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An Abyssal anchor[1] is a magical device used to create planar rifts connecting to the Abyss.

Description[]

An Abyssal anchor is composed of a silver disk inscribed with sigils with a mercury-filled glass sphere in the center that emits a dull orange glow. Four pink crystals wrapped in copper coils are placed at the disk's edge.[2]

Effects[]

When placed, an Abyssal anchor slowly opens Abyssal rifts in a wide area around it.[3]

History[]

During the Calamity, Abyssal anchors were used by demon generals to create rifts to the Abyss to invade various places in Exandria.[4]

Campaign Two: The Mighty Nein[]

In 836 PD, the Angel of Irons cult utilized crudely constructed Abyssal anchors created by Vence Nuthaleus to cause chaos across the Dwendalian Empire and the Kryn Dynasty. The cult took advantage of the ongoing War of Ash and Light to deflect suspicions onto sabotage by the opposing nations. The Mighty Nein found two Abyssal anchors in the Dynasty, one within Asarius,[5] and another in the stone giant stronghold called the Braan.[6]

Eventually, the Angel of Irons were stopped and Obann was defeated in the Chantry of the Dawn in Rexxentrum.[7][8] The Mighty Nein were able to have an audience with King Bertrand Dwendal and explained the person responsible for planing the placement of the Abyssal anchors in both the Kryn Dynasty and the Dwendalian Empire is Vence Nuthaleus, the Annex to the Martinet Ludinus Da'leth of the Cerberus Assembly.[9]

References[]

  1. See "Duplicity" (2x55) at 4:17:47.
  2. See "Duplicity" (2x55) at 4:16:53.
  3. See "Duplicity" (2x55) at 4:18:06.
  4. See "Duplicity" (2x55) at 4:17:47.
  5. See "Duplicity" (2x55) at 4:17:47.
  6. See "A Turtle By Any Other Name" (2x60) at 2:03:22.
  7. See "The Cathedral" (2x86).
  8. See "Punishment and Politics" (2x87).
  9. See "Punishment and Politics" (2x87) at 3:00:51.

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