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Behirs are huge serpentine monstrosities with twelve legs and lightning breath.

Appearance[]

Behir Callum Lyall

Fan art of behir, by Callum Lyall.[art 2]

Behirs have snake-like bodies with six pairs of legs and thick, blue, armored scales. In its throat, the creuteres have a gland that allows them to charge up the Lightning Breath.[1]

Abilities[]

The following abilities are drawn from the Monster Manual, 5th Edition,[2] but most of them are demonstrated onstream.

Damage immunity: Lightning

Lightning Breath: Behirs can exhale a line of lightning. Each creature in that line must make a DC 16 Dexterity saving throw, taking 12d10 lightning damage on a failed save, or half as much damage on a successful one.[3]

Attacks:

  • Multiattack: Behirs can make two attacks: one with their bite and one to constrict.
  • Bite: Behirs can make a bite attack that deals piercing damage.
  • Constrict: Behirs can make a constrict attack against a Medium or smaller enemy that deals bludgeoning and slashing damage and grapples them.[4]
    • Swallow: Behirs can make a bite attack against a creature they are grappling. If the attack hits, the target is swallowed.

History[]

Vox Machina encountered a behir in a ravine as they cut through the Alabaster Sierras on their way to Whitestone.[5]

Attending the wedding of Vex'ahlia and Percival, Derrig told them the story of how he had slain a Behir.[6]

References[]

  1. See "The Sun Tree" (1x28) from 1:00:11 through 1:03:01.
  2. See D&D: Monster Manual (2014), 5th ed., p. 25.
  3. See "The Sun Tree" (1x28) at 20:50.
  4. See "The Sun Tree" (1x28) at 38:11.
  5. See "The Sun Tree" (1x28) at 53:46.  The encounter began at the end of the previous episode—"The Path to Whitestone" (1x27) at 3:21:46—but here it is identified as a behir for the first time.
  6. See "Dalen's Closet" (Sx47) from 50:53 through 51:25.

Art:

  1. Depiction of a behir, by John-Paul Balmet from D&D Monster Manual, 5th ed., p. 25. This page contains unofficial Fan Content permitted under the Wizards of the Coast Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.
  2. Fan art of behir, by Callum Lyall (source). Used with permission.


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