
2:27:33
A bomb is thrown then detonated in close proximity to a person during combat. There is non-lethal damage sustained.
Bugs as Food
0:44:15 to 0:46:00
Yasha expresses wanting to eat bugs, and the next few minutes feature someone looking for them, before Yasha begins to eat. Focus is on her for most of this short scene.
Building on Fire
1:46:18 to 1:52:20
A house is blocked off and begins to burn with people inside. Everyone gets out safely.
2:00:03
The house continues to burn. The fire is put out at 4:03:50 with the building mostly salvaged.
Grieving & Funerals
6:29:14 to 6:34:55
A character speaks at their spouse's grave. They mention feeling responsible for their death, but having accepted it.
6:42:45 to 6:46:10
A character recalls their parents' death in detail. They then destroy the means to saving them, having accepted their deaths.
6:48:34 to 6:50:06
A character speaks at their parents' grave. Their speech is difficult due to crying.
Mind Control
2:22:00 to 2:48:45
Astrid temporarily switches to the party's side in battle due to a mind control spell.
4:05:55
A character attempts to force someone else to empathize with their pain, but the spell fails. The attempt is repeated around 5 times, then continue over a week-long period. The spell eventually succeeds at 4:56:50, but has no effect due to the target's inability to empathize.
02:48:39
Reference to Yasha's history of being mind-controlled, specifically about how it feels to break free of it.
Physical Restraint & Prevented Speech
3:01:50 to 3:04:14
A magical collar preventing speech is forcefully placed on someone and they are grappled from behind. Collar activated at 3:21:35.
3:17:15 to 3:22:15
A person is grappled, magically restrained, then pinned down by several people.
3:46:10
A person's hands are magically & permanently glued together.
Presence of Abuser
1:44:05 to 1:47:10
Someone's former abuser magically sends messages in their mind requesting, then threatening them to meet.
1:52:35 to 3:22:15
The abuser appears in person and attempts to murder their former victim.
4:26:00
The abuser is rendered harmless but remains in the vicinity for a week.
5:46:52
A character has a brief encounter with their abusive parent.
Trauma Response
2:01:10
A character put in a dangerous situation recalls a similar traumatic event in their past and shows signs of fear. They quickly regain composure and flee from the danger unharmed.
3:55:41
A character placed in front of their former abuser screams in helpless rage and punches the ground.


DETAILED DESCRIPTIONS

Parental Death
6:42:45 to 6:46:10
Caleb recalls the circumstances of his parents' death in detail
Trials & Incarceration
5:33:00 to 5:41:00
Investigation and presenting of evidence. A person is declared guilty of several crimes and sent to spend eternity in a dark dungeon.
5:44:45 to 5:47:56
Trial for a character's father and his partner in crime. They are declared guilty of several crimes and sentenced to jail for a number of years.


DISCUSSIONS

Missing Memories, Unwanted Name & Multiple Personalities
0:34:49 to 0:37:05
Characters discuss the identity of their friend and wonder if they are still the same person.
0:52:50 to 1:10:51
A character has no memory of their former life, and rejects their previous identity. They are addressed with their former name, but they reject it and chose a new one.
Trauma & Abuse Testimony
3:50:05 to 3:55:35
Trying to convince victims of abuse to share their experience to incriminate their abuser. They initially refuse.
4:17:38 to 4:24:42
Victims of abuse spend time being interviewed and their experiences are written down as testimony, then presented to the authorities. The abuser is found guilty.


MENTIONS

Animal Harm
0:30:05
Caleb recalls the times his magical cat was kicked or hurt in the past.
Baldness (joke)
0:42:42
The cast reacts to a picture of a bald Matt on Sam's shirt. Travis mentions that seeing himself bald "sucks".
COVID Pandemic
2:54:10
A cast member exclaims about the pandemic as an explanation for something they couldn't do.
Disintegration
1:12:32
Characters wonder if teleporting in an area occupied by someone would disintegrate them, then confirm it wouldn't.
2:18:29
A Disintegrate spell is cast towards someone in combat, but misses.
Electrocution
2:34:40 to 2:36:17
A lightning spell hits a few people, the effects are described briefly.
2:59:18
A lightning spell hits a person, impact briefly described.
2:36:18
Mention of being tasered.
Familial Death (including joke)
0:49:23
Jester pretends that Veth's husband did not reply to her message, implying that he had died. Veth acts briefly distressed before the joke is revealed.
1:41:18
Characters pretend that their entire family was dead when they went to find them. Nobody believes them.
3:15:30
The silhouettes of deceased parents appear as an illusion.
6:42:45 to 6:46:10
Caleb recalls the circumstances of his parents' death in detail.
Firearms
0:17:50
A character finds their long-lost gun and hugs it.
Manipulation
3:48:15
An abuser who has been beaten acts as if they are still in control and attempts to control their victim again.
Memory Modification (joke)
0:38:40
Jester panics after saying something she regrets and wants to cast Modify Memory to make Fjord forget what was said.
5:12:12
Fjord jokingly panics after saying something he regrets and pretends to cast Modify Memory to make Jester forget what he said.
Skin Horror
0:13:05
Mention of removing Lucien's body from the monstrous form of Cognouza Incarnate.
00:17:03
The Nein express relief at no longer being in Cognouza, briefly mentioning unpleasant aspects of it.
1:20:45
Jester mentions the party's time in Cognouza.
Substance Abuse
0:59:30
A character compares their current state to waking up after a bender with no memories of the previous night.
Kidnapping
5:47:35
A convicted felon's crimes are listed, including kidnapping.


