Depiction of a behir, from D&D: Monster Manual, page 25.[art 1]

Behirs are huge serpentine monstrosities with twelve legs and lightning breath.


Behirs have snake-like bodies with six pairs of legs and thick, blue, armored scales.


  • Senses: Darkvision.
  • Attacks:
    • Multiattack: Behirs can make two attacks: one with their bite and one to constrict.
    • Bite: Behirs can make a bite attack that deals piercing damage.
    • Constrict: Behirs can make a constrict attack against a medium or smaller enemy that deals bludgeoning and slashing damage and grapples them.
      • Swallow: Behirs can make a bite attack against a creature they are grappling. If the attack hits, the target is swallowed.
  • Lightning Breath: Behirs can exhale a line of lightning.[1]

Known Behirs

Vox Machina encountered a behir on their way to Whitestone.[2]


  1. See D&D: Monster Manual, 5th ed., p. 25.
  2. See "The Sun Tree" (1x28) at 53:46.  The encounter began at the end of the previous episode—"The Path to Whitestone" (1x27) at 3:21:46—but here it is identified as a behir for the first time.


  1. DDB.png Behir on D&D Beyond. This file is unofficial Fan Content permitted under the Wizards of the Coast Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.
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