Agony is a magic flail. One of the Vestiges of Divergence, the hooked chains of this brutal weapon still smell of dried blood and rot from countless slow tortures and brutal executions.[1] Legend says that Agony was wielded in the Calamity by the gnoll scion of a flesh-eating Demon Lord.[2] It has not yet appeared on Critical Role.
Properties[]
Agony properties shifted moving from Critical Role: Tal'Dorei Campaign Setting to Tal'Dorei Campaign Setting Reborn. Changed property marked with additional reference from the updated campaign setting book.
Dormant State[]
- The wielder gains a +2 bonus to damage rolls made with this magic weapon.
- Whenever you damage a creature with Agony, that creature is marked for 10 minutes or until you damage a different creature. When you hit a creature marked in this way with this weapon, the target takes an extra 1d6 piercing damage.[2]
Awakened State[]
- The extra damage when you hit a marked creature increases to 1d8.
- A marked creature has disadvantage on Constitution checks and Constitution saving throws.[2]
- When you reduce a creature to 0 hit points with an attack using Agony, they can immediately make an additional melee attack with this weapon as a bonus action.
Exalted State[]
- The bonus to damage rolls is increased to +3.[2]
- The extra damage when you hit a marked creature increases to 2d8.[2]
- When the wielder scores a critical hit with this weapon, the target must make a DC 17 Wisdom saving throw or become frightened of the wielder for 1 minute. If this saving throw is successful, not only does the target not become frightened, they become immune to this frightening effect for the next 24 hours.
References[]
- ↑ See Tal'Dorei Campaign Setting, p. 111.
- ↑ 2.0 2.1 2.2 2.3 2.4 See Tal'Dorei Campaign Setting Reborn, p. 202.
Art:
- ↑ Official art of Agony, by Jessica Nguyen from "Exandria: An Intimate History" (Sx61) at 4:27. Used with permission.