- →This page is about the tabletop game. For the special episode of Critical Role, see A Familiar Problem: Sprinkle's Incredible Journey.
A Familiar Problem is a free one-page RPG in which players take on the roles of D&D familiars attempting to prove their worth to their spellcasting summoners. It utilizes a very simplified dice-rolling system, and was released on June 25, 2022 as part of Free RPG Day 2022.[1]
Publisher's summary[]
Gameplay[]
Players create an animal familiar character with four statistics and three randomly-determined spells available to cast. Success or failure of their actions is determined by a d10 roll. Stress points accumulate for failures until the familiar reaches their breaking point, when they can be aided by their fellow familiars/players to calm down.
Development[]
The game was announced on June 2, 2022, and utilized in "A Familiar Problem: Sprinkle's Incredible Journey" (Sx68) on June 23, 2022. It was released in written form as part of Free RPG Day on June 25, 2022, and is available as a free download through both the Darrington Press website and on DriveThruRPG.
Creative team[]
- Creator — Marisha Ray[2]
- Designers — Grant Howitt[2]
- Artist — De La Rosa Design LLC[2]
Trivia[]
- Grant Howitt designed the Honey Heist game system used in "Trinket's Honey Heist" (Sx27), "Honey Heist 2: Electric Beargaloo" (Sx35), and "Honey Heist 3: Tova’s Honeys" (Sx39). He's also the designer of the Crash Pandas game system used in "Crash Pandas: Too Trashed, Too Curious" (Sx37). [3]
References[]
- ↑ 1.0 1.1 Hype: New One-Page RPG by Marisha Ray—A Familiar Problem on CritRole.com
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 A Familiar Problem on the Darrington Press official website
- ↑ See "Bitterness and Dread" (E3x02) at 0:54.
Art:
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