Talk:A Game of Names/@comment-7384002-20190130104933/@comment-98.115.212.230-20190824195444

plus Matt could perhaps homebrew up a special ritual around the spell, maybe with dunamancey, to help make the spell "permanent" or even allow for a totally new and unique avenue for the transformation or reversion to Nott's original Halfling form as there are many options it opens up via it's time and entropy manipulation properties... perhaps a combination of it and other arcane/divine magics could be a route taken as well... I mean, the actual narrative possibilities are a bit endless to be honest, not just relying on what straight mechanics exist already via vanilla spells.. ie a divine favor granted by a god or appropriately strong magical or magic weilding entity of some sort... it's a bit myopic on our part to think it has to come directly from someone in the party, tho in role playing terms, I think Nott would definitely lay all her "eggs" in Caleb's basket, so to speak.. due to their mutual bond... but really, there could be many different sources/opportunities, even if Nott/Veth herself doesn't realise it.. I'd suspect that Matt has a few avenues at the very least roughly sketched out and peppered around for the Party/Nott to uncover in their travels...