Talk:Yasha Nydoorin/@comment-2610:130:115:400:184C:332F:2BD8:1E32-20180320171406/@comment-2001:981:598F:1:911A:9E43:273A:509C-20181116140159

https://criticalrole.fandom.com/wiki/Campaign_2:_The_Mighty_Nein

Trivia Edit
 * For Campaign 2, Matthew Mercer used a house rule for the players to roll their ability scores during character creation. For each score, they rolled 4d6 and dropped the lowest die. If the sum of all ability scores for a player was less than 70, then that player had the option to reroll all scores.  They could rearrange the scores as desired. [3]