VISUAL APPEARANCES

Crying
6:48:54 to 6:50:12
Liam cries & his speech is restricted from emotion as he narrates a scene.
7:01:25 to 07:02:41
Matt cries & his speech is restricted from emotion as he narrates the close of the campaign. Most of the others players at the table are quietly crying for the remainder of their time on screen before the episode ends.
Flashing Lights
3:14:50
A green laser pointer is used on the battlemap. The flashing light is extremely brief.


SOUND EFFECTS

Choking
3:45:50
Brief choking sound as a character attempts to speak but is magically unable to.
Lightning Strike
6:22:59
Realistic sound of lightning crashing on the ground in close proximity.
Retching
2:12:27
Brief retching sound as Jester is affected by a necrotic spell that drains her life force.
2:44:50
Brief retching sound. Liam jokingly acts like he's going to be sick from the stress of battle, making a sound and putting a hand to his stomach.
Screaming & Yelling
0:52:50
A character is jolted awake and yells loudly.
3:55:48
A character screams in helpless rage.


EXTRA CONTENTS

  • Pre-Show: NONE
  • Half-time Ads: NONE

References

  1. See "The Open Road" (2x05) from 1:16:00 through 1:16:43.  Background NPC hit with arrow and falls, a gnoll then attacks and is described as eating part of them.
  2. See "The Howling Mines" (2x06) from 01:28:06 through 1:28:12.  Nott drinks to get drunk for courage
  3. See "The Howling Mines" (2x06) from 01:50:15 through 1:51:40.  Nott drinks to get drunk for courage
  4. See "The Howling Mines" (2x06) at 2:54:10.  Sparrow Frumpkin is hit with an arrow and disappears
  5. See "Hush" (2x07) from 00:40:55 through 00:41:35.  Child is bitten by hyena; he is unconscious and bleeding, but is stabilized soon after
  6. See "Steam and Conversation" (2x09) at 3:06:00.  Frumpkin is kicked by a guard; having only one hit point he immediately disappears.
  7. See "Whispers of War" (2x18) from 01:22:53 through 1:36:00.  Trent appears and Caleb has trauma reaction
  8. See "Whispers of War" (2x18) from 2:44:17 through 3:03:10.  Caleb Backstory
  9. See "Labenda Awaits" (2x20) from 01:37:02 through 1:39:16.  A child stuck in a swamp is attacked by crocodiles. They are knocked out by a tail strike and later rescued.
  10. See "Divergent Paths" (2x25) from 3:31:02 through Three player characters are abducted by slavers. They are saved at the end of episode 2x29.
  11. See "Found & Lost" (2x26) from 02:06:13 through 2:09:19.  A bruised and traumatized child is introduced. It is told that he was injured to the point of unconsciousness during an attack.
  12. See "Found & Lost" (2x26) at 2:19:44.  Character is not resurrected by the party
  13. See "Converging Fury" (2x27) at 03:39:57.  Bones and a tiny, non-animal skull are found on a platter. Implication child has been eaten.
  14. See "Within the Nest" (2x28) from 03:42:15 through 03:42:53.  A child is found in a cage, badly injured. He is healed and rescued immediately after.
  15. See "The Stalking Nightmare" (2x29) at 1:36:41.  Frumpkin
  16. See "Dockside Diplomacy" (2x35) at 3:25:03.  An axe is lodged in a character's head. It is later revealed it did not kill him and he is later healed.
  17. See "Dockside Diplomacy" (2x35) from 3:10:39 through 3:15:13.  An illusion is used to imitate a suicide
  18. See "Welcome to the Jungle" (2x38) at 1:54:21.  Frumpkin
  19. See "Dubious Pursuits" (2x40) from 0:59:20 through 1:31:38.  Characters are trapped in an underwater temple and multiple characters run out of air but do not die
  20. See "In Hot Water" (2x43) at 2:13:11.  A character's neck is broken
  21. See "A Storm of Memories" (2x46) from 02:49:48 through 2:50:41.  Nott drinks to get drunk for courage
  22. See "A Game of Names" (2x49) from 00:51:30 through 1:18:00.  Caleb Backstory
  23. See "The Endless Burrows" (2x50) at 2:50:53.  Character is not resurrected by the party
  24. See "Duplicity" (2x55) from 4:03:46 through 4:06:47.  Character is resurrected by the party in the same episode
  25. See "The Favor" (2x56) at 1:23:25.  Two characters act as slaves working for the other player characters. This lasts for the remainder of the episode.
  26. See "Beyond the Eyes of Angels" (2x67) from 00:19:30 through 1:29:02.  Long spider encounter
  27. See "The King's Cage" (2x69) at 2:46:41.  A player character is mind-controlled and forced to attack other characters. It is not resolved at the end of the episode
  28. See "Causatum" (2x70) from 03:01:30 through 3:13:35.  Caleb Backstory
  29. See "Clay and Dust" (2x72) from 3:05:26 through 3:13:27.  A character plunges a sword into their chest; it is later healed
  30. See "A Tangled Web" (2x77) from 01:05:20 through 1:13:10.  Caleb Backstory
  31. See "A Tangled Web" (2x77) from 01:15:30 through 1:16:55.  Caleb Backstory
  32. See "Dark Bargains" (2x83) from 3:18:46 through 3:23:33.  Character is resurrected by the party in the same episode
  33. See "Unwanted Reunions" (2x88) at 02:47:20.  The Martinet explains how the Rexxentrum Sanitorium functions.
  34. See "Lingering Wounds" (2x89) from 01:52:50 through 2:05:00.  Caleb Backstory
  35. See "Home is Where the Heart Is" (2x92) at 3:35:46.
  36. See "Home is Where the Heart Is" (2x92) at 3:35:46.
  37. See "Misery Loves Company" (2x93) at 3:40:45.  A character modifies another's memory to make a deal in their favor
  38. See "The Fancy and the Fooled" (2x97) from 03:18:00 through 3:23:00.  Caleb Backstory
  39. See "Dark Waters" (2x98) at 4:43:15.  Character is resurrected by the party in the following episode
  40. See "Dark Waters" (2x98) at 4:46:26.  Character is resurrected by the party in the following episode
  41. See "Dark Waters" (2x98) from 00:30:00 through 00:32:05.  Caleb Backstory
  42. See "A Fog Lifted" (2x106) at 1:53:24.  Frumpkin
  43. See "Frigid Propositions" (2x109) from 02:51:00 through 2:53:55.  Caleb Backstory
  44. See "Dinner with the Devil" (2x110) from 2:30:29 through 2:35:51.  Whole dinner with Trent
  45. See "Dinner with the Devil" (2x110).  Whole Episode
  46. See "New Homes and Old Friends" (2x111) from 01:09:30 through 1:11:08.  Caleb Backstory
  47. See "Under Timeless Ice" (2x116) from 0:30:25 through 0:32:22.  The head of a corpse is removed
  48. See "Under Timeless Ice" (2x116) from 1:07:26 through 1:14:44.  The party encounters a large, unmoving spider. They seal it away.
  49. See "The Tortoise and The Dare" (2x117) from 1:13:53 through 1:18:54.  A character turns into a spider to retrieve others out of a pit; other conversations are had about spiders
  50. See "Nothing Ventured, Nothing Gained" (2x122) from 01:51:00 through 1:59:57.  Caleb Backstory
  51. See "Sarsaparilla, Licorice, and Red Hot" (2x127) from 2:09:51 through 2:16:50.
  52. See "Sarsaparilla, Licorice, and Red Hot" (2x127) from 2:41:29 through 2:41:51.
  53. See "Cat and Mouse" (2x128) from 0:11:30 through 0:19:45.  Caleb comes face to face with Trent Ikithon
  54. See "Cat and Mouse" (2x128) from 0:27:24 through 0:42:18.  Caleb receives Messages from Ikithon sporadically throughout this time
  55. See "Cat and Mouse" (2x128) from 1:17:02 through 1:23:49.  A few characters find objects that were once used to hurt Caleb as a child. Caleb is very uncomfortable.
  56. See "Cat and Mouse" (2x128) from 1:14:57 through 1:15:49.  Talks of bribing someone with alcohol; a character is told they were more fun when they drank more often.
  57. See "Between a Ball and a Hot Place" (2x129) from 1:46:25 through 2:40:30.  A child is killed by fire. The character is resurrected in the same episode.
  58. See "Between a Ball and a Hot Place" (2x129) at 2:12:18.  A character's foot falls in lava.
